Player Matchup

Lancelot
Lancelot
Aristalk
Lancelot
Level 82
God Stats
1W - 4L
1,166 SR
Queue Stats
161W - 193L
1,386 Elo+
Party 1
Arachne
Arachne
Envygov
Arachne
Level 67
God Stats
62W - 36L
1,638 SR
Queue Stats
398W - 360L
1,547 Elo+
Solo
Sylvanus
Sylvanus
Incubuster4
Sylvanus
Level 134
God Stats
1W - 4L
1,457 SR
Queue Stats
26W - 23L
1,508 Elo+
Solo
Izanami
Izanami
Platypus6939
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,331 Elo+
Party 1
Hel
Hel
Z8 SplashyPants
Hel
Level 96
God Stats
37W - 18L
1,625 SR
Queue Stats
114W - 83L
1,544 Elo+
Solo
Team Averages
Level 77
1,477 SR
1,463 Elo+

VS

Team Averages
Level 114
1,505 SR
1,457 Elo+
Neith
Neith
AngelicTheDiety
Neith
Level 156
God Stats
8W - 8L
1,570 SR
Queue Stats
77W - 85L
1,441 Elo+
Party 2
Geb
Geb
DarkCabooseC888
Geb
Level 156
God Stats
10W - 19L
1,433 SR
Queue Stats
61W - 77L
1,410 Elo+
Party 2
Hel
Hel
ELkaB3zaZ666
Hel
Level 84
God Stats
2W - 3L
1,318 SR
Queue Stats
215W - 220L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Lucifer420_69
Cthulhu
Level 105
God Stats
3W - 2L
1,782 SR
Queue Stats
92W - 70L
1,527 Elo+
Solo
Fenrir
Fenrir
TicTak0703
Fenrir
Level 67
God Stats
7W - 10L
1,424 SR
Queue Stats
95W - 120L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aristalk
Lancelot
6
1 / 2 / 0
3,355
671
2,634
3,429
1,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Envygov
Arachne
5
1 / 1 / 0
3,482
696
1,809
2,804
652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sylvanus
Incubuster4
Sylvanus
5
0 / 0 / 0
3,250
650
717
3,082
1,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Platypus6939
Izanami
6
0 / 1 / 0
3,124
625
1,205
2,320
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
937
187
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,245
649
1,993
1,862
363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 1
3,005
601
1,115
1,831
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 2
3,758
752
958
2,393
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
6
0 / 1 / 1
3,738
748
659
2,358
1,091
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
TicTak0703
Fenrir
6
3 / 1 / 0
3,664
733
1,344
3,159
698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
4
4
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Lancelot
Aristalk
Lancelot
1
2
0
0.5
W
0
0
1
0.5
W
0
0
2
1
L
Arachne
Envygov
Arachne
1
1
0
1
L
Sylvanus
Incubuster4
Sylvanus
0
0
0
0
W
Cthulhu
0
1
1
0.5
L
Izanami
Platypus6939
Izanami
0
1
0
0
W
Fenrir
TicTak0703
Fenrir
3
1
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,365
Damage
6,069
11,635
Taken
11,603
3,754
Mitigated
3,388
5,491
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,993
497
0
1,021
1,862
363
0
235
1,627
0
14,594
L
Lancelot
Aristalk
Lancelot
2,634
243
0
1,025
3,429
1,312
0
1,377
2,052
0
12,498
W
1,115
129
10
510
1,831
755
0
482
1,349
8,209
0
W
958
55
144
1,141
2,393
481
0
0
2,325
19,017
384
L
Arachne
Envygov
Arachne
1,809
1,487
0
1,296
2,804
652
0
158
2,646
0
13,422
L
Sylvanus
Incubuster4
Sylvanus
717
364
757
1,876
3,082
1,288
0
808
2,274
7,968
0
W
Cthulhu
659
211
0
518
2,358
1,091
0
0
2,247
12,724
535
L
Izanami
Platypus6939
Izanami
1,205
999
0
537
2,320
502
0
307
2,013
0
17,252
W
Fenrir
TicTak0703
Fenrir
1,344
395
0
695
3,159
698
0
0
3,128
0
9,258
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,148
Gold Earned
17,410
95
Minions Killed
139
0
Camps Cleared
0
412,726
Distance Traveled
490,436
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,245
649
37
7
0
102,860
0
L
Lancelot
3,355
671
20
4
0
126,757
0
W
Geb
3,005
601
13
3
0
101,551
4
W
Hel
3,758
752
39
8
0
87,340
0
L
Arachne
3,482
696
30
6
0
117,348
0
L
Sylvanus
3,250
650
13
3
0
77,683
0
W
Cthulhu
3,738
748
27
5
0
84,188
2
L
Izanami
3,124
625
32
6
0
90,938
0
W
Fenrir
3,664
733
23
5
0
114,497
1
L
Hel
937
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role