Player Matchup

Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DsxDennis
Cthulhu
Level 182
God Stats
32W - 20L
1,711 SR
Queue Stats
306W - 264L
1,551 Elo+
Solo
Xbalanque
Xbalanque
Katsu0Kira
Xbalanque
Level 125
God Stats
5W - 3L
1,679 SR
Queue Stats
183W - 189L
1,514 Elo+
Party 1
Chiron
Chiron
TheLoFiSamurai
Chiron
Level 164
God Stats
4W - 1L
1,741 SR
Queue Stats
128W - 120L
1,518 Elo+
Party 1
Ares
Ares
miushirahama
Ares
Level 123
God Stats
76W - 67L
1,550 SR
Queue Stats
168W - 135L
1,548 Elo+
Solo
Team Averages
Level 150
1,636 SR
1,526 Elo+

VS

Team Averages
Level 124
1,663 SR
1,521 Elo+
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AnbuVibe
Loki
Level 86
God Stats
5W - 3L
1,503 SR
Queue Stats
65W - 79L
1,447 Elo+
Party 2
Sol
Sol
LaneBot34
Sol
Level 153
God Stats
1W - 2L
1,728 SR
Queue Stats
104W - 89L
1,502 Elo+
Party 2
Thor
Thor
Venexx
Thor
Level 63
God Stats
0W - 1L
1,861 SR
Queue Stats
22W - 20L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
Wally A1
Gilgamesh
Level 159
God Stats
17W - 14L
1,722 SR
Queue Stats
867W - 816L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 0 / 0
6,276
628
2,899
2,564
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DsxDennis
Cthulhu
11
4 / 0 / 0
6,726
673
5,357
8,572
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Katsu0Kira
Xbalanque
11
2 / 0 / 1
6,016
602
3,985
2,129
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 1
5,604
560
2,955
5,550
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 1
5,961
596
823
5,708
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 0 / 0
5,274
527
1,423
4,703
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
8
0 / 2 / 0
4,569
457
1,426
4,801
1,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 0
5,056
506
3,597
7,750
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Venexx
Thor
8
0 / 1 / 0
4,617
462
889
7,106
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Wally A1
Gilgamesh
6
0 / 1 / 0
4,513
451
820
4,063
1,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
8
Kills
0
0
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
0
1
L
Hera
 
Hera
0
0
0
0
L
Loki
0
2
0
0
W
Cthulhu
DsxDennis
Cthulhu
4
0
0
4
W
Xbalanque
Katsu0Kira
Xbalanque
2
0
1
2.5
L
0
4
0
0
W
0
0
1
0.5
L
Thor
Venexx
Thor
0
1
0
0
L
Gilgamesh
Wally A1
Gilgamesh
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,019
Damage
8,155
24,523
Taken
28,423
12,152
Mitigated
7,810
10,694
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,899
86
0
710
2,564
642
413
820
1,678
37,734
1,465
L
Hera
 
Hera
1,423
316
0
1,000
4,703
1,110
0
1,160
3,185
36,689
0
L
Loki
1,426
464
0
1,088
4,801
1,054
0
378
4,423
0
25,288
W
Cthulhu
DsxDennis
Cthulhu
5,357
259
0
3,442
8,572
5,526
66
3,440
5,132
40,560
795
W
Xbalanque
Katsu0Kira
Xbalanque
3,985
2,387
0
1,583
2,129
684
630
135
1,994
0
50,474
L
3,597
944
0
3,207
7,750
1,932
0
4,370
2,793
24,985
5,584
W
2,955
1,049
112
2,669
5,550
1,594
0
515
5,013
0
43,564
L
Thor
Venexx
Thor
889
89
0
1,682
7,106
2,176
0
1,161
5,841
0
30,145
L
Gilgamesh
Wally A1
Gilgamesh
820
241
0
1,145
4,063
1,538
0
639
3,348
307
8,768
W
823
142
0
2,178
5,708
3,706
255
172
5,536
22,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
24,029
361
Minions Killed
262
0
Camps Cleared
0
1,018,935
Distance Traveled
953,204
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,276
628
77
8
0
199,667
0
L
Hera
5,274
527
101
10
0
206,037
0
L
Loki
4,569
457
37
4
0
207,831
0
W
Cthulhu
6,726
673
75
8
0
218,724
0
W
Xbalanque
6,016
602
98
10
0
180,803
0
L
Sol
5,056
506
61
6
0
190,934
0
W
Chiron
5,604
560
87
9
0
229,193
0
L
Thor
4,617
462
52
5
0
221,836
0
L
Gilgamesh
4,513
451
11
1
0
126,566
0
W
Ares
5,961
596
24
2
0
190,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role