Player Matchup

Ganesha
Ganesha
AbyssalDrogoz
Ganesha
Level 126
God Stats
0W - 3L
1,570 SR
Queue Stats
159W - 143L
1,479 Elo+
Party 1
Merlin
Merlin
Janonymou5
Merlin
Level 129
God Stats
16W - 20L
1,501 SR
Queue Stats
146W - 148L
1,457 Elo+
Party 3
Fenrir
Fenrir
TheArgentino617
Fenrir
Level 96
God Stats
0W - 1L
1,242 SR
Queue Stats
164W - 165L
1,406 Elo+
Party 1
Osiris
Osiris
Whisk3yThr0ttl3
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 133L
1,458 Elo+
Party 3
Neith
Neith
lonemilkshake
Neith
Level 132
God Stats
3W - 5L
1,500 SR
Queue Stats
189W - 171L
1,472 Elo+
Party 1
Team Averages
Level 118
1,463 SR
1,454 Elo+

VS

Team Averages
Level 111
1,559 SR
1,526 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
HumanKebab
Chaac
Level 137
God Stats
6W - 0L
1,782 SR
Queue Stats
56W - 41L
1,548 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MOTedjRaAUh
Morgan Le Fay
Level 68
God Stats
31W - 21L
1,543 SR
Queue Stats
198W - 169L
1,566 Elo+
Solo
Cupid
Cupid
MxLuisRo
Cupid
Level 89
God Stats
5W - 4L
1,666 SR
Queue Stats
309W - 297L
1,489 Elo+
Solo
Susano
Susano
RobMyHouse
Susano
Level 105
God Stats
1W - 0L
1,307 SR
Queue Stats
14W - 10L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 1 / 2
5,355
536
3,323
8,219
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Merlin
Janonymou5
Merlin
10
0 / 3 / 0
5,351
535
1,089
5,675
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 1 / 0
5,289
529
2,619
7,235
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
4,899
490
2,510
6,652
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 2
4,804
480
5,335
5,163
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 1 / 2
5,707
571
2,558
7,301
2,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
13
3 / 0 / 1
7,610
761
4,234
6,118
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
MOTedjRaAUh
Morgan Le Fay
11
3 / 0 / 2
6,470
647
6,305
5,235
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
MxLuisRo
Cupid
10
1 / 1 / 2
5,654
565
5,100
6,353
1,909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
RobMyHouse
Susano
11
2 / 1 / 1
5,960
596
3,014
7,964
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
9
9
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
2
1
L
Ganesha
0
1
2
1
W
Chaac
3
0
1
3.5
L
Merlin
Janonymou5
Merlin
0
3
0
0
W
Morgan Le Fay
MOTedjRaAUh
Morgan Le Fay
3
0
2
4
W
Cupid
MxLuisRo
Cupid
1
1
2
2
W
Susano
RobMyHouse
Susano
2
1
1
2.5
L
3
1
0
3
L
0
3
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,876
Damage
21,211
32,944
Taken
32,971
16,505
Mitigated
13,243
8,148
Healing
17,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,558
291
2,966
3,979
7,301
2,299
93
1,523
5,778
20,448
0
L
Ganesha
3,323
529
0
2,791
8,219
6,338
0
2,140
6,010
16,029
1,124
W
Chaac
4,234
704
0
2,399
6,118
4,948
0
0
5,795
0
51,443
L
Merlin
Janonymou5
Merlin
1,089
0
0
1,582
5,675
1,737
0
3,388
2,245
28,042
0
W
Morgan Le Fay
MOTedjRaAUh
Morgan Le Fay
6,305
713
0
938
5,235
1,762
0
773
4,238
37,130
2,169
W
Cupid
MxLuisRo
Cupid
5,100
2,683
776
2,053
6,353
1,909
698
1,189
5,164
0
40,830
W
Susano
RobMyHouse
Susano
3,014
906
0
4,369
7,964
2,325
0
319
7,575
0
43,842
L
2,619
587
0
809
7,235
2,781
0
977
6,248
0
34,632
L
2,510
993
0
1,291
6,652
3,880
0
0
6,652
0
24,945
L
5,335
1,134
0
1,675
5,163
1,769
0
2,071
3,040
0
35,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,698
Gold Earned
31,401
268
Minions Killed
362
0
Camps Cleared
0
1,002,287
Distance Traveled
1,040,244
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,707
571
45
5
0
188,591
0
L
Ganesha
5,355
536
2
0
0
207,492
4
W
Chaac
7,610
761
104
10
0
201,380
0
L
Merlin
5,351
535
64
6
0
187,532
2
W
Morgan Le Fay
6,470
647
82
8
0
210,888
6
W
Cupid
5,654
565
59
6
0
189,225
0
W
Susano
5,960
596
72
7
0
250,160
0
L
Fenrir
5,289
529
71
7
0
248,530
0
L
Osiris
4,899
490
42
4
0
177,692
2
L
Neith
4,804
480
89
9
0
181,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role