Player Matchup

Yu Huang
Yu Huang
Cheezzwizz
Yu Huang
Level 185
God Stats
4W - 5L
1,561 SR
Queue Stats
251W - 224L
1,553 Elo+
Solo
Mulan
Mulan
SirFennecFox
Mulan
Level 109
God Stats
6W - 4L
1,773 SR
Queue Stats
148W - 148L
1,580 Elo+
Party 1
Sylvanus
Sylvanus
Smileyguy18
Sylvanus
Level 78
God Stats
0W - 2L
1,294 SR
Queue Stats
150W - 143L
1,539 Elo+
Party 1
Chiron
Chiron
SouceTheMoose
Chiron
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
djw357
Danzaburou
Level 129
God Stats
5W - 10L
1,329 SR
Queue Stats
272W - 263L
1,514 Elo+
Party 1
Team Averages
Level 116
1,491 SR
1,543 Elo+

VS

Team Averages
Level 141
1,589 SR
1,556 Elo+
Cerberus
Cerberus
DeLaLuz
Cerberus
Level 155
God Stats
1W - 1L
1,285 SR
Queue Stats
25W - 23L
1,587 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Evdawwwwwwwwg
Cu Chulainn
Level 136
God Stats
4W - 2L
1,635 SR
Queue Stats
424W - 436L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reaganiv9
Tsukuyomi
Level 120
God Stats
3W - 0L
1,807 SR
Queue Stats
193W - 191L
1,511 Elo+
Solo
Hera
Hera
SalphaOX
Hera
Level 141
God Stats
2W - 0L
1,718 SR
Queue Stats
17W - 17L
1,559 Elo+
Party 2
Horus
Horus
soulhunterftw
Horus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cheezzwizz
Yu Huang
14
4 / 4 / 5
8,219
822
15,987
9,224
3,496
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 6
7,373
737
6,146
11,612
8,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Smileyguy18
Sylvanus
13
1 / 5 / 8
8,006
801
7,091
12,528
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 5 / 5
8,120
812
4,926
8,684
3,254
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
djw357
Danzaburou
12
1 / 6 / 4
7,301
730
6,409
9,544
3,478
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeLaLuz
Cerberus
15
7 / 4 / 17
9,844
984
7,890
15,137
14,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Evdawwwwwwwwg
Cu Chulainn
17
6 / 1 / 15
10,128
1,013
15,758
13,678
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Reaganiv9
Tsukuyomi
14
2 / 4 / 15
8,660
866
8,399
9,617
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
17
6 / 1 / 18
9,734
973
9,943
5,359
1,933
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
5 / 2 / 19
9,812
981
7,528
13,975
11,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
11
Kills
26
26
Deaths
12
28
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Cheezzwizz
Yu Huang
4
4
5
1.63
W
Cerberus
DeLaLuz
Cerberus
7
4
17
3.88
W
Cu Chulainn
Evdawwwwwwwwg
Cu Chulainn
6
1
15
13.5
W
Tsukuyomi
Reaganiv9
Tsukuyomi
2
4
15
2.38
W
Hera
6
1
18
15
L
2
6
6
0.83
L
Sylvanus
Smileyguy18
Sylvanus
1
5
8
1
L
3
5
5
1.1
L
Danzaburou
djw357
Danzaburou
1
6
4
0.5
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,559
Damage
49,518
51,592
Taken
57,766
29,792
Mitigated
39,657
10,931
Healing
27,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Cheezzwizz
Yu Huang
15,987
896
963
1,248
9,224
3,496
0
3,418
5,561
24,796
443
W
Cerberus
DeLaLuz
Cerberus
7,890
392
1,729
4,370
15,137
14,437
332
4,705
10,149
13,406
834
W
Cu Chulainn
Evdawwwwwwwwg
Cu Chulainn
15,758
673
1,681
6,041
13,678
8,427
1,694
5,502
7,780
0
27,396
W
Tsukuyomi
Reaganiv9
Tsukuyomi
8,399
1,470
53
1,270
9,617
3,044
1,640
4,016
5,383
0
21,817
W
Hera
9,943
1,731
0
1,250
5,359
1,933
1,801
3,073
2,060
21,378
178
L
6,146
442
296
1,024
11,612
8,025
0
3,808
7,608
0
11,381
L
Sylvanus
Smileyguy18
Sylvanus
7,091
911
2,841
2,417
12,528
11,539
0
5,388
6,968
12,202
0
L
4,926
2,507
879
416
8,684
3,254
0
3,130
5,426
0
14,569
L
Danzaburou
djw357
Danzaburou
6,409
1,460
167
680
9,544
3,478
0
3,119
6,304
0
19,940
W
7,528
1,412
4,421
6,348
13,975
11,816
979
4,175
9,509
2,688
11,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,019
Gold Earned
48,178
88
Minions Killed
139
0
Camps Cleared
0
821,065
Distance Traveled
951,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,219
822
24
2
0
175,344
0
W
Cerberus
9,844
984
22
2
0
173,640
0
W
Cu Chulainn
10,128
1,013
45
5
0
217,690
0
W
Tsukuyomi
8,660
866
28
3
0
202,962
0
W
Hera
9,734
973
33
3
0
170,305
0
L
Mulan
7,373
737
8
1
0
170,471
0
L
Sylvanus
8,006
801
8
1
0
148,064
0
L
Chiron
8,120
812
15
2
0
158,473
0
L
Danzaburou
7,301
730
33
3
0
168,713
0
W
Horus
9,812
981
11
1
0
186,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role