Player Matchup

Yemoja
Yemoja
DHG Beta2337
Yemoja
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 256L
1,463 Elo+
Party 2
Anubis
Anubis
Echo9501
Anubis
Level 86
God Stats
39W - 23L
1,612 SR
Queue Stats
358W - 345L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HarryGeo
Morgan Le Fay
Level 286
God Stats
1W - 2L
1,362 SR
Queue Stats
563W - 545L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Kcauq17
Danzaburou
Level 134
God Stats
4W - 0L
1,604 SR
Queue Stats
303W - 279L
1,535 Elo+
Party 3
Ne Zha
Ne Zha
cactusmigg
Ne Zha
Level 107
God Stats
6W - 9L
1,503 SR
Queue Stats
178W - 160L
1,522 Elo+
Party 3
Team Averages
Level 147
1,516 SR
1,508 Elo+

VS

Team Averages
Level 142
1,476 SR
1,522 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BigPhatNibba
Ra
Level 124
God Stats
9W - 3L
1,773 SR
Queue Stats
123W - 105L
1,596 Elo+
Party 1
Artemis
Artemis
Ubiquit0us
Artemis
Level 149
God Stats
0W - 2L
1,272 SR
Queue Stats
60W - 35L
1,635 Elo+
Party 1
Sun Wukong
Sun Wukong
notyurheroeTTV
Sun Wukong
Level 158
God Stats
1W - 4L
1,610 SR
Queue Stats
485W - 437L
1,508 Elo+
Party 4
Danzaburou
Danzaburou
smokezenith
Danzaburou
Level 121
God Stats
1W - 6L
1,226 SR
Queue Stats
26W - 55L
1,372 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 0 / 6
7,720
515
6,870
8,301
5,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
Echo9501
Anubis
16
2 / 2 / 3
9,055
604
6,855
7,364
3,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
HarryGeo
Morgan Le Fay
15
1 / 0 / 1
9,138
609
6,491
7,491
2,586
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
Kcauq17
Danzaburou
17
5 / 0 / 2
9,487
632
9,098
6,907
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
cactusmigg
Ne Zha
14
4 / 2 / 2
7,752
517
5,562
9,270
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 1
6,916
461
2,500
10,010
5,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 1 / 1
7,892
526
3,034
5,282
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Ubiquit0us
Artemis
14
2 / 2 / 1
7,331
489
6,713
9,188
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
notyurheroeTTV
Sun Wukong
13
0 / 2 / 0
7,815
521
4,791
12,806
12,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
smokezenith
Danzaburou
10
1 / 5 / 0
6,794
453
4,887
10,516
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
4
4
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
1
1
1
1.5
W
Yemoja
0
0
6
3
W
Anubis
Echo9501
Anubis
2
2
3
1.75
W
Morgan Le Fay
HarryGeo
Morgan Le Fay
1
0
1
1.5
W
Danzaburou
Kcauq17
Danzaburou
5
0
2
6
L
Artemis
Ubiquit0us
Artemis
2
2
1
1.25
W
Ne Zha
cactusmigg
Ne Zha
4
2
2
2.5
L
Sun Wukong
notyurheroeTTV
Sun Wukong
0
2
0
0
L
Danzaburou
smokezenith
Danzaburou
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,876
Damage
21,925
39,333
Taken
47,802
18,114
Mitigated
24,807
18,821
Healing
19,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,500
252
2,163
4,878
10,010
5,376
0
3,032
6,978
29,983
0
L
3,034
107
521
2,074
5,282
1,431
0
2,974
2,308
61,181
0
W
Yemoja
6,870
1,512
3,061
3,012
8,301
5,669
0
1,324
6,932
35,607
2,356
W
Anubis
Echo9501
Anubis
6,855
104
0
2,886
7,364
3,002
0
1,634
5,610
78,678
2,497
W
Morgan Le Fay
HarryGeo
Morgan Le Fay
6,491
312
0
4,276
7,491
2,586
183
0
6,960
68,690
2,035
W
Danzaburou
Kcauq17
Danzaburou
9,098
3,845
0
2,316
6,907
2,804
541
1,008
5,899
0
83,770
L
Artemis
Ubiquit0us
Artemis
6,713
1,717
0
3,642
9,188
2,893
0
2,698
6,490
0
58,851
W
Ne Zha
cactusmigg
Ne Zha
5,562
1,014
0
3,270
9,270
4,053
130
1,506
7,672
0
51,079
L
Sun Wukong
notyurheroeTTV
Sun Wukong
4,791
100
0
5,022
12,806
12,246
0
7,464
5,342
0
58,878
L
Danzaburou
smokezenith
Danzaburou
4,887
2,089
0
1,624
10,516
2,861
0
3,442
7,074
0
34,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,152
Gold Earned
36,748
588
Minions Killed
477
0
Camps Cleared
0
1,538,896
Distance Traveled
1,538,658
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,916
461
43
3
0
310,514
1
L
Ra
7,892
526
134
9
0
345,978
3
W
Yemoja
7,720
515
60
4
0
298,660
2
W
Anubis
9,055
604
156
10
0
304,241
0
W
Morgan Le Fay
9,138
609
142
9
0
280,883
2
W
Danzaburou
9,487
632
154
10
0
299,352
5
L
Artemis
7,331
489
114
8
0
343,740
1
W
Ne Zha
7,752
517
76
5
0
355,760
4
L
Sun Wukong
7,815
521
110
7
0
296,903
0
L
Danzaburou
6,794
453
76
5
0
241,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role