Player Matchup

Anubis
Anubis
BosnianDrxgon
Anubis
Level 85
God Stats
20W - 12L
1,674 SR
Queue Stats
50W - 57L
1,509 Elo+
Party 1
Ix Chel
Ix Chel
GakGak3000
Ix Chel
Level 42
God Stats
8W - 12L
1,621 SR
Queue Stats
77W - 71L
1,550 Elo+
Party 1
Mulan
Mulan
RoddyJP
Mulan
Level 98
God Stats
88W - 75L
1,502 SR
Queue Stats
354W - 335L
1,483 Elo+
Solo
Arachne
Arachne
SultanMujahideen
Arachne
Level 104
God Stats
47W - 34L
1,702 SR
Queue Stats
92W - 88L
1,552 Elo+
Party 1
Artemis
Artemis
isamar21
Artemis
Level 150
God Stats
23W - 19L
1,567 SR
Queue Stats
167W - 152L
1,419 Elo+
Solo
Team Averages
Level 96
1,613 SR
1,503 Elo+

VS

Team Averages
Level 95
1,663 SR
1,496 Elo+
Cupid
Cupid
DepressedTeets
Cupid
Level 129
God Stats
16W - 17L
1,511 SR
Queue Stats
51W - 60L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
Heph43stus
Ratatoskr
Level 102
God Stats
21W - 14L
1,557 SR
Queue Stats
381W - 360L
1,442 Elo+
Solo
Charon
Charon
TheBasedSage
Charon
Level 115
God Stats
6W - 4L
1,630 SR
Queue Stats
510W - 483L
1,519 Elo+
Party 2
Kuzenbo
Kuzenbo
ZillionAtol560
Kuzenbo
Level 63
God Stats
4W - 7L
1,778 SR
Queue Stats
179W - 147L
1,503 Elo+
Solo
Hades
Hades
malemanipul8r
Hades
Level 67
God Stats
5W - 3L
1,840 SR
Queue Stats
342W - 337L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 2
7,380
671
9,694
6,687
2,855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
GakGak3000
Ix Chel
10
0 / 4 / 6
5,596
509
4,633
6,411
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
RoddyJP
Mulan
13
4 / 0 / 0
7,464
679
6,849
8,558
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
9 / 0 / 4
7,529
684
9,267
7,702
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
isamar21
Artemis
10
2 / 2 / 3
5,837
531
3,026
6,656
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 4 / 1
5,993
545
8,706
7,933
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Heph43stus
Ratatoskr
8
1 / 6 / 0
5,105
464
3,167
9,435
2,321
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
10
0 / 4 / 0
5,456
496
5,702
12,033
5,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

6
1 / 3 / 2
5,063
460
2,635
9,071
7,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 6 / 1
4,586
417
3,262
8,934
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
23
Kills
7
7
Deaths
23
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
L
5
4
1
1.38
W
Ix Chel
GakGak3000
Ix Chel
0
4
6
0.75
L
Ratatoskr
Heph43stus
Ratatoskr
1
6
0
0.17
W
Mulan
RoddyJP
Mulan
4
0
0
4
W
9
0
4
11
L
Charon
0
4
0
0
L
1
3
2
0.67
W
Artemis
isamar21
Artemis
2
2
3
1.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,469
Damage
23,472
36,014
Taken
47,406
13,914
Mitigated
20,189
15,988
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,694
926
0
2,554
6,687
2,855
597
3,025
3,662
39,999
522
L
8,706
5,201
82
3,188
7,933
2,251
168
2,702
4,985
0
35,386
W
Ix Chel
GakGak3000
Ix Chel
4,633
972
1,292
2,369
6,411
1,640
102
801
5,610
27,850
449
L
Ratatoskr
Heph43stus
Ratatoskr
3,167
841
0
2,482
9,435
2,321
0
2,297
7,104
0
29,539
W
Mulan
RoddyJP
Mulan
6,849
1,005
0
2,705
8,558
4,730
0
5,579
2,979
0
50,186
W
9,267
6,604
0
4,664
7,702
2,977
0
1,743
5,959
0
50,889
L
Charon
5,702
1,205
0
4,355
12,033
5,391
0
0
12,033
31,516
444
L
2,635
1,092
0
1,794
9,071
7,518
8
3,676
5,272
10,036
0
W
Artemis
isamar21
Artemis
3,026
1,431
93
2,311
6,656
1,712
728
328
6,328
0
22,346
L
3,262
32
255
1,279
8,934
2,708
0
5,198
3,685
19,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,806
Gold Earned
26,203
318
Minions Killed
213
0
Camps Cleared
0
994,205
Distance Traveled
961,111
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,380
671
62
6
0
182,922
0
L
Cupid
5,993
545
54
5
0
149,812
1
W
Ix Chel
5,596
509
46
4
0
192,735
0
L
Ratatoskr
5,105
464
52
5
0
195,856
0
W
Mulan
7,464
679
90
8
0
179,338
0
W
Arachne
7,529
684
84
8
0
256,464
0
L
Charon
5,456
496
57
5
0
197,726
0
L
Kuzenbo
5,063
460
18
2
0
207,388
2
W
Artemis
5,837
531
36
3
0
182,746
0
L
Hades
4,586
417
32
3
0
210,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role