Player Matchup

Anubis
Anubis
AÐRENALINE
Anubis
Level 159
God Stats
9W - 12L
1,548 SR
Queue Stats
398W - 384L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
BTAtime
Nu Wa
Level 125
God Stats
20W - 20L
1,541 SR
Queue Stats
234W - 237L
1,460 Elo+
Party 2
Achilles
Achilles
MillerInMyCupTTV
Achilles
Level 127
God Stats
0W - 3L
1,177 SR
Queue Stats
128W - 129L
1,464 Elo+
Solo
Ares
Ares
Rulex 3
Ares
Level 145
God Stats
14W - 10L
1,611 SR
Queue Stats
702W - 638L
1,543 Elo+
Party 1
Medusa
Medusa
SLO_MO_HERB
Medusa
Level 93
God Stats
0W - 1L
1,950 SR
Queue Stats
43W - 43L
1,479 Elo+
Party 2
Team Averages
Level 130
1,565 SR
1,489 Elo+

VS

Team Averages
Level 107
1,648 SR
1,517 Elo+
Danzaburou
Danzaburou
Irs-returns
Danzaburou
Level 145
God Stats
4W - 2L
1,487 SR
Queue Stats
131W - 114L
1,524 Elo+
Party 3
Anubis
Anubis
Is_Zeus-318
Anubis
Level 153
God Stats
4W - 1L
1,820 SR
Queue Stats
159W - 160L
1,516 Elo+
Party 3
Ra
Ra
Laxgodtman
Ra
Level 89
God Stats
24W - 14L
1,653 SR
Queue Stats
235W - 209L
1,505 Elo+
Solo
Cthulhu
Cthulhu
OceanCricket
Cthulhu
Level 38
God Stats
5W - 4L
1,780 SR
Queue Stats
95W - 111L
1,504 Elo+
Solo
Susano
Susano
SanchezJacob
Susano
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 0 / 1
6,416
642
2,392
3,639
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
BTAtime
Nu Wa
9
3 / 5 / 2
5,488
549
4,285
9,317
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 0
5,422
542
3,362
10,227
2,605
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
Rulex 3
Ares
10
4 / 0 / 2
5,916
592
4,117
5,107
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
10
1 / 3 / 4
5,452
545
5,461
7,726
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Irs-returns
Danzaburou
11
6 / 2 / 3
6,849
685
8,431
8,115
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
11
5 / 1 / 2
7,283
728
5,939
6,636
2,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 0
5,778
578
1,602
3,873
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
OceanCricket
Cthulhu
10
2 / 2 / 5
6,314
631
3,852
6,730
3,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
12
1 / 4 / 2
5,900
590
2,545
10,224
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
10
Kills
14
14
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
0
1
1.5
L
Nu Wa
BTAtime
Nu Wa
3
5
2
0.8
W
Danzaburou
Irs-returns
Danzaburou
6
2
3
3.75
W
Anubis
5
1
2
6
W
0
1
0
0
L
1
6
0
0.17
W
Cthulhu
OceanCricket
Cthulhu
2
2
5
2.25
L
Ares
Rulex 3
Ares
4
0
2
5
L
Medusa
1
3
4
1
W
Susano
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,617
Damage
22,369
36,016
Taken
35,578
13,911
Mitigated
12,717
11,557
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,392
162
0
1,951
3,639
1,406
0
1,221
2,082
49,569
1,255
L
Nu Wa
BTAtime
Nu Wa
4,285
2,118
41
2,586
9,317
5,428
0
2,411
6,906
21,163
0
W
Danzaburou
Irs-returns
Danzaburou
8,431
4,715
0
2,507
8,115
2,680
159
2,757
5,358
0
47,360
W
Anubis
5,939
404
0
4,279
6,636
2,575
475
1,089
5,547
45,390
0
W
1,602
0
234
1,186
3,873
915
0
2,282
1,591
35,998
453
L
3,362
576
0
2,464
10,227
2,605
0
4,961
5,266
0
24,655
W
Cthulhu
OceanCricket
Cthulhu
3,852
409
1,602
2,142
6,730
3,558
0
1,224
5,506
18,681
0
L
Ares
Rulex 3
Ares
4,117
99
0
2,636
5,107
2,283
0
171
4,878
26,581
834
L
Medusa
5,461
2,596
0
1,879
7,726
2,189
0
2,169
5,557
0
33,689
W
Susano
2,545
296
0
4,328
10,224
2,989
0
3,088
7,136
0
42,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,694
Gold Earned
32,124
283
Minions Killed
363
0
Camps Cleared
0
1,064,834
Distance Traveled
1,096,102
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,416
642
96
10
0
213,359
0
L
Nu Wa
5,488
549
35
4
0
168,590
1
W
Danzaburou
6,849
685
82
8
0
196,328
2
W
Anubis
7,283
728
86
9
0
201,515
4
W
Ra
5,778
578
80
8
0
234,421
0
L
Achilles
5,422
542
46
5
0
205,841
2
W
Cthulhu
6,314
631
27
3
0
232,902
4
L
Ares
5,916
592
46
5
0
268,851
2
L
Medusa
5,452
545
60
6
0
208,193
2
W
Susano
5,900
590
88
9
0
230,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role