Player Matchup

Artemis
Artemis
EmbERs7481
Artemis
Level 64
God Stats
3W - 1L
1,616 SR
Queue Stats
135W - 159L
1,498 Elo+
Party 1
Hera
Hera
KingMeAsChampDad
Hera
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 114L
1,484 Elo+
Solo
Geb
Geb
SinfulReii
Geb
Level 127
God Stats
35W - 18L
1,707 SR
Queue Stats
881W - 856L
1,529 Elo+
Solo
Odin
Odin
onlyon3kld
Odin
Level 167
God Stats
2W - 0L
1,587 SR
Queue Stats
60W - 64L
1,475 Elo+
Party 1
Ix Chel
Ix Chel
tornop
Ix Chel
Level 170
God Stats
1W - 1L
1,186 SR
Queue Stats
136W - 116L
1,535 Elo+
Party 1
Team Averages
Level 137
1,519 SR
1,504 Elo+

VS

Team Averages
Level 83
1,526 SR
1,454 Elo+
Ravana
Ravana
Sonicgymnast
Ravana
Level 61
God Stats
0W - 1L
1,244 SR
Queue Stats
15W - 28L
1,412 Elo+
Party 2
Cliodhna
Cliodhna
ThavettBane
Cliodhna
Level 95
God Stats
20W - 9L
1,732 SR
Queue Stats
650W - 616L
1,429 Elo+
Solo
Nox
Nox
TheGoonOfGoons
Nox
Level 56
God Stats
2W - 4L
1,550 SR
Queue Stats
114W - 147L
1,484 Elo+
Party 2
Vulcan
Vulcan
justmarco388
Vulcan
Level 120
God Stats
5W - 4L
1,605 SR
Queue Stats
257W - 247L
1,513 Elo+
Solo
Ix Chel
Ix Chel
xSin5Solar
Ix Chel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 70L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EmbERs7481
Artemis
14
3 / 10 / 6
9,084
699
7,259
13,391
3,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 4 / 10
10,794
830
21,619
12,081
3,970
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 2 / 9
9,464
728
18,104
20,035
13,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
4 / 1 / 12
9,410
724
9,119
17,342
13,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
tornop
Ix Chel
17
0 / 2 / 17
9,064
697
12,185
15,002
5,392
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
3 / 4 / 12
9,510
732
14,704
17,258
14,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cliodhna
ThavettBane
Cliodhna
17
8 / 2 / 8
10,150
781
13,634
13,350
5,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 10
9,302
716
9,041
16,129
13,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
16
4 / 5 / 6
9,942
765
17,664
12,891
5,539
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
xSin5Solar
Ix Chel
17
3 / 3 / 10
9,979
768
13,642
15,799
7,873
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
65
19
Kills
19
19
Deaths
19
54
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artemis
EmbERs7481
Artemis
3
10
6
0.6
W
8
4
10
3.25
W
4
2
9
4.25
L
Ravana
3
4
12
2.25
L
Cliodhna
ThavettBane
Cliodhna
8
2
8
6
L
1
5
10
1.2
L
Vulcan
4
5
6
1.4
W
4
1
12
10
W
Ix Chel
tornop
Ix Chel
0
2
17
4.25
L
Ix Chel
xSin5Solar
Ix Chel
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,286
Damage
68,685
77,851
Taken
75,427
40,193
Mitigated
46,829
37,829
Healing
28,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
EmbERs7481
Artemis
7,259
3,658
1,659
650
13,391
3,759
264
6,805
6,586
0
14,416
W
21,619
4,536
1,343
2,589
12,081
3,970
275
5,805
6,276
48,101
0
W
18,104
438
1,204
3,014
20,035
13,515
208
11,798
8,237
25,568
1,555
L
Ravana
14,704
2,019
1,079
2,853
17,258
14,315
0
10,569
6,019
864
26,111
L
Cliodhna
ThavettBane
Cliodhna
13,634
227
978
3,680
13,350
5,802
0
8,207
4,545
0
23,466
L
9,041
831
381
3,400
16,129
13,300
0
9,770
5,705
22,561
0
L
Vulcan
17,664
332
1,071
1,355
12,891
5,539
94
8,116
4,469
39,579
0
W
9,119
1,208
2,589
4,804
17,342
13,557
0
10,438
6,904
0
16,532
W
Ix Chel
tornop
Ix Chel
12,185
1,187
11,555
8,422
15,002
5,392
0
6,325
8,677
31,035
1,349
L
Ix Chel
xSin5Solar
Ix Chel
13,642
1,054
6,887
6,318
15,799
7,873
0
10,718
4,527
30,074
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,816
Gold Earned
48,883
158
Minions Killed
148
0
Camps Cleared
0
1,246,702
Distance Traveled
1,279,815
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,084
699
27
2
0
192,728
0
W
Hera
10,794
830
59
5
0
231,321
0
W
Geb
9,464
728
16
1
0
254,471
0
L
Ravana
9,510
732
27
2
0
253,167
0
L
Cliodhna
10,150
781
22
2
0
272,541
0
L
Nox
9,302
716
32
2
0
234,424
0
L
Vulcan
9,942
765
45
3
0
251,715
0
W
Odin
9,410
724
13
1
0
300,102
0
W
Ix Chel
9,064
697
43
3
0
268,080
1
L
Ix Chel
9,979
768
22
2
0
267,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role