Player Matchup

Charon
Charon
Platinum II
 
Charon
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum II
ANHURKNEES
Ares
Platinum II
Level 201
God Stats
7W - 7L
1,751 SR
Queue Stats
513W - 508L
1,726 MMR
Party 2
Medusa
Medusa
Platinum IV
Draco10k-
Medusa
Platinum IV
Level 144
God Stats
11W - 12L
1,513 SR
Queue Stats
204W - 199L
1,872 MMR
Solo
Hera
Hera
Platinum I
pumpkio9
Hera
Platinum I
Level 196
God Stats
1W - 3L
1,318 SR
Queue Stats
134W - 102L
1,879 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
ŝâŝŝŷ
Ao Kuang
Diamond V
Level 154
God Stats
1W - 1L
1,719 SR
Queue Stats
308W - 284L
1,955 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 170
1,560 SR
1,786 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 169
1,580 SR
1,702 MMR
Guan Yu
Guan Yu
Platinum IV
 
Guan Yu
Platinum IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Platinum IV
 
Raijin
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Platinum II
Hurmahgawd
Hachiman
Platinum II
Level 205
God Stats
12W - 8L
1,559 SR
Queue Stats
73W - 59L
1,841 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Madrixd
Kuzenbo
Platinum II
Level 158
God Stats
14W - 11L
1,597 SR
Queue Stats
566W - 560L
1,814 MMR
Solo
Da Ji
Da Ji
Diamond I
Μurder
Da Ji
Diamond I
Level 156
God Stats
1W - 1L
1,745 SR
Queue Stats
93W - 59L
1,857 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 2 / 0
5,306
590
3,009
6,126
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 3 / 4
4,755
528
3,383
9,379
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Draco10k-
Medusa
8
1 / 4 / 1
4,743
527
4,310
5,746
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hera
11
2 / 1 / 0
5,681
631
3,311
2,512
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
ŝâŝŝŷ
Ao Kuang
10
2 / 1 / 2
5,432
604
3,085
5,271
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
NikeLokiCthulhuPoseidon

VS

Bans
Maman BrigitteMercuryAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 1 / 1
5,862
651
2,308
7,760
3,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
 
Raijin
11
0 / 1 / 1
5,447
605
1,050
3,707
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Hurmahgawd
Hachiman
10
3 / 2 / 5
5,856
651
6,001
5,766
1,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Madrixd
Kuzenbo
8
3 / 2 / 3
5,318
591
3,285
7,964
5,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Μurder
Da Ji
10
4 / 1 / 2
5,753
639
5,130
5,971
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
11
11
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
0
0.5
W
Guan Yu
 
Guan Yu
1
1
1
1.5
W
Raijin
 
Raijin
0
1
1
0.5
L
0
3
4
0.67
L
Medusa
Draco10k-
Medusa
1
4
1
0.38
W
Hachiman
Hurmahgawd
Hachiman
3
2
5
2.75
W
Kuzenbo
Madrixd
Kuzenbo
3
2
3
2.25
L
Hera
2
1
0
2
L
Ao Kuang
ŝâŝŝŷ
Ao Kuang
2
1
2
3
W
Da Ji
Μurder
Da Ji
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,098
Damage
17,774
29,034
Taken
31,168
10,921
Mitigated
12,652
7,842
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,009
644
0
1,455
6,126
2,657
0
0
6,126
27,916
370
W
Guan Yu
 
Guan Yu
2,308
195
30
2,856
7,760
3,169
0
2,930
4,288
0
36,457
W
Raijin
 
Raijin
1,050
44
0
750
3,707
921
0
1,644
1,904
39,631
1,620
L
3,383
842
0
2,409
9,379
4,540
0
2,285
7,094
10,749
0
L
Medusa
Draco10k-
Medusa
4,310
1,607
0
490
5,746
1,567
0
639
5,107
0
26,749
W
Hachiman
Hurmahgawd
Hachiman
6,001
3,562
0
2,409
5,766
1,401
0
1,316
4,450
0
36,355
W
Kuzenbo
Madrixd
Kuzenbo
3,285
1,232
0
1,486
7,964
5,588
0
3,827
4,112
13,426
985
L
Hera
3,311
699
0
180
2,512
677
28
624
1,888
38,441
817
L
Ao Kuang
ŝâŝŝŷ
Ao Kuang
3,085
628
0
3,308
5,271
1,480
45
590
4,681
30,984
0
W
Da Ji
Μurder
Da Ji
5,130
1,499
0
2,752
5,971
1,573
0
2,121
3,804
0
36,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,917
Gold Earned
28,236
270
Minions Killed
305
0
Camps Cleared
0
893,372
Distance Traveled
960,693
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,306
590
62
7
0
157,036
2
W
Guan Yu
5,862
651
72
8
0
185,165
0
W
Raijin
5,447
605
90
10
0
181,094
0
L
Ares
4,755
528
12
1
0
185,971
2
L
Medusa
4,743
527
46
5
0
145,259
0
W
Hachiman
5,856
651
66
7
0
173,734
2
W
Kuzenbo
5,318
591
18
2
0
199,772
2
L
Hera
5,681
631
81
9
0
192,286
2
L
Ao Kuang
5,432
604
69
8
0
212,820
0
W
Da Ji
5,753
639
59
7
0
220,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role