Player Matchup

Arachne
Arachne
Platinum I
Greedy Liar
Arachne
Platinum I
Level 129
God Stats
34W - 11L
1,840 SR
Queue Stats
69W - 72L
1,998 MMR
Solo
Osiris
Osiris
Diamond IV
I7 A L T O N
Osiris
Diamond IV
Level 83
God Stats
6W - 6L
1,617 SR
Queue Stats
654W - 606L
1,983 MMR
Party 1
Persephone
Persephone
Diamond IV
bοnbon
Persephone
Diamond IV
Level 98
God Stats
288W - 259L
1,662 SR
Queue Stats
451W - 410L
1,929 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 103
1,706 SR
1,970 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,526 SR
1,817 MMR
Set
Set
Diamond IV
FöötWork
Set
Diamond IV
Level 157
God Stats
3W - 5L
1,639 SR
Queue Stats
156W - 166L
2,114 MMR
Party 2
Ganesha
Ganesha
Bronze IV
Truth Alive
Ganesha
Bronze IV
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,377 MMR
Solo
Chiron
Chiron
Diamond IV
Windows7
Chiron
Diamond IV
Level 109
God Stats
7W - 8L
1,439 SR
Queue Stats
98W - 54L
1,960 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Greedy Liar
Arachne
15
2 / 5 / 1
10,149
846
4,223
11,252
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Osiris
16
2 / 3 / 5
10,482
874
10,183
14,748
15,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
bοnbon
Persephone
17
3 / 3 / 3
11,414
951
9,227
9,388
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
HeraCerberusKuzenboCthulhuSurtr

VS

Bans
FafnirDiscordiaAresNu WaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 4
11,381
948
16,530
15,392
8,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Truth Alive
Ganesha
6
0 / 2 / 0
6,892
574
0
1,617
490
Chiron
Windows7
Chiron
18
4 / 2 / 6
10,875
906
10,069
9,662
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
7
Kills
11
11
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
3
4
3
W
Arachne
Greedy Liar
Arachne
2
5
1
0.5
W
Osiris
2
3
5
1.5
L
Ganesha
Truth Alive
Ganesha
0
2
0
0
L
Chiron
Windows7
Chiron
4
2
6
3.5
W
Persephone
bοnbon
Persephone
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,633
Damage
26,599
35,388
Taken
26,671
22,232
Mitigated
12,650
6,612
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,530
8,156
0
5,819
15,392
8,806
672
4,905
9,754
0
55,480
W
Arachne
Greedy Liar
Arachne
4,223
2,759
0
2,378
11,252
4,402
1,360
94
11,070
0
29,170
W
Osiris
10,183
2,709
0
2,790
14,748
15,401
932
0
14,649
1,499
36,106
L
Ganesha
Truth Alive
Ganesha
0
0
0
0
1,617
490
0
421
1,073
0
0
L
Chiron
Windows7
Chiron
10,069
3,119
194
2,049
9,662
3,354
674
3,657
5,503
0
37,662
W
Persephone
bοnbon
Persephone
9,227
166
0
1,444
9,388
2,429
1,072
0
9,233
42,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
29,148
171
Minions Killed
151
0
Camps Cleared
0
641,035
Distance Traveled
491,613
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,381
948
79
7
0
238,287
0
W
Arachne
10,149
846
34
3
0
230,936
4
W
Osiris
10,482
874
43
4
0
209,098
0
L
Ganesha
6,892
574
0
0
0
19,179
0
L
Chiron
10,875
906
72
6
0
234,147
0
W
Persephone
11,414
951
94
8
0
201,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role