Player Matchup

Ra
Ra
Friéren
Ra
Level 50
God Stats
10W - 10L
1,484 SR
Queue Stats
195W - 178L
1,507 Elo+
Solo
Medusa
Medusa
XxSCARFACEXLxX
Medusa
Level 145
God Stats
20W - 18L
1,558 SR
Queue Stats
114W - 108L
1,509 Elo+
Party 1
Fenrir
Fenrir
baked orka
Fenrir
Level 123
God Stats
22W - 11L
1,705 SR
Queue Stats
110W - 100L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
bedside_killer
Cthulhu
Level 116
God Stats
3W - 3L
1,597 SR
Queue Stats
239W - 245L
1,533 Elo+
Solo
Ymir
Ymir
sacrilege
Ymir
Level 172
God Stats
8W - 6L
1,644 SR
Queue Stats
184W - 181L
1,492 Elo+
Solo
Team Averages
Level 121
1,598 SR
1,508 Elo+

VS

Team Averages
Level 75
1,609 SR
1,445 Elo+
Odin
Odin
Bromineeee
Odin
Level 105
God Stats
1W - 0L
1,858 SR
Queue Stats
141W - 136L
1,477 Elo+
Party 2
Athena
Athena
DerkJuegaJuegos
Athena
Level 124
God Stats
3W - 4L
1,307 SR
Queue Stats
20W - 26L
1,425 Elo+
Party 2
Anubis
Anubis
Mc destrucion
Anubis
Level 69
God Stats
6W - 2L
1,612 SR
Queue Stats
72W - 71L
1,548 Elo+
Party 2
Neith
Neith
XxEldrokoxX
Neith
Level 10
God Stats
5W - 9L
1,626 SR
Queue Stats
9W - 16L
1,371 Elo+
Party 2
Loki
Loki
todou03
Loki
Level 68
God Stats
3W - 3L
1,645 SR
Queue Stats
13W - 23L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,379
676
87
1,547
326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
2 / 0 / 0
3,626
725
2,803
2,067
462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
baked orka
Fenrir
5
0 / 0 / 2
3,195
639
980
2,086
641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,481
696
1,377
2,338
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
1
0 / 0 / 0
2,406
481
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,538
708
1,305
2,315
610
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 0 / 0
3,236
647
390
2,523
1,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,655
731
551
690
243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

4
0 / 1 / 0
2,816
563
892
2,151
472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
todou03
Loki
6
0 / 1 / 0
3,248
650
798
2,991
670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
0
1
0
0
L
2
0
0
2
L
Fenrir
baked orka
Fenrir
0
0
2
1
L
0
1
0
0
L
Ymir
0
0
0
0
W
Loki
todou03
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,247
Damage
3,936
8,038
Taken
10,670
2,756
Mitigated
3,094
3,463
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,305
461
0
1,471
2,315
610
0
1,099
1,008
0
16,255
W
390
150
0
766
2,523
1,099
0
0
2,523
7,375
0
L
87
0
0
883
1,547
326
0
500
1,047
16,107
0
W
551
47
0
269
690
243
0
87
603
20,752
892
W
892
236
0
440
2,151
472
0
0
2,151
0
8,920
L
2,803
1,163
0
1,302
2,067
462
0
171
1,896
0
13,771
L
Fenrir
baked orka
Fenrir
980
305
0
864
2,086
641
0
219
1,867
0
8,404
L
1,377
38
0
414
2,338
1,327
0
0
2,338
13,120
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Loki
todou03
Loki
798
252
0
1,812
2,991
670
0
67
2,921
0
16,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,087
Gold Earned
16,493
107
Minions Killed
137
0
Camps Cleared
0
369,819
Distance Traveled
495,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,538
708
25
5
0
97,674
0
W
Athena
3,236
647
8
2
0
80,692
0
L
Ra
3,379
676
35
7
0
85,059
0
W
Anubis
3,655
731
47
9
0
92,510
0
W
Neith
2,816
563
21
4
0
100,982
0
L
Medusa
3,626
725
19
4
0
101,308
0
L
Fenrir
3,195
639
19
4
0
90,600
0
L
Cthulhu
3,481
696
34
7
0
92,852
0
L
Ymir
2,406
481
0
0
0
0
0
W
Loki
3,248
650
36
7
0
123,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role