Player Matchup

Geb
Geb
PhaseMcChickenn
Geb
Level 88
God Stats
4W - 3L
1,430 SR
Queue Stats
151W - 115L
1,534 Elo+
Party 2
Skadi
Skadi
TrayADD
Skadi
Level 125
God Stats
5W - 5L
1,387 SR
Queue Stats
111W - 120L
1,399 Elo+
Party 3
Xing Tian
Xing Tian
devinJS
Xing Tian
Level 124
God Stats
7W - 4L
1,703 SR
Queue Stats
255W - 236L
1,495 Elo+
Party 2
Thanatos
Thanatos
linkenjoyer
Thanatos
Level 69
God Stats
7W - 14L
1,114 SR
Queue Stats
90W - 114L
1,396 Elo+
Party 3
Tiamat
Tiamat
remontantrose
Tiamat
Level 108
God Stats
11W - 5L
1,500 SR
Queue Stats
68W - 75L
1,399 Elo+
Party 3
Team Averages
Level 103
1,427 SR
1,445 Elo+

VS

Team Averages
Level 106
1,515 SR
1,478 Elo+
Olorun
Olorun
 
Olorun
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BarbaricBard
Ares
Level 125
God Stats
6W - 4L
1,735 SR
Queue Stats
303W - 339L
1,474 Elo+
Party 1
Ne Zha
Ne Zha
HeroOfTime98
Ne Zha
Level 113
God Stats
2W - 5L
1,235 SR
Queue Stats
110W - 143L
1,463 Elo+
Party 1
Artemis
Artemis
ItyBtyWtyTty
Artemis
Level 141
God Stats
21W - 17L
1,546 SR
Queue Stats
553W - 538L
1,473 Elo+
Solo
Jormungandr
Jormungandr
ProjectVolts
Jormungandr
Level 101
God Stats
49W - 41L
1,561 SR
Queue Stats
279W - 285L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
8,457
497
7,873
15,078
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
TrayADD
Skadi
16
7 / 0 / 3
10,026
590
11,868
6,147
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
devinJS
Xing Tian
15
2 / 2 / 2
8,910
524
10,981
16,528
11,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
linkenjoyer
Thanatos
15
4 / 2 / 1
8,560
504
5,299
14,255
5,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
9 / 2 / 2
9,576
563
14,802
8,750
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 7 / 3
7,148
420
5,079
11,733
2,656
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 3 / 1
7,170
422
7,093
14,230
12,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
14
6 / 6 / 0
8,089
476
8,487
16,000
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
ItyBtyWtyTty
Artemis
13
1 / 5 / 0
7,683
452
4,070
10,685
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jormungandr
ProjectVolts
Jormungandr
15
1 / 2 / 1
8,782
517
9,814
18,782
12,629
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
23
Kills
8
8
Deaths
23
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
7
3
0.21
L
0
3
1
0.17
L
Ne Zha
6
6
0
1
L
Artemis
ItyBtyWtyTty
Artemis
1
5
0
0.2
W
1
2
8
2.5
L
Jormungandr
ProjectVolts
Jormungandr
1
2
1
0.75
W
Skadi
TrayADD
Skadi
7
0
3
8.5
W
Xing Tian
devinJS
Xing Tian
2
2
2
1.5
W
Thanatos
linkenjoyer
Thanatos
4
2
1
2.25
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,823
Damage
34,543
60,758
Taken
71,430
36,492
Mitigated
36,094
18,056
Healing
18,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,079
1,717
585
2,871
11,733
2,656
140
7,980
3,753
40,500
0
L
7,093
731
196
4,074
14,230
12,499
0
6,692
7,482
27,350
0
L
Ne Zha
8,487
3,459
0
3,234
16,000
4,949
0
7,152
8,820
0
52,146
L
Artemis
ItyBtyWtyTty
Artemis
4,070
1,344
0
2,470
10,685
3,361
0
1,099
9,586
0
50,292
W
7,873
1,168
315
5,348
15,078
12,188
0
7,142
7,936
27,669
0
L
Jormungandr
ProjectVolts
Jormungandr
9,814
2,776
0
4,623
18,782
12,629
17
9,139
8,525
70,289
2,319
W
Skadi
TrayADD
Skadi
11,868
4,262
0
1,946
6,147
2,057
582
1,694
4,429
0
78,212
W
Xing Tian
devinJS
Xing Tian
10,981
569
0
1,050
16,528
11,837
0
7,201
8,844
53,443
2,294
W
Thanatos
linkenjoyer
Thanatos
5,299
1,139
0
7,086
14,255
5,851
0
2,088
12,059
0
69,335
W
14,802
314
0
2,311
8,750
4,559
57
3,015
5,735
67,557
949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
38,872
445
Minions Killed
399
0
Camps Cleared
0
1,662,476
Distance Traveled
1,425,988
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,148
420
83
5
0
268,818
0
L
Ares
7,170
422
33
2
0
338,019
0
L
Ne Zha
8,089
476
69
4
0
306,617
2
L
Artemis
7,683
452
95
6
0
231,785
3
W
Geb
8,457
497
29
2
0
337,286
1
L
Jormungandr
8,782
517
119
7
0
280,749
2
W
Skadi
10,026
590
137
8
0
330,206
4
W
Xing Tian
8,910
524
83
5
0
276,025
0
W
Thanatos
8,560
504
100
6
0
403,800
0
W
Tiamat
9,576
563
96
6
0
315,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role