Player Matchup

Zeus
Zeus
Ghanjaholiku
Zeus
Level 99
God Stats
131W - 109L
1,513 SR
Queue Stats
516W - 544L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Jaycicle
Cthulhu
Level 25
God Stats
11W - 10L
1,523 SR
Queue Stats
27W - 33L
1,425 Elo+
Party 1
Hades
Hades
Jordanism614
Hades
Level 69
God Stats
15W - 8L
1,681 SR
Queue Stats
83W - 94L
1,374 Elo+
Solo
Charybdis
Charybdis
RockyTheNoodle
Charybdis
Level 74
God Stats
14W - 16L
1,540 SR
Queue Stats
114W - 109L
1,485 Elo+
Party 1
Janus
Janus
Shepherd5962
Janus
Level 164
God Stats
20W - 18L
1,173 SR
Queue Stats
519W - 568L
1,560 Elo+
Solo
Team Averages
Level 86
1,486 SR
1,469 Elo+

VS

Team Averages
Level 95
1,507 SR
1,392 Elo+
Ah Muzen Cab
Ah Muzen Cab
Clumsy Corteza
Ah Muzen Cab
Level 157
God Stats
53W - 46L
1,544 SR
Queue Stats
330W - 335L
1,455 Elo+
Solo
Ares
Ares
Helow559
Ares
Level 100
God Stats
4W - 1L
1,550 SR
Queue Stats
10W - 11L
1,464 Elo+
Solo
Maman Brigitte
Maman Brigitte
LuvsAflop
Maman Brigitte
Level 64
God Stats
17W - 13L
1,498 SR
Queue Stats
39W - 39L
1,461 Elo+
Solo
Kukulkan
Kukulkan
TrippyGang252
Kukulkan
Level 88
God Stats
10W - 6L
1,441 SR
Queue Stats
34W - 40L
1,380 Elo+
Solo
Artemis
Artemis
zerratoss
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
10,067
1,007
9,435
10,958
3,835
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Jaycicle
Cthulhu
15
0 / 4 / 1
9,523
952
11,814
20,293
16,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 5 / 2
9,260
926
6,412
15,168
7,622
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
RockyTheNoodle
Charybdis
15
2 / 6 / 2
10,424
1,042
9,620
15,819
5,682
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
2 / 0 / 1
10,506
1,051
7,602
4,609
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

181

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Clumsy Corteza
Ah Muzen Cab
17
2 / 1 / 12
10,690
1,069
13,024
7,958
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
17
2 / 1 / 14
10,607
1,061
5,631
11,596
9,297
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Maman Brigitte
LuvsAflop
Maman Brigitte
17
6 / 1 / 10
11,307
1,131
14,266
10,765
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
TrippyGang252
Kukulkan
16
0 / 0 / 10
9,941
994
10,369
5,138
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
zerratoss
Artemis
17
8 / 1 / 6
11,778
1,178
19,476
12,821
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
4
Kills
18
18
Deaths
4
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Clumsy Corteza
Ah Muzen Cab
2
1
12
8
L
0
3
2
0.33
W
Ares
2
1
14
9
L
Cthulhu
Jaycicle
Cthulhu
0
4
1
0.13
L
0
5
2
0.2
W
Maman Brigitte
LuvsAflop
Maman Brigitte
6
1
10
11
L
Charybdis
RockyTheNoodle
Charybdis
2
6
2
0.5
L
2
0
1
2.5
W
Kukulkan
TrippyGang252
Kukulkan
0
0
10
5
W
Artemis
zerratoss
Artemis
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,883
Damage
62,766
66,847
Taken
48,278
35,661
Mitigated
20,009
3,680
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Clumsy Corteza
Ah Muzen Cab
13,024
2,249
0
404
7,958
2,465
0
4,848
2,744
0
33,955
L
9,435
92
0
2,636
10,958
3,835
0
4,073
6,817
41,715
0
W
Ares
5,631
278
0
1,120
11,596
9,297
0
8,422
2,642
20,029
1,090
L
Cthulhu
Jaycicle
Cthulhu
11,814
211
107
0
20,293
16,761
0
9,590
10,703
23,420
815
L
6,412
37
85
703
15,168
7,622
0
7,004
8,081
12,029
0
W
Maman Brigitte
LuvsAflop
Maman Brigitte
14,266
453
0
461
10,765
3,112
0
6,698
3,637
25,863
409
L
Charybdis
RockyTheNoodle
Charybdis
9,620
4,939
0
149
15,819
5,682
0
8,364
7,455
0
24,037
L
7,602
0
0
0
4,609
1,761
0
813
3,796
27,259
7
W
Kukulkan
TrippyGang252
Kukulkan
10,369
460
0
234
5,138
1,333
0
3,816
1,184
29,285
0
W
Artemis
zerratoss
Artemis
19,476
12,435
0
2,801
12,821
3,802
0
8,836
3,443
0
39,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,780
Gold Earned
54,323
240
Minions Killed
228
5
Camps Cleared
7
982,393
Distance Traveled
1,018,632
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,690
1,069
48
5
1
208,893
3
L
Zeus
10,067
1,007
88
9
2
174,941
1
W
Ares
10,607
1,061
33
3
2
193,892
0
L
Cthulhu
9,523
952
56
6
0
211,984
0
L
Hades
9,260
926
9
1
1
179,688
0
W
Maman Brigitte
11,307
1,131
26
3
3
221,749
0
L
Charybdis
10,424
1,042
25
3
1
193,867
0
L
Janus
10,506
1,051
62
6
1
221,913
0
W
Kukulkan
9,941
994
54
5
0
196,755
0
W
Artemis
11,778
1,178
67
7
1
197,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role