Player Matchup

Zhong Kui
Zhong Kui
Diamond IV
I7 A L T O N
Zhong Kui
Diamond IV
Level 83
God Stats
49W - 19L
1,830 SR
Queue Stats
650W - 604L
1,858 MMR
Party 1
Persephone
Persephone
Diamond IV
bοnbon
Persephone
Diamond IV
Level 98
God Stats
286W - 259L
1,666 SR
Queue Stats
447W - 408L
1,804 MMR
Party 1
Shiva
Shiva
Platinum III
chrisdpinkney
Shiva
Platinum III
Level 144
God Stats
36W - 42L
1,544 SR
Queue Stats
484W - 494L
1,855 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 108
1,680 SR
1,839 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,662 SR
1,846 MMR
Nu Wa
Nu Wa
Platinum IV
Jhobbit2029
Nu Wa
Platinum IV
Level 85
God Stats
10W - 10L
1,648 SR
Queue Stats
284W - 327L
1,811 MMR
Solo
Cerberus
Cerberus
Platinum III
Spacemayne
Cerberus
Platinum III
Level 107
God Stats
26W - 20L
1,663 SR
Queue Stats
344W - 375L
1,720 MMR
Party 2
Mulan
Mulan
Platinum I
ToastConnoisseur
Mulan
Platinum I
Level 143
God Stats
10W - 6L
1,675 SR
Queue Stats
89W - 85L
2,005 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I7 A L T O N
Zhong Kui
17
3 / 0 / 5
10,094
918
7,826
8,138
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
bοnbon
Persephone
14
1 / 2 / 4
8,954
814
11,731
6,793
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 4
9,646
877
8,286
8,302
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bans
SerqetKumbhakarnaCthulhuGebNe Zha

VS

Bans
KuzenboBacchusLancelotOsirisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,488
681
7,579
7,308
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Spacemayne
Cerberus
12
0 / 4 / 2
7,245
659
3,492
13,731
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 3 / 0
7,847
713
4,482
11,579
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
2
2
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
I7 A L T O N
Zhong Kui
3
0
5
5.5
L
0
2
2
0.5
L
Cerberus
Spacemayne
Cerberus
0
4
2
0.25
L
2
3
0
0.67
W
Persephone
bοnbon
Persephone
1
2
4
1.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,843
Damage
15,553
23,233
Taken
32,618
13,079
Mitigated
20,878
9,748
Healing
3,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
I7 A L T O N
Zhong Kui
7,826
1,962
0
5,700
8,138
4,453
2,344
3,273
4,645
62,403
7,465
L
7,579
3,356
0
750
7,308
2,207
0
4,877
2,253
29,043
0
L
Cerberus
Spacemayne
Cerberus
3,492
105
0
1,409
13,731
11,585
0
8,027
5,139
13,689
370
L
4,482
581
0
990
11,579
7,086
0
5,422
5,416
0
15,324
W
Persephone
bοnbon
Persephone
11,731
163
0
2,423
6,793
1,450
238
4,082
2,364
48,231
0
W
8,286
295
70
1,555
8,302
7,176
734
3,097
4,898
0
23,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,694
Gold Earned
22,580
244
Minions Killed
87
0
Camps Cleared
0
609,246
Distance Traveled
585,650
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,094
918
130
12
0
188,597
0
L
Nu Wa
7,488
681
38
3
0
190,209
3
L
Cerberus
7,245
659
23
2
0
194,433
0
L
Mulan
7,847
713
26
2
0
201,008
3
W
Persephone
8,954
814
79
7
0
197,771
0
W
Shiva
9,646
877
35
3
0
222,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role