Player Matchup

Neith
Neith
Chronostar007
Neith
Level 119
God Stats
11W - 7L
1,613 SR
Queue Stats
169W - 165L
1,460 Elo+
Party 2
Arachne
Arachne
DannyGxx23
Arachne
Level 129
God Stats
7W - 5L
1,367 SR
Queue Stats
76W - 90L
1,417 Elo+
Solo
Discordia
Discordia
EcliKazeX
Discordia
Level 148
God Stats
20W - 15L
1,455 SR
Queue Stats
244W - 233L
1,489 Elo+
Party 2
Vamana
Vamana
Juortiz1000
Vamana
Level 126
God Stats
2W - 2L
1,492 SR
Queue Stats
36W - 25L
1,568 Elo+
Solo
Bacchus
Bacchus
Saul Perez2045
Bacchus
Level 148
God Stats
16W - 10L
1,594 SR
Queue Stats
758W - 730L
1,476 Elo+
Solo
Team Averages
Level 134
1,504 SR
1,482 Elo+

VS

Team Averages
Level 114
1,542 SR
1,444 Elo+
Bake Kujira
Bake Kujira
AbyssalDrogoz
Bake Kujira
Level 126
God Stats
17W - 10L
1,699 SR
Queue Stats
170W - 157L
1,473 Elo+
Party 1
Fenrir
Fenrir
LATINWARRIOR243
Fenrir
Level 66
God Stats
1W - 2L
1,479 SR
Queue Stats
1W - 3L
1,377 Elo+
Solo
Ishtar
Ishtar
OhYeahItsJosh
Ishtar
Level 149
God Stats
20W - 24L
1,547 SR
Queue Stats
665W - 612L
1,497 Elo+
Solo
Scylla
Scylla
TheArgentino617
Scylla
Level 96
God Stats
7W - 5L
1,451 SR
Queue Stats
176W - 180L
1,406 Elo+
Party 1
King Arthur
King Arthur
lonemilkshake
King Arthur
Level 132
God Stats
10W - 11L
1,536 SR
Queue Stats
202W - 190L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,172
617
9,723
6,369
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
DannyGxx23
Arachne
9
2 / 2 / 1
5,404
540
3,320
6,735
2,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
EcliKazeX
Discordia
13
2 / 0 / 1
6,893
689
2,972
3,408
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
10
1 / 3 / 1
5,810
581
5,457
8,377
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
3 / 0 / 2
5,740
574
3,086
7,496
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AbyssalDrogoz
Bake Kujira
8
1 / 2 / 1
5,390
539
4,210
10,736
4,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
3 / 3 / 1
5,191
519
3,093
7,072
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 4 / 2
5,018
502
4,954
7,373
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 0
6,324
632
581
3,893
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
lonemilkshake
King Arthur
11
2 / 1 / 1
6,203
620
5,350
10,263
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
7
7
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
AbyssalDrogoz
Bake Kujira
1
2
1
0.75
W
3
2
4
2.5
W
Arachne
DannyGxx23
Arachne
2
2
1
1.25
W
Discordia
EcliKazeX
Discordia
2
0
1
2.5
W
Vamana
1
3
1
0.5
L
3
3
1
1.17
L
0
4
2
0.25
W
3
0
2
4
L
1
1
0
1
L
King Arthur
lonemilkshake
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,558
Damage
18,188
32,385
Taken
39,337
14,761
Mitigated
16,185
9,993
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
AbyssalDrogoz
Bake Kujira
4,210
1,349
1,454
3,240
10,736
4,754
0
2,547
8,189
16,301
0
W
9,723
3,109
0
1,783
6,369
2,078
944
1,871
4,498
0
44,402
W
Arachne
DannyGxx23
Arachne
3,320
2,446
0
2,088
6,735
2,203
0
389
6,346
0
23,756
W
Discordia
EcliKazeX
Discordia
2,972
174
0
1,024
3,408
1,069
0
426
2,982
55,702
0
W
Vamana
5,457
1,358
0
2,460
8,377
3,826
0
309
8,068
0
39,828
L
3,093
657
0
562
7,072
2,645
0
970
6,062
0
18,827
L
4,954
2,783
0
1,391
7,373
2,078
0
1,027
6,346
0
41,414
W
3,086
405
0
2,638
7,496
5,585
0
1,761
5,735
12,885
2,185
L
581
0
0
529
3,893
1,077
0
1,335
2,558
45,268
399
L
King Arthur
lonemilkshake
King Arthur
5,350
934
0
3,191
10,263
5,631
0
0
9,608
0
40,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
28,126
318
Minions Killed
294
0
Camps Cleared
0
1,052,429
Distance Traveled
1,028,975
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
5,390
539
17
2
0
219,555
6
W
Neith
6,172
617
72
7
0
191,868
1
W
Arachne
5,404
540
41
4
0
240,820
0
W
Discordia
6,893
689
117
12
0
204,732
4
W
Vamana
5,810
581
64
6
0
199,886
1
L
Fenrir
5,191
519
36
4
0
219,867
0
L
Ishtar
5,018
502
72
7
0
178,936
2
W
Bacchus
5,740
574
24
2
0
215,123
0
L
Scylla
6,324
632
99
10
0
208,929
0
L
King Arthur
6,203
620
70
7
0
201,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role