Player Matchup

Charon
Charon
Deodair
Charon
Level 149
God Stats
5W - 2L
1,793 SR
Queue Stats
190W - 70L
1,723 Elo+
Party 2
Vulcan
Vulcan
Joojisan
Vulcan
Level 157
God Stats
3W - 0L
1,858 SR
Queue Stats
227W - 101L
1,684 Elo+
Party 2
Ix Chel
Ix Chel
SerendipityPixie
Ix Chel
Level 143
God Stats
3W - 0L
1,848 SR
Queue Stats
146W - 69L
1,701 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wanyerdog
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,763 SR
Queue Stats
26W - 7L
1,797 Elo+
Party 2
Xbalanque
Xbalanque
kamito55
Xbalanque
Level 158
God Stats
2W - 3L
1,216 SR
Queue Stats
165W - 147L
1,532 Elo+
Solo
Team Averages
Level 135
1,696 SR
1,688 Elo+

VS

Team Averages
Level 62
1,504 SR
1,516 Elo+
Cthulhu
Cthulhu
NeroPromise
Cthulhu
Level 84
God Stats
4W - 7L
1,281 SR
Queue Stats
234W - 252L
1,508 Elo+
Party 3
Ix Chel
Ix Chel
NotaToxicSmiter
Ix Chel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,415 Elo+
Party 1
Apollo
Apollo
PhunkNaggots
Apollo
Level 23
God Stats
0W - 2L
1,295 SR
Queue Stats
59W - 47L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
YoungRutabaga
Gilgamesh
Level 68
God Stats
4W - 1L
1,940 SR
Queue Stats
168W - 122L
1,622 Elo+
Party 1
Nu Wa
Nu Wa
mikbaela
Nu Wa
Level 118
God Stats
2W - 2L
1,504 SR
Queue Stats
67W - 77L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Deodair
Charon
18
7 / 1 / 13
10,705
823
12,224
19,250
16,078
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
Joojisan
Vulcan
18
9 / 2 / 13
11,698
900
15,713
13,056
7,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 12
10,792
830
12,399
10,521
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Wanyerdog
Ah Muzen Cab
16
2 / 2 / 13
10,043
773
10,009
11,648
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xbalanque
kamito55
Xbalanque
15
1 / 5 / 14
9,459
728
7,159
11,747
4,095
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NeroPromise
Cthulhu
10
1 / 2 / 0
7,239
557
1,675
5,986
4,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 6 / 3
9,810
755
14,620
15,330
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Apollo
15
0 / 7 / 4
8,451
650
4,690
18,466
16,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
YoungRutabaga
Gilgamesh
18
6 / 9 / 1
10,478
806
17,178
20,481
15,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
mikbaela
Nu Wa
8
0 / 2 / 3
7,036
541
3,234
2,462
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
24
Kills
10
11
Deaths
26
65
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
Deodair
Charon
7
1
13
13.5
W
Vulcan
Joojisan
Vulcan
9
2
13
7.75
L
Cthulhu
NeroPromise
Cthulhu
1
2
0
0.5
L
3
6
3
0.75
L
Apollo
0
7
4
0.29
W
5
1
12
11
W
Ah Muzen Cab
Wanyerdog
Ah Muzen Cab
2
2
13
4.25
L
Gilgamesh
YoungRutabaga
Gilgamesh
6
9
1
0.72
W
Xbalanque
kamito55
Xbalanque
1
5
14
1.6
L
Nu Wa
mikbaela
Nu Wa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,504
Damage
41,397
66,222
Taken
62,725
35,992
Mitigated
43,733
30,810
Healing
11,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Deodair
Charon
12,224
1,251
2,001
3,943
19,250
16,078
1,104
4,355
14,521
17,438
2,107
W
Vulcan
Joojisan
Vulcan
15,713
1,487
1,266
1,255
13,056
7,147
963
3,032
9,516
33,983
788
L
Cthulhu
NeroPromise
Cthulhu
1,675
0
640
725
5,986
4,915
0
3,578
2,326
6,409
0
L
14,620
1,835
2,255
4,077
15,330
5,681
0
10,398
4,358
39,430
0
L
Apollo
4,690
2,170
109
2,806
18,466
16,939
0
9,666
8,317
0
21,614
W
12,399
1,944
14,204
4,751
10,521
4,205
1,314
3,203
7,195
36,228
415
W
Ah Muzen Cab
Wanyerdog
Ah Muzen Cab
10,009
2,438
0
1,336
11,648
4,467
2,012
4,028
7,527
0
28,774
L
Gilgamesh
YoungRutabaga
Gilgamesh
17,178
2,831
0
802
20,481
15,420
0
10,989
9,080
0
30,405
W
Xbalanque
kamito55
Xbalanque
7,159
2,808
1,258
796
11,747
4,095
3,395
4,661
6,847
0
25,003
L
Nu Wa
mikbaela
Nu Wa
3,234
306
148
0
2,462
778
0
2,377
85
4,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,697
Gold Earned
43,014
164
Minions Killed
133
0
Camps Cleared
0
1,203,929
Distance Traveled
871,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,705
823
13
1
0
238,664
0
W
Vulcan
11,698
900
48
4
0
260,260
0
L
Cthulhu
7,239
557
10
1
0
171,788
0
L
Ix Chel
9,810
755
48
4
0
216,106
0
L
Apollo
8,451
650
40
3
0
157,417
0
W
Ix Chel
10,792
830
37
3
0
247,825
0
W
Ah Muzen Cab
10,043
773
36
3
0
242,643
0
L
Gilgamesh
10,478
806
28
2
0
186,314
0
W
Xbalanque
9,459
728
30
2
0
214,537
0
L
Nu Wa
7,036
541
7
1
0
140,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role