Player Matchup

Kali
Kali
BeMorePacific
Kali
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,530 Elo+
Party 3
Bacchus
Bacchus
DEMON7141
Bacchus
Level 40
God Stats
5W - 0L
1,969 SR
Queue Stats
17W - 12L
1,533 Elo+
Party 3
Hachiman
Hachiman
DarkzShadowz92
Hachiman
Level 109
God Stats
7W - 1L
1,660 SR
Queue Stats
435W - 433L
1,491 Elo+
Solo
Amaterasu
Amaterasu
NoCuzUrGay
Amaterasu
Level 46
God Stats
1W - 0L
1,276 SR
Queue Stats
12W - 8L
1,550 Elo+
Solo
Hel
Hel
Redtostrong4u
Hel
Level 142
God Stats
1W - 0L
1,227 SR
Queue Stats
4W - 1L
1,614 Elo+
Party 3
Team Averages
Level 98
1,526 SR
1,543 Elo+

VS

Team Averages
Level 99
1,559 SR
1,495 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Bokhy
Sylvanus
Level 109
God Stats
184W - 169L
1,545 SR
Queue Stats
370W - 359L
1,489 Elo+
Party 2
Chernobog
Chernobog
I zazka I
Chernobog
Level 109
God Stats
5W - 11L
1,472 SR
Queue Stats
351W - 313L
1,489 Elo+
Party 2
Poseidon
Poseidon
SEMTEXX0347501
Poseidon
Level 59
God Stats
2W - 3L
1,683 SR
Queue Stats
40W - 31L
1,516 Elo+
Party 1
Mulan
Mulan
luis max stiel
Mulan
Level 99
God Stats
23W - 20L
1,596 SR
Queue Stats
313W - 300L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,979
599
6,237
12,182
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bacchus
DEMON7141
Bacchus
14
2 / 3 / 3
7,983
532
4,955
9,954
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
13
2 / 4 / 6
7,783
519
7,345
11,260
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
NoCuzUrGay
Amaterasu
13
4 / 3 / 6
8,222
548
7,956
14,692
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
9 / 2 / 5
10,055
670
13,628
10,210
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 5 / 3
7,766
518
6,298
12,813
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
Bokhy
Sylvanus
11
1 / 4 / 7
6,305
420
5,106
12,465
8,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
I zazka I
Chernobog
14
5 / 3 / 4
8,168
545
7,204
10,359
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Poseidon
11
2 / 5 / 6
7,042
469
6,701
6,694
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 4 / 0
8,106
540
7,545
12,230
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
21
Kills
14
14
Deaths
21
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
5
3
1.1
W
4
2
2
2.5
L
Sylvanus
Bokhy
Sylvanus
1
4
7
1.13
W
Bacchus
DEMON7141
Bacchus
2
3
3
1.17
W
Hachiman
2
4
6
1.25
L
Chernobog
I zazka I
Chernobog
5
3
4
2.33
W
Amaterasu
NoCuzUrGay
Amaterasu
4
3
6
2.33
W
9
2
5
5.75
L
Poseidon
2
5
6
1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,121
Damage
32,854
58,298
Taken
54,561
28,194
Mitigated
22,382
27,156
Healing
13,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,298
1,958
0
2,343
12,813
4,283
0
5,295
7,518
53,125
0
W
6,237
3,139
0
7,032
12,182
4,123
159
1,653
10,529
0
53,217
L
Sylvanus
Bokhy
Sylvanus
5,106
1,361
468
4,092
12,465
8,107
0
1,904
10,561
16,554
4,304
W
Bacchus
DEMON7141
Bacchus
4,955
178
0
4,826
9,954
5,804
0
3,631
6,323
49,237
2,838
W
Hachiman
7,345
3,917
0
4,889
11,260
3,226
144
2,777
8,483
0
59,399
L
Chernobog
I zazka I
Chernobog
7,204
3,332
0
4,014
10,359
2,723
0
3,406
6,953
0
61,526
W
Amaterasu
NoCuzUrGay
Amaterasu
7,956
2,766
0
3,162
14,692
11,665
45
3,845
10,847
0
23,588
W
13,628
1,135
1,779
5,468
10,210
3,376
253
6,323
3,887
75,041
0
L
Poseidon
6,701
597
0
157
6,694
1,629
0
4,257
2,437
35,643
956
L
7,545
550
0
2,663
12,230
5,640
0
3,385
8,845
1,423
49,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,022
Gold Earned
37,387
442
Minions Killed
369
0
Camps Cleared
0
1,486,405
Distance Traveled
1,414,852
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,766
518
75
5
0
325,658
0
W
Kali
8,979
599
101
7
0
307,298
0
L
Sylvanus
6,305
420
28
2
0
240,383
6
W
Bacchus
7,983
532
86
6
0
299,228
0
W
Hachiman
7,783
519
97
6
0
256,755
3
L
Chernobog
8,168
545
112
7
0
275,900
0
W
Amaterasu
8,222
548
28
2
0
318,651
2
W
Hel
10,055
670
130
9
0
304,473
0
L
Poseidon
7,042
469
65
4
0
311,880
2
L
Mulan
8,106
540
89
6
0
261,031
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role