Player Matchup

Cthulhu
Cthulhu
Coolexgamer0824
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
Need fent 30
Ne Zha
Level 47
God Stats
9W - 4L
1,553 SR
Queue Stats
101W - 111L
1,419 Elo+
Solo
Charybdis
Charybdis
Nuzzzle
Charybdis
Level 51
God Stats
3W - 1L
1,797 SR
Queue Stats
15W - 16L
1,394 Elo+
Party 1
Chang'e
Chang'e
deiviscougar1983
Chang'e
Level 108
God Stats
7W - 7L
1,548 SR
Queue Stats
311W - 308L
1,456 Elo+
Solo
The Morrigan
The Morrigan
igwalker
The Morrigan
Level 85
God Stats
3W - 2L
1,196 SR
Queue Stats
12W - 13L
1,394 Elo+
Party 1
Team Averages
Level 68
1,519 SR
1,411 Elo+

VS

Team Averages
Level 143
1,580 SR
1,485 Elo+
Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
IvaniaSlc
Nu Wa
Level 246
God Stats
98W - 65L
1,610 SR
Queue Stats
496W - 517L
1,443 Elo+
Solo
Loki
Loki
Veector86
Loki
Level 87
God Stats
11W - 14L
1,389 SR
Queue Stats
501W - 470L
1,487 Elo+
Solo
Hercules
Hercules
XxSpiderxX1986
Hercules
Level 164
God Stats
53W - 36L
1,670 SR
Queue Stats
797W - 786L
1,480 Elo+
Solo
Bake Kujira
Bake Kujira
YOD Gho0st
Bake Kujira
Level 101
God Stats
15W - 8L
1,733 SR
Queue Stats
113W - 111L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 12
7,940
567
6,367
15,284
9,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
14
3 / 4 / 3
7,808
558
5,022
14,568
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Nuzzzle
Charybdis
16
10 / 1 / 3
10,325
738
8,649
7,653
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 2
8,134
581
6,671
11,745
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
igwalker
The Morrigan
15
8 / 2 / 1
9,056
647
9,110
8,432
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
1 / 5 / 3
5,470
391
4,269
5,500
1,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nu Wa
IvaniaSlc
Nu Wa
13
3 / 4 / 7
7,529
538
7,175
7,552
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
14
8 / 4 / 3
8,607
615
7,701
10,790
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
12
3 / 7 / 4
7,795
557
10,776
16,803
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bake Kujira
YOD Gho0st
Bake Kujira
8
1 / 4 / 5
6,029
431
4,201
8,587
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
24
Kills
16
17
Deaths
24
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
3
0.5
W
1
6
12
1.17
L
Nu Wa
IvaniaSlc
Nu Wa
3
4
7
1.63
W
Ne Zha
3
4
3
1.13
W
Charybdis
Nuzzzle
Charybdis
10
1
3
11.5
L
Loki
8
4
3
2.38
L
Hercules
3
7
4
0.71
L
Bake Kujira
YOD Gho0st
Bake Kujira
1
4
5
0.88
W
2
4
2
0.75
W
The Morrigan
igwalker
The Morrigan
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,819
Damage
34,122
57,682
Taken
49,232
24,627
Mitigated
21,435
21,034
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,269
2,962
302
540
5,500
1,509
0
2,362
3,138
0
19,009
W
6,367
942
1,894
3,304
15,284
9,102
364
3,517
11,725
24,064
0
L
Nu Wa
IvaniaSlc
Nu Wa
7,175
1,677
215
1,886
7,552
2,090
428
2,696
4,672
37,430
1,048
W
Ne Zha
5,022
1,338
0
5,013
14,568
5,354
212
3,813
10,603
0
45,161
W
Charybdis
Nuzzzle
Charybdis
8,649
4,194
0
4,555
7,653
2,501
2,804
1,141
6,512
0
67,774
L
Loki
7,701
1,220
0
3,617
10,790
2,966
589
3,494
7,138
0
41,731
L
Hercules
10,776
5,291
0
5,309
16,803
9,111
343
9,640
7,057
0
46,529
L
Bake Kujira
YOD Gho0st
Bake Kujira
4,201
2,040
162
1,744
8,587
5,759
0
3,568
4,973
16,868
0
W
6,671
645
240
5,096
11,745
4,285
1,140
858
10,351
45,069
0
W
The Morrigan
igwalker
The Morrigan
9,110
2,268
0
932
8,432
3,385
1,397
1,897
6,449
58,484
318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,263
Gold Earned
35,430
430
Minions Killed
247
0
Camps Cleared
0
1,389,481
Distance Traveled
1,106,053
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,470
391
21
2
0
145,298
3
W
Cthulhu
7,940
567
39
3
0
282,043
5
L
Nu Wa
7,529
538
72
5
0
222,264
2
W
Ne Zha
7,808
558
82
6
0
288,087
0
W
Charybdis
10,325
738
123
9
0
256,184
4
L
Loki
8,607
615
61
4
0
310,803
0
L
Hercules
7,795
557
72
5
0
252,933
0
L
Bake Kujira
6,029
431
21
2
0
174,755
0
W
Chang'e
8,134
581
76
5
0
271,403
0
W
The Morrigan
9,056
647
110
8
0
291,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role