Player Matchup

Sobek
Sobek
Albert506
Sobek
Level 69
God Stats
2W - 3L
1,241 SR
Queue Stats
394W - 398L
1,567 Elo+
Party 1
Rama
Rama
InsaneZabuca
Rama
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 49L
1,645 Elo+
Solo
Hel
Hel
Manyx110
Hel
Level 61
God Stats
1W - 2L
1,176 SR
Queue Stats
134W - 131L
1,534 Elo+
Party 1
Odin
Odin
SlaveCR
Odin
Level 69
God Stats
20W - 12L
1,595 SR
Queue Stats
299W - 285L
1,570 Elo+
Party 1
Ares
Ares
xricardox25
Ares
Level 108
God Stats
6W - 2L
1,551 SR
Queue Stats
472W - 449L
1,606 Elo+
Party 1
Team Averages
Level 87
1,413 SR
1,584 Elo+

VS

Team Averages
Level 137
1,479 SR
1,527 Elo+
Yemoja
Yemoja
Ghoosetic
Yemoja
Level 145
God Stats
1W - 3L
1,422 SR
Queue Stats
140W - 129L
1,582 Elo+
Party 2
Bastet
Bastet
MassMutt
Bastet
Level 144
God Stats
9W - 13L
1,528 SR
Queue Stats
526W - 535L
1,426 Elo+
Party 3
Achilles
Achilles
Shadow_Light117
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 56L
1,566 Elo+
Solo
Apollo
Apollo
Viciouss
Apollo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 141L
1,446 Elo+
Party 3
Martichoras
Martichoras
o0Wooke0oo
Martichoras
Level 156
God Stats
1W - 3L
1,443 SR
Queue Stats
174W - 149L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Albert506
Sobek
17
2 / 2 / 11
10,993
785
7,366
23,883
34,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
4 / 1 / 10
11,525
823
17,326
15,175
9,448
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
2 / 2 / 12
9,900
707
11,611
18,231
11,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
SlaveCR
Odin
17
5 / 1 / 9
10,564
755
11,179
20,173
16,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 2 / 12
11,374
812
13,562
25,054
29,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ghoosetic
Yemoja
14
0 / 3 / 4
8,723
623
13,609
12,171
6,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bastet
MassMutt
Bastet
15
2 / 4 / 3
9,212
658
11,878
14,779
6,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
17
1 / 2 / 2
9,698
693
13,802
16,122
23,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
Viciouss
Apollo
16
3 / 5 / 4
9,761
697
19,172
14,191
6,441
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Martichoras
o0Wooke0oo
Martichoras
16
2 / 3 / 3
9,740
696
24,498
11,768
6,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
16
Kills
8
8
Deaths
17
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
Albert506
Sobek
2
2
11
3.75
L
Yemoja
Ghoosetic
Yemoja
0
3
4
0.67
W
4
1
10
9
W
2
2
12
4
L
Bastet
MassMutt
Bastet
2
4
3
0.88
L
Achilles
1
2
2
1
W
Odin
SlaveCR
Odin
5
1
9
9.5
L
Apollo
Viciouss
Apollo
3
5
4
1
L
Martichoras
o0Wooke0oo
Martichoras
2
3
3
1.17
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,044
Damage
82,959
102,516
Taken
69,031
101,842
Mitigated
48,638
61,003
Healing
30,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Albert506
Sobek
7,366
527
7,189
6,128
23,883
34,859
384
2,299
20,694
12,703
0
L
Yemoja
Ghoosetic
Yemoja
13,609
2,103
12,144
2,719
12,171
6,573
26
4,377
7,794
19,165
0
W
17,326
13,836
159
3,045
15,175
9,448
3,991
1,706
12,692
0
60,047
W
11,611
813
19,238
10,651
18,231
11,059
459
2,557
15,005
27,106
0
L
Bastet
MassMutt
Bastet
11,878
2,167
2,359
3,528
14,779
6,176
52
8,831
5,948
0
17,875
L
Achilles
13,802
1,381
532
3,956
16,122
23,201
0
8,156
7,966
0
27,265
W
Odin
SlaveCR
Odin
11,179
1,236
1,394
5,482
20,173
16,579
1,167
2,379
17,352
0
21,221
L
Apollo
Viciouss
Apollo
19,172
8,992
186
2,434
14,191
6,441
0
5,922
8,269
0
32,671
L
Martichoras
o0Wooke0oo
Martichoras
24,498
5,243
371
2,596
11,768
6,247
0
4,295
7,473
0
48,382
W
13,562
493
4,007
3,710
25,054
29,897
1,307
2,392
21,788
18,441
2,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,356
Gold Earned
47,134
187
Minions Killed
155
0
Camps Cleared
0
1,428,355
Distance Traveled
1,212,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,993
785
9
1
0
306,359
0
L
Yemoja
8,723
623
17
1
0
237,010
0
W
Rama
11,525
823
112
8
0
249,327
0
W
Hel
9,900
707
19
1
0
295,847
0
L
Bastet
9,212
658
17
1
0
271,048
0
L
Achilles
9,698
693
37
3
0
245,176
0
W
Odin
10,564
755
26
2
0
308,295
0
L
Apollo
9,761
697
39
3
0
236,502
0
L
Martichoras
9,740
696
45
3
0
222,302
0
W
Ares
11,374
812
21
2
0
268,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role