Player Matchup

Xing Tian
Xing Tian
Gold V
DanBon
Xing Tian
Gold V
Level 58
God Stats
8W - 9L
1,689 SR
Queue Stats
100W - 97L
1,380 MMR
Party 1
Mulan
Mulan
Gold IV
MegaLio2001
Mulan
Gold IV
Level 69
God Stats
7W - 4L
1,708 SR
Queue Stats
108W - 115L
1,410 MMR
Party 1
Aphrodite
Aphrodite
Gold I
SukDisNoots
Aphrodite
Gold I
Level 129
God Stats
0W - 2L
1,714 SR
Queue Stats
139W - 136L
1,691 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 85
1,704 SR
1,494 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 157
1,616 SR
1,464 MMR
Hera
Hera
Gold III
LeekDaSneak8829
Hera
Gold III
Level 139
God Stats
10W - 7L
1,572 SR
Queue Stats
48W - 40L
1,498 MMR
Party 2
Amaterasu
Amaterasu
Gold IV
dadaniels87
Amaterasu
Gold IV
Level 189
God Stats
9W - 6L
1,665 SR
Queue Stats
489W - 547L
1,335 MMR
Party 2
Danzaburou
Danzaburou
Gold III
playbari707
Danzaburou
Gold III
Level 144
God Stats
18W - 14L
1,611 SR
Queue Stats
125W - 138L
1,559 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DanBon
Xing Tian
14
0 / 4 / 2
8,156
680
6,563
16,378
13,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 4 / 0
9,024
752
5,226
16,249
14,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
SukDisNoots
Aphrodite
14
0 / 2 / 2
8,620
718
5,797
15,724
8,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
CthulhuAchillesKumbhakarnaNe ZhaKuzenbo

VS

Bans
ThothGebVulcanCerberusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
10,309
859
19,213
4,957
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
dadaniels87
Amaterasu
16
4 / 2 / 6
10,526
877
13,746
17,209
10,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
playbari707
Danzaburou
16
2 / 0 / 6
9,969
831
10,380
7,971
4,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DanBon
Xing Tian
0
4
2
0.25
W
4
0
5
6.5
L
2
4
0
0.5
L
Aphrodite
SukDisNoots
Aphrodite
0
2
2
0.5
W
Amaterasu
dadaniels87
Amaterasu
4
2
6
3.5
W
Danzaburou
playbari707
Danzaburou
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,586
Damage
43,339
48,351
Taken
30,137
36,258
Mitigated
16,817
14,226
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DanBon
Xing Tian
6,563
622
0
2,042
16,378
13,765
0
5,222
10,285
23,143
0
W
19,213
3,570
0
1,051
4,957
1,730
1,161
1,426
3,374
44,673
0
L
5,226
961
0
1,600
16,249
14,128
0
3,828
11,590
0
20,415
L
Aphrodite
SukDisNoots
Aphrodite
5,797
452
3,014
7,570
15,724
8,365
0
8,576
6,243
37,703
549
W
Amaterasu
dadaniels87
Amaterasu
13,746
4,824
0
8,254
17,209
10,701
959
5,867
10,237
0
39,496
W
Danzaburou
playbari707
Danzaburou
10,380
4,985
0
3,261
7,971
4,386
1,922
3,365
4,013
0
38,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,800
Gold Earned
30,804
121
Minions Killed
165
0
Camps Cleared
0
662,689
Distance Traveled
738,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,156
680
22
2
0
234,858
0
W
Hera
10,309
859
76
6
0
239,302
0
L
Mulan
9,024
752
36
3
0
207,789
0
L
Aphrodite
8,620
718
63
5
0
220,042
0
W
Amaterasu
10,526
877
46
4
0
261,372
0
W
Danzaburou
9,969
831
43
4
0
237,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role