Player Matchup

Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold I
Guy27
Hachiman
Gold I
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 157L
1,561 MMR
Solo
Geb
Geb
Silver I
SonVegetto32
Geb
Silver I
Level 264
God Stats
2W - 1L
1,493 SR
Queue Stats
46W - 44L
1,543 MMR
Solo
Surtr
Surtr
Platinum IV
SpideryBacchus9
Surtr
Platinum IV
Level 126
God Stats
243W - 182L
1,685 SR
Queue Stats
688W - 666L
1,546 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 159
1,536 SR
1,530 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,538 SR
1,535 MMR
Anhur
Anhur
Gold II
Impressivc
Anhur
Gold II
Level 141
God Stats
75W - 56L
1,596 SR
Queue Stats
218W - 226L
1,536 MMR
Solo
Mercury
Mercury
Gold IV
JesusIsHoly22
Mercury
Gold IV
Level 117
God Stats
7W - 12L
1,449 SR
Queue Stats
330W - 362L
1,494 MMR
Solo
Shiva
Shiva
Silver I
OneNole_
Shiva
Silver I
Level 105
God Stats
3W - 3L
1,520 SR
Queue Stats
333W - 344L
1,367 MMR
Party 1
Ares
Ares
Gold II
Oops_imGAY
Ares
Gold II
Level 98
God Stats
22W - 28L
1,533 SR
Queue Stats
254W - 278L
1,518 MMR
Solo
Ah Puch
Ah Puch
Gold II
antsnell_
Ah Puch
Gold II
Level 116
God Stats
35W - 30L
1,589 SR
Queue Stats
531W - 541L
1,757 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 0 / 1
6,938
631
2,634
4,583
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
11
5 / 2 / 3
6,655
605
5,734
8,757
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Guy27
Hachiman
12
3 / 0 / 3
6,680
607
7,350
5,533
1,532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 4
5,417
492
5,309
8,885
4,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
3 / 1 / 1
7,553
687
7,998
9,177
7,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Cu ChulainnMedusaNu Wa

VS

Bans
AgniThanatosCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 2 / 1
5,726
521
4,322
6,160
1,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
11
1 / 4 / 1
5,778
525
2,698
8,756
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
OneNole_
Shiva
11
0 / 3 / 1
5,924
539
4,564
10,344
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 1
5,413
492
4,624
11,437
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
antsnell_
Ah Puch
12
2 / 3 / 0
6,853
623
4,669
5,501
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
5
5
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
1
2.5
W
Fenrir
 
Fenrir
5
2
3
3.25
W
Hachiman
Guy27
Hachiman
3
0
3
4.5
L
Anhur
1
2
1
0.75
L
Mercury
1
4
1
0.38
L
Shiva
OneNole_
Shiva
0
3
1
0.17
L
1
2
1
0.75
W
0
2
4
1
W
3
1
1
3.5
L
Ah Puch
antsnell_
Ah Puch
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,025
Damage
20,877
36,935
Taken
42,198
18,806
Mitigated
18,558
12,505
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,634
0
0
1,294
4,583
1,272
0
2,593
1,638
53,082
0
W
Fenrir
 
Fenrir
5,734
2,203
0
1,424
8,757
3,580
0
1,388
7,321
0
44,856
W
Hachiman
Guy27
Hachiman
7,350
5,142
0
2,685
5,533
1,532
0
1,100
4,433
0
47,763
L
Anhur
4,322
2,231
0
2,426
6,160
1,754
0
1,183
4,977
0
44,538
L
Mercury
2,698
1,008
0
616
8,756
2,965
0
964
7,792
0
48,128
L
Shiva
OneNole_
Shiva
4,564
178
0
2,137
10,344
4,218
0
753
9,591
0
44,380
L
4,624
182
0
3,192
11,437
7,835
0
3,284
8,153
19,027
0
W
5,309
585
1,071
2,621
8,885
4,716
0
3,262
5,623
21,140
0
W
7,998
2,437
0
3,410
9,177
7,706
0
614
8,507
1,802
49,830
L
Ah Puch
antsnell_
Ah Puch
4,669
0
0
985
5,501
1,786
0
2,565
2,936
46,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
29,694
396
Minions Killed
371
0
Camps Cleared
0
1,093,764
Distance Traveled
1,104,575
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,938
631
123
11
0
217,712
0
W
Fenrir
6,655
605
66
6
0
237,487
1
W
Hachiman
6,680
607
97
9
0
208,802
2
L
Anhur
5,726
521
99
9
0
202,967
1
L
Mercury
5,778
525
80
7
0
262,999
0
L
Shiva
5,924
539
90
8
0
202,872
0
L
Ares
5,413
492
18
2
0
220,716
4
W
Geb
5,417
492
23
2
0
225,679
2
W
Surtr
7,553
687
87
8
0
204,084
3
L
Ah Puch
6,853
623
84
8
0
215,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role