Player Matchup

Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
D_CROSSOVER
Chaac
Gold IV
Level 122
God Stats
5W - 3L
1,705 SR
Queue Stats
40W - 38L
1,479 MMR
Party 2
Nut
Nut
Platinum III
ItsJMED
Nut
Platinum III
Level 159
God Stats
1W - 3L
1,572 SR
Queue Stats
81W - 64L
1,872 MMR
Solo
Ymir
Ymir
Gold IV
QWWUPP
Ymir
Gold IV
Level 156
God Stats
3W - 2L
1,540 SR
Queue Stats
32W - 26L
1,514 MMR
Party 2
Thoth
Thoth
Diamond V
rikielcaballo64
Thoth
Diamond V
Level 158
God Stats
3W - 10L
1,196 SR
Queue Stats
309W - 308L
2,006 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,502 SR
1,674 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,735 SR
1,715 MMR
Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold V
Leshawnaa
Janus
Gold V
Level 121
God Stats
1W - 1L
1,730 SR
Queue Stats
19W - 24L
1,443 MMR
Party 1
Medusa
Medusa
Gold IV
ShAd0w P3pP3r
Medusa
Gold IV
Level 230
God Stats
14W - 9L
1,564 SR
Queue Stats
119W - 132L
1,406 MMR
Solo
Charon
Charon
Platinum V
gelsaurus
Charon
Platinum V
Level 121
God Stats
2W - 4L
1,930 SR
Queue Stats
163W - 158L
1,820 MMR
Solo
Da Ji
Da Ji
Diamond I
zundel
Da Ji
Diamond I
Level 78
God Stats
5W - 1L
1,953 SR
Queue Stats
94W - 79L
2,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
4 / 2 / 0
5,819
582
4,333
7,890
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
5,474
547
2,936
8,671
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nut
11
3 / 1 / 3
6,283
628
3,956
4,783
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
QWWUPP
Ymir
9
1 / 1 / 6
5,858
586
3,611
7,429
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 1 / 1
6,108
611
1,636
3,434
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SusanoAgniKumbhakarnaBake Kujira

VS

Bans
AresKing ArthurCthulhuChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 0 / 1
6,519
652
5,966
8,177
5,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Leshawnaa
Janus
11
1 / 2 / 0
5,696
570
2,004
4,186
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

4
0 / 5 / 0
3,909
391
1,570
4,153
971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
gelsaurus
Charon
9
0 / 1 / 2
5,261
526
2,583
6,707
4,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
zundel
Da Ji
12
4 / 2 / 0
6,057
606
4,460
7,980
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
7
7
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
0
2
L
Cu Chulainn
 
Cu Chulainn
2
0
1
2.5
W
0
2
1
0.25
W
Nut
3
1
3
4.5
L
Janus
Leshawnaa
Janus
1
2
0
0.5
W
Ymir
QWWUPP
Ymir
1
1
6
4
L
0
5
0
0
L
Charon
gelsaurus
Charon
0
1
2
1
W
2
1
1
2.5
L
Da Ji
zundel
Da Ji
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,472
Damage
16,583
32,207
Taken
31,203
13,069
Mitigated
14,742
10,668
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,333
1,242
0
1,799
7,890
2,384
0
482
7,372
0
30,749
L
Cu Chulainn
 
Cu Chulainn
5,966
646
0
2,733
8,177
5,260
0
293
7,884
6,778
43,310
W
2,936
371
0
3,386
8,671
4,230
0
478
8,193
0
35,590
W
Nut
3,956
2,522
0
3,137
4,783
1,523
0
1,265
3,518
0
50,068
L
Janus
Leshawnaa
Janus
2,004
108
0
555
4,186
1,282
0
2,208
1,978
34,887
0
W
Ymir
QWWUPP
Ymir
3,611
883
0
1,846
7,429
4,032
0
1,232
6,197
16,081
2,316
L
1,570
771
0
385
4,153
971
0
940
3,213
0
12,326
L
Charon
gelsaurus
Charon
2,583
546
0
1,807
6,707
4,312
0
1,071
5,636
20,404
0
W
1,636
0
0
500
3,434
900
0
1,671
1,573
42,059
311
L
Da Ji
zundel
Da Ji
4,460
1,274
0
1,541
7,980
2,917
0
577
7,403
0
42,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
27,442
316
Minions Killed
294
0
Camps Cleared
0
958,674
Distance Traveled
936,412
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,819
582
45
5
0
216,415
2
L
Cu Chulainn
6,519
652
89
9
0
191,573
0
W
Chaac
5,474
547
63
6
0
189,624
0
W
Nut
6,283
628
97
10
0
176,865
1
L
Janus
5,696
570
77
8
0
208,498
2
W
Ymir
5,858
586
25
3
0
177,635
2
L
Medusa
3,909
391
17
2
0
123,452
0
L
Charon
5,261
526
31
3
0
182,747
2
W
Thoth
6,108
611
86
9
0
198,135
2
L
Da Ji
6,057
606
80
8
0
230,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role