Player Matchup

Izanami
Izanami
Brazzen2727
Izanami
Level 86
God Stats
55W - 61L
1,537 SR
Queue Stats
111W - 147L
1,464 Elo+
Solo
He Bo
He Bo
HallowedUniform
He Bo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 54L
1,445 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SOUZA117
Kumbhakarna
Level 155
God Stats
11W - 6L
1,602 SR
Queue Stats
198W - 214L
1,501 Elo+
Solo
Ne Zha
Ne Zha
Xenuru
Ne Zha
Level 129
God Stats
2W - 4L
1,142 SR
Queue Stats
34W - 43L
1,446 Elo+
Party 1
Discordia
Discordia
lI Orion lI
Discordia
Level 123
God Stats
7W - 2L
1,747 SR
Queue Stats
27W - 36L
1,485 Elo+
Party 1
Team Averages
Level 130
1,505 SR
1,468 Elo+

VS

Team Averages
Level 92
1,489 SR
1,436 Elo+
Anhur
Anhur
 
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Adrian562
Maui
Level 153
God Stats
13W - 19L
1,497 SR
Queue Stats
85W - 87L
1,449 Elo+
Solo
Kali
Kali
DeadDesolaTion
Kali
Level 127
God Stats
1W - 2L
1,739 SR
Queue Stats
208W - 237L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
KyteSamato
Sun Wukong
Level 120
God Stats
1W - 8L
1,208 SR
Queue Stats
13W - 16L
1,461 Elo+
Solo
Ra
Ra
badreligion222
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brazzen2727
Izanami
14
2 / 0 / 1
8,935
894
2,379
1,685
615
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
3 / 0 / 3
9,220
922
11,478
5,322
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
SOUZA117
Kumbhakarna
14
1 / 0 / 3
8,872
887
6,526
9,583
6,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Xenuru
Ne Zha
15
0 / 2 / 5
8,847
885
8,544
5,917
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
lI Orion lI
Discordia
16
5 / 0 / 4
9,569
957
14,278
3,723
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
0 / 3 / 2
8,411
841
3,039
9,227
2,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Maui
14
1 / 1 / 1
8,675
868
2,796
9,559
7,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
0 / 0 / 1
8,675
868
3,668
10,556
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
KyteSamato
Sun Wukong
13
1 / 2 / 1
8,086
809
5,647
14,438
10,878
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 2
7,507
751
551
5,202
1,262
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
2
2
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
2
0.33
L
Maui
1
1
1
1.5
W
Izanami
Brazzen2727
Izanami
2
0
1
2.5
L
0
0
1
0.5
W
3
0
3
4.5
L
Sun Wukong
KyteSamato
Sun Wukong
1
2
1
0.75
W
Kumbhakarna
SOUZA117
Kumbhakarna
1
0
3
2.5
W
Ne Zha
Xenuru
Ne Zha
0
2
5
1.25
L
0
5
2
0.2
W
Discordia
lI Orion lI
Discordia
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,205
Damage
15,701
26,230
Taken
48,982
12,614
Mitigated
24,600
4,459
Healing
11,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,039
2,481
0
1,279
9,227
2,370
375
4,966
3,976
0
25,020
L
Maui
2,796
511
1,817
3,303
9,559
7,075
0
5,552
3,559
10,733
0
W
Izanami
Brazzen2727
Izanami
2,379
878
0
199
1,685
615
907
145
1,540
0
19,387
L
3,668
1,739
0
3,463
10,556
3,015
0
6,598
3,812
0
27,350
W
11,478
479
0
500
5,322
1,666
15
1,062
4,260
34,423
0
L
Sun Wukong
KyteSamato
Sun Wukong
5,647
1,027
0
1,773
14,438
10,878
357
9,477
4,721
931
19,918
W
Kumbhakarna
SOUZA117
Kumbhakarna
6,526
793
0
2,698
9,583
6,906
25
1,714
7,869
12,441
1,981
W
Ne Zha
Xenuru
Ne Zha
8,544
990
0
847
5,917
2,118
0
687
5,230
0
33,082
L
551
544
0
0
5,202
1,262
0
3,556
1,466
2,225
381
W
Discordia
lI Orion lI
Discordia
14,278
608
0
215
3,723
1,309
1,247
357
3,366
29,160
119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,443
Gold Earned
41,354
217
Minions Killed
177
0
Camps Cleared
0
1,084,678
Distance Traveled
857,738
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,411
841
62
6
0
157,478
1
L
Maui
8,675
868
19
2
0
209,352
2
W
Izanami
8,935
894
43
4
0
192,538
0
L
Kali
8,675
868
63
6
0
204,707
2
W
He Bo
9,220
922
64
6
0
241,976
0
L
Sun Wukong
8,086
809
25
3
0
189,634
5
W
Kumbhakarna
8,872
887
11
1
0
212,693
6
W
Ne Zha
8,847
885
51
5
0
220,450
0
L
Ra
7,507
751
8
1
0
96,567
0
W
Discordia
9,569
957
48
5
0
217,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role