Player Matchup

Anubis
Anubis
AmericanTangents
Anubis
Level 197
God Stats
3W - 1L
1,636 SR
Queue Stats
583W - 452L
1,681 Elo+
Party 2
Awilix
Awilix
EliteTortuga
Awilix
Level 162
God Stats
8W - 8L
1,557 SR
Queue Stats
240W - 199L
1,640 Elo+
Party 2
Jing Wei
Jing Wei
ItsSogno
Jing Wei
Level 187
God Stats
19W - 16L
1,625 SR
Queue Stats
333W - 280L
1,686 Elo+
Party 2
Osiris
Osiris
MexicanTangents
Osiris
Level 280
God Stats
39W - 23L
1,710 SR
Queue Stats
709W - 617L
1,694 Elo+
Party 2
Sobek
Sobek
korraaaaaaa
Sobek
Level 185
God Stats
5W - 5L
1,768 SR
Queue Stats
174W - 135L
1,656 Elo+
Party 2
Team Averages
Level 202
1,659 SR
1,671 Elo+

VS

Team Averages
Level 174
1,592 SR
1,570 Elo+
Sylvanus
Sylvanus
A Cheeky Grin
Sylvanus
Level 187
God Stats
14W - 20L
1,552 SR
Queue Stats
868W - 925L
1,592 Elo+
Solo
Set
Set
HorrorsoftheDeep
Set
Level 228
God Stats
0W - 2L
1,333 SR
Queue Stats
130W - 143L
1,552 Elo+
Party 1
Ullr
Ullr
Shlimazi
Ullr
Level 158
God Stats
3W - 7L
1,658 SR
Queue Stats
142W - 129L
1,575 Elo+
Party 1
Nu Wa
Nu Wa
XxShiptonxX
Nu Wa
Level 150
God Stats
7W - 5L
1,609 SR
Queue Stats
47W - 52L
1,543 Elo+
Solo
Bakasura
Bakasura
Yaęl
Bakasura
Level 147
God Stats
9W - 3L
1,806 SR
Queue Stats
143W - 114L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 3
10,240
683
12,613
10,262
4,407
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Awilix
14
4 / 3 / 4
8,181
545
6,929
10,206
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jing Wei
ItsSogno
Jing Wei
17
4 / 0 / 3
9,924
662
7,517
7,614
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 1
9,613
641
9,475
14,555
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
1 / 1 / 12
9,097
606
4,662
14,504
12,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A Cheeky Grin
Sylvanus
12
1 / 5 / 0
6,793
453
4,916
14,040
10,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 3 / 1
7,756
517
9,229
16,846
12,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
1
0 / 0 / 0
4,439
296
0
0
0
13
2 / 9 / 2
7,647
510
8,893
9,567
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Yaęl
Bakasura
14
5 / 4 / 1
8,358
557
7,102
14,680
2,956
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
21
Kills
10
10
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
A Cheeky Grin
Sylvanus
1
5
0
0.2
W
10
4
3
2.88
W
Awilix
4
3
4
2
L
2
3
1
0.83
W
Jing Wei
ItsSogno
Jing Wei
4
0
3
5.5
W
2
2
1
1.25
L
Ullr
0
0
0
0
L
2
9
2
0.33
L
Bakasura
Yaęl
Bakasura
5
4
1
1.38
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,196
Damage
30,140
57,141
Taken
55,133
34,568
Mitigated
26,628
15,779
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
A Cheeky Grin
Sylvanus
4,916
688
44
2,219
14,040
10,271
0
1,878
12,162
32,303
0
W
12,613
305
0
2,930
10,262
4,407
225
1,675
7,184
96,352
0
W
Awilix
6,929
2,329
0
340
10,206
3,564
1,960
3,859
5,519
0
57,567
L
9,229
4,959
0
4,390
16,846
12,023
0
2,176
13,991
317
54,189
W
Jing Wei
ItsSogno
Jing Wei
7,517
6,284
0
4,624
7,614
2,517
2,569
2,754
4,627
0
86,593
W
9,475
3,693
0
3,854
14,555
11,632
0
822
13,412
0
74,644
L
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
8,893
699
0
420
9,567
1,378
0
5,574
3,993
44,268
0
L
Bakasura
Yaęl
Bakasura
7,102
4,966
0
5,569
14,680
2,956
0
7,275
7,295
0
35,909
W
4,662
352
0
4,031
14,504
12,448
418
3,502
10,663
23,631
5,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,055
Gold Earned
34,993
591
Minions Killed
333
0
Camps Cleared
0
1,508,492
Distance Traveled
1,091,679
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,793
453
53
4
0
209,968
0
W
Anubis
10,240
683
165
11
0
301,401
0
W
Awilix
8,181
545
94
6
0
329,501
0
L
Set
7,756
517
93
6
0
292,749
2
W
Jing Wei
9,924
662
164
11
0
285,206
5
W
Osiris
9,613
641
130
9
0
276,920
0
L
Ullr
4,439
296
0
0
0
621
0
L
Nu Wa
7,647
510
93
6
0
259,693
1
L
Bakasura
8,358
557
94
6
0
328,648
0
W
Sobek
9,097
606
38
3
0
315,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role