Player Matchup

Ares
Ares
 
Ares
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Adrian562
Rama
Level 153
God Stats
2W - 1L
1,536 SR
Queue Stats
85W - 87L
1,439 Elo+
Solo
Ymir
Ymir
Hydruhm
Ymir
Level 150
God Stats
1W - 2L
1,548 SR
Queue Stats
9W - 20L
1,372 Elo+
Party 1
Kuzenbo
Kuzenbo
Z3r0JuStIcE
Kuzenbo
Level 124
God Stats
1W - 3L
1,501 SR
Queue Stats
4W - 16L
1,257 Elo+
Party 1
Yemoja
Yemoja
broelin
Yemoja
Level 134
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 20L
1,276 Elo+
Party 1
Team Averages
Level 135
1,560 SR
1,369 Elo+

VS

Team Averages
Level 150
1,555 SR
1,459 Elo+
Charon
Charon
HallowedUniform
Charon
Level 155
God Stats
0W - 4L
1,330 SR
Queue Stats
42W - 54L
1,456 Elo+
Party 2
Bacchus
Bacchus
Rhae Black
Bacchus
Level 158
God Stats
8W - 7L
1,635 SR
Queue Stats
272W - 279L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xenuru
Ah Muzen Cab
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 43L
1,459 Elo+
Party 2
Janus
Janus
lI Orion lI
Janus
Level 123
God Stats
1W - 4L
1,521 SR
Queue Stats
27W - 36L
1,495 Elo+
Party 2
Awilix
Awilix
tsmunited
Awilix
Level 186
God Stats
3W - 3L
1,790 SR
Queue Stats
258W - 297L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 1 / 7
9,334
933
4,386
11,329
9,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
16
5 / 2 / 1
10,156
1,016
10,523
9,364
4,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Hydruhm
Ymir
15
3 / 4 / 5
9,338
934
7,906
12,856
4,180
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
Z3r0JuStIcE
Kuzenbo
15
1 / 1 / 7
9,013
901
3,455
8,314
7,510
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
broelin
Yemoja
14
0 / 3 / 9
8,668
867
6,429
9,241
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
9,542
954
10,740
12,846
11,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Rhae Black
Bacchus
14
1 / 4 / 7
8,720
872
7,794
13,718
17,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Xenuru
Ah Muzen Cab
16
2 / 1 / 5
9,972
997
11,045
7,605
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 3
9,442
944
10,554
6,200
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
tsmunited
Awilix
9
0 / 0 / 0
5,988
599
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
11
Kills
10
11
Deaths
11
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
7
5.5
W
Rama
5
2
1
2.75
L
3
3
4
1.67
W
Ymir
Hydruhm
Ymir
3
4
5
1.38
L
Bacchus
Rhae Black
Bacchus
1
4
7
1.13
L
Ah Muzen Cab
Xenuru
Ah Muzen Cab
2
1
5
4.5
W
Kuzenbo
Z3r0JuStIcE
Kuzenbo
1
1
7
4.5
W
Yemoja
broelin
Yemoja
0
3
9
1.5
L
4
3
3
1.83
L
Awilix
tsmunited
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,699
Damage
40,133
51,104
Taken
40,369
29,435
Mitigated
35,159
8,943
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,386
201
0
642
11,329
9,985
338
6,046
4,728
8,659
0
W
Rama
10,523
8,084
0
3,843
9,364
4,109
2,014
4,726
4,293
0
41,218
L
10,740
1,476
0
1,770
12,846
11,607
283
7,225
5,179
24,211
0
W
Ymir
Hydruhm
Ymir
7,906
1,757
95
1,742
12,856
4,180
0
7,785
4,546
19,148
0
L
Bacchus
Rhae Black
Bacchus
7,794
749
154
2,491
13,718
17,664
0
5,558
7,749
17,143
0
L
Ah Muzen Cab
Xenuru
Ah Muzen Cab
11,045
2,752
0
79
7,605
3,412
0
4,358
3,119
0
43,619
W
Kuzenbo
Z3r0JuStIcE
Kuzenbo
3,455
1,364
0
0
8,314
7,510
85
3,777
4,268
13,180
2,730
W
Yemoja
broelin
Yemoja
6,429
1,467
2,233
388
9,241
3,651
51
4,759
3,247
20,245
54
L
10,554
385
0
441
6,200
2,476
74
3,664
2,536
27,814
0
L
Awilix
tsmunited
Awilix
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,509
Gold Earned
43,664
193
Minions Killed
180
0
Camps Cleared
0
1,017,714
Distance Traveled
852,199
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,334
933
11
1
0
221,643
3
W
Rama
10,156
1,016
82
8
0
191,491
0
L
Charon
9,542
954
35
4
0
216,654
0
W
Ymir
9,338
934
38
4
0
199,441
0
L
Bacchus
8,720
872
12
1
0
184,685
0
L
Ah Muzen Cab
9,972
997
77
8
0
214,418
0
W
Kuzenbo
9,013
901
31
3
0
211,263
0
W
Yemoja
8,668
867
31
3
0
193,876
0
L
Janus
9,442
944
56
6
0
236,442
0
L
Awilix
5,988
599
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role