Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
TLoKoBwalksAlone
Nut
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,651 Elo+
Solo
Vamana
Vamana
azbranded
Vamana
Level 104
God Stats
68W - 72L
1,526 SR
Queue Stats
68W - 72L
1,484 Elo+
Solo
Eset
Eset
gamemoys
Eset
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
410W - 447L
1,445 Elo+
Party 1
Sol
Sol
vicaeb
Sol
Level 89
God Stats
2W - 6L
1,348 SR
Queue Stats
123W - 149L
1,462 Elo+
Party 1
Team Averages
Level 106
1,475 SR
1,508 Elo+

VS

Team Averages
Level 64
1,426 SR
1,308 Elo+
Ganesha
Ganesha
AceChapman98
Ganesha
Level 68
God Stats
7W - 5L
1,595 SR
Queue Stats
34W - 41L
1,446 Elo+
Solo
Sobek
Sobek
Cheeky_Chap-
Sobek
Level 3
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 2
Baron Samedi
Baron Samedi
Svdden-Impulse-
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 2
Arachne
Arachne
lonewolfg
Arachne
Level 56
God Stats
0W - 2L
1,245 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 2
Ra
Ra
v53x iDooM z
Ra
Level 127
God Stats
21W - 24L
1,466 SR
Queue Stats
50W - 58L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 1
6,465
1,078
1,910
2,547
2,417
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 2
6,009
1,002
4,328
3,602
1,138
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Vamana
azbranded
Vamana
12
0 / 0 / 2
6,560
1,093
1,562
4,883
2,519
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
11
1 / 0 / 0
6,815
1,136
4,005
2,810
1,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
vicaeb
Sol
11
1 / 0 / 2
6,465
1,078
4,998
3,589
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

372

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AceChapman98
Ganesha
12
0 / 1 / 2
6,443
1,074
5,325
10,572
8,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 0 / 0
5,477
913
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Svdden-Impulse-
Baron Samedi
9
0 / 1 / 0
5,604
934
491
951
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
lonewolfg
Arachne
9
0 / 0 / 0
5,471
912
0
0
0
12
2 / 1 / 0
7,328
1,221
7,020
8,639
2,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
3
Kills
2
2
Deaths
3
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
1
1.5
L
Ganesha
AceChapman98
Ganesha
0
1
2
1
L
0
0
0
0
L
Baron Samedi
Svdden-Impulse-
Baron Samedi
0
1
0
0
W
0
2
2
0.5
W
Vamana
azbranded
Vamana
0
0
2
1
W
Eset
1
0
0
1
L
Arachne
lonewolfg
Arachne
0
0
0
0
L
2
1
0
2
W
Sol
vicaeb
Sol
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,803
Damage
12,836
17,431
Taken
20,162
8,315
Mitigated
11,780
3,267
Healing
1,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,910
215
323
517
2,547
2,417
0
1,987
481
9,097
410
L
Ganesha
AceChapman98
Ganesha
5,325
604
0
0
10,572
8,520
0
4,646
5,624
15,222
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Svdden-Impulse-
Baron Samedi
491
0
47
97
951
281
0
545
366
1,544
0
W
4,328
2,911
112
345
3,602
1,138
0
2,814
788
0
12,687
W
Vamana
azbranded
Vamana
1,562
738
0
347
4,883
2,519
0
2,836
1,985
0
26,924
W
Eset
4,005
612
259
738
2,810
1,138
0
2,221
528
9,872
323
L
Arachne
lonewolfg
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
7,020
566
658
319
8,639
2,979
0
5,171
3,148
39,426
0
W
Sol
vicaeb
Sol
4,998
2,164
0
626
3,589
1,103
0
2,737
813
9,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,314
Gold Earned
30,323
132
Minions Killed
106
5
Camps Cleared
0
552,880
Distance Traveled
237,667
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,465
1,078
22
4
3
108,205
0
L
Ganesha
6,443
1,074
6
1
0
111,639
0
L
Sobek
5,477
913
0
0
0
0
0
L
Baron Samedi
5,604
934
6
1
0
18,624
0
W
Nut
6,009
1,002
17
3
1
88,271
0
W
Vamana
6,560
1,093
56
9
0
124,756
2
W
Eset
6,815
1,136
20
3
0
121,266
0
L
Arachne
5,471
912
0
0
0
0
0
L
Ra
7,328
1,221
94
16
0
107,404
0
W
Sol
6,465
1,078
17
3
1
110,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role