Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ChefEggy
Eset
Level 47
God Stats
2W - 2L
1,614 SR
Queue Stats
157W - 198L
1,481 Elo+
Solo
Bellona
Bellona
ShOoTa513
Bellona
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 95L
1,543 Elo+
Solo
Xing Tian
Xing Tian
Vinchi-san
Xing Tian
Level 68
God Stats
1W - 4L
1,331 SR
Queue Stats
187W - 223L
1,429 Elo+
Solo
Maui
Maui
justmarco388
Maui
Level 120
God Stats
0W - 4L
1,096 SR
Queue Stats
257W - 247L
1,502 Elo+
Solo
Team Averages
Level 112
1,408 SR
1,491 Elo+

VS

Team Averages
Level 107
1,511 SR
1,451 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jakomaru
Ah Muzen Cab
Level 142
God Stats
4W - 1L
1,249 SR
Queue Stats
93W - 80L
1,533 Elo+
Solo
Khepri
Khepri
RickRick 619
Khepri
Level 118
God Stats
7W - 3L
1,574 SR
Queue Stats
434W - 432L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
SilverBaton6377
Baron Samedi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,232 Elo+
Solo
Ymir
Ymir
ZeroLycan92
Ymir
Level 64
God Stats
4W - 1L
1,731 SR
Queue Stats
193W - 176L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 1
4,904
981
2,160
2,182
695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Eset
9
0 / 3 / 1
4,717
943
2,205
3,465
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ShOoTa513
Bellona
11
1 / 2 / 0
5,032
1,006
1,423
4,394
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Vinchi-san
Xing Tian
10
0 / 1 / 1
5,052
1,010
919
3,635
3,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
0 / 1 / 1
4,440
888
392
2,299
1,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 0 / 2
6,462
1,292
4,514
1,971
1,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Jakomaru
Ah Muzen Cab
10
0 / 0 / 6
5,482
1,096
1,651
426
269
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
10
2 / 1 / 3
5,605
1,121
2,152
4,391
4,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
SilverBaton6377
Baron Samedi
10
0 / 0 / 5
5,384
1,077
3,726
2,600
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 5
5,790
1,158
2,141
3,683
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
1
Kills
8
8
Deaths
1
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Anubis
 
Anubis
5
0
2
6
L
Eset
0
3
1
0.17
W
Ah Muzen Cab
Jakomaru
Ah Muzen Cab
0
0
6
3
W
Khepri
2
1
3
3.5
L
Bellona
ShOoTa513
Bellona
1
2
0
0.5
W
Baron Samedi
SilverBaton6377
Baron Samedi
0
0
5
2.5
L
Xing Tian
Vinchi-san
Xing Tian
0
1
1
0.5
W
1
0
5
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,099
Damage
14,184
15,975
Taken
13,071
8,510
Mitigated
11,616
2,992
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,160
309
283
299
2,182
695
0
1,796
386
9,727
0
W
Anubis
 
Anubis
4,514
0
537
593
1,971
1,208
0
922
1,017
14,544
0
L
Eset
2,205
49
120
600
3,465
872
0
2,910
555
7,803
0
W
Ah Muzen Cab
Jakomaru
Ah Muzen Cab
1,651
313
0
0
426
269
0
87
299
0
7,387
W
Khepri
2,152
10
405
1,485
4,391
4,692
0
1,743
2,597
9,319
0
L
Bellona
ShOoTa513
Bellona
1,423
359
0
112
4,394
2,749
0
3,565
829
0
3,731
W
Baron Samedi
SilverBaton6377
Baron Samedi
3,726
130
2,280
1,265
2,600
2,293
0
930
1,670
8,609
0
L
Xing Tian
Vinchi-san
Xing Tian
919
84
103
734
3,635
3,029
0
2,633
1,002
3,186
0
W
2,141
244
67
1,012
3,683
3,154
75
1,803
1,812
6,203
107
L
392
97
198
543
2,299
1,165
0
1,607
692
435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,145
Gold Earned
28,723
35
Minions Killed
67
0
Camps Cleared
0
354,383
Distance Traveled
517,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,904
981
14
3
0
91,474
0
W
Anubis
6,462
1,292
20
4
0
90,813
0
L
Eset
4,717
943
12
2
0
91,321
0
W
Ah Muzen Cab
5,482
1,096
13
3
0
88,233
0
W
Khepri
5,605
1,121
14
3
0
107,791
0
L
Bellona
5,032
1,006
7
1
0
92,500
0
W
Baron Samedi
5,384
1,077
11
2
0
114,844
0
L
Xing Tian
5,052
1,010
2
0
0
59,546
0
W
Ymir
5,790
1,158
9
2
0
115,532
0
L
Maui
4,440
888
0
0
0
19,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role