Player Matchup

Loki
Loki
JerBoiHere
Loki
Level 118
God Stats
15W - 5L
1,703 SR
Queue Stats
33W - 14L
1,684 Elo+
Solo
Martichoras
Martichoras
Kirkmanator2
Martichoras
Level 157
God Stats
59W - 57L
1,546 SR
Queue Stats
697W - 656L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
Mikaloos
Baron Samedi
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 132L
1,468 Elo+
Solo
Athena
Athena
lWandererI
Athena
Level 171
God Stats
2W - 0L
1,711 SR
Queue Stats
115W - 97L
1,587 Elo+
Solo
Fenrir
Fenrir
x 8th x Hero
Fenrir
Level 157
God Stats
3W - 2L
1,237 SR
Queue Stats
163W - 158L
1,489 Elo+
Solo
Team Averages
Level 152
1,539 SR
1,558 Elo+

VS

Team Averages
Level 111
1,662 SR
1,548 Elo+
Ne Zha
Ne Zha
AvisMoonlight
Ne Zha
Level 79
God Stats
6W - 5L
1,514 SR
Queue Stats
32W - 28L
1,594 Elo+
Party 1
Bakasura
Bakasura
BlueBigDaddy635
Bakasura
Level 156
God Stats
21W - 11L
1,704 SR
Queue Stats
405W - 384L
1,519 Elo+
Party 2
Scylla
Scylla
JinxOfAllTrad3s-
Scylla
Level 29
God Stats
8W - 8L
1,613 SR
Queue Stats
13W - 12L
1,593 Elo+
Party 1
Zhong Kui
Zhong Kui
R1pMant1C0re
Zhong Kui
Level 142
God Stats
6W - 3L
1,802 SR
Queue Stats
59W - 63L
1,527 Elo+
Party 1
Charon
Charon
iTzKaii
Charon
Level 149
God Stats
19W - 12L
1,676 SR
Queue Stats
320W - 324L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 3
8,690
579
11,045
8,575
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Martichoras
Kirkmanator2
Martichoras
15
1 / 1 / 7
8,570
571
5,307
5,630
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Mikaloos
Baron Samedi
15
10 / 1 / 3
9,168
611
13,127
7,125
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
lWandererI
Athena
12
1 / 1 / 1
7,539
503
3,276
12,050
5,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
6 / 3 / 6
8,935
596
9,198
13,957
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 0
7,126
475
6,136
16,087
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
13
2 / 4 / 2
7,287
486
4,084
11,254
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 8 / 2
6,721
448
3,869
10,954
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
R1pMant1C0re
Zhong Kui
13
1 / 2 / 0
8,125
542
7,420
9,910
6,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
iTzKaii
Charon
12
2 / 4 / 2
7,921
528
4,864
12,112
8,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
26
Kills
8
8
Deaths
26
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
L
Bakasura
2
4
2
0.75
W
8
2
3
4.75
L
0
8
2
0.13
W
Martichoras
Kirkmanator2
Martichoras
1
1
7
4.5
W
Baron Samedi
Mikaloos
Baron Samedi
10
1
3
11.5
L
Zhong Kui
R1pMant1C0re
Zhong Kui
1
2
0
0.5
L
Charon
iTzKaii
Charon
2
4
2
0.75
W
Athena
lWandererI
Athena
1
1
1
1.5
W
Fenrir
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,953
Damage
26,373
47,337
Taken
60,317
18,963
Mitigated
26,015
19,575
Healing
18,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,136
2,218
0
5,972
16,087
4,879
0
2,051
13,818
0
53,346
L
Bakasura
4,084
2,997
0
5,729
11,254
4,521
0
634
10,578
0
34,614
W
11,045
3,661
0
3,442
8,575
2,617
0
2,206
6,168
0
57,496
L
3,869
335
0
705
10,954
2,373
0
4,765
5,639
40,671
304
W
Martichoras
Kirkmanator2
Martichoras
5,307
1,634
0
2,242
5,630
1,870
173
1,231
4,216
0
71,772
W
Baron Samedi
Mikaloos
Baron Samedi
13,127
506
520
4,312
7,125
3,609
12
3,649
3,476
52,733
0
L
Zhong Kui
R1pMant1C0re
Zhong Kui
7,420
1,380
0
4,979
9,910
6,051
0
3,504
6,360
60,059
2,242
L
Charon
iTzKaii
Charon
4,864
1,359
0
1,611
12,112
8,191
0
4,247
7,519
21,567
0
W
Athena
lWandererI
Athena
3,276
1,033
0
3,563
12,050
5,877
0
6,188
5,862
46,355
0
W
Fenrir
9,198
1,860
0
5,496
13,957
4,990
0
2,427
11,530
0
66,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,902
Gold Earned
37,180
508
Minions Killed
416
0
Camps Cleared
0
1,515,132
Distance Traveled
1,480,895
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,126
475
83
6
0
315,599
3
L
Bakasura
7,287
486
101
7
0
342,053
1
W
Loki
8,690
579
101
7
0
304,574
0
L
Scylla
6,721
448
72
5
0
280,591
0
W
Martichoras
8,570
571
124
8
0
288,379
5
W
Baron Samedi
9,168
611
91
6
0
300,229
0
L
Zhong Kui
8,125
542
130
9
0
248,086
3
L
Charon
7,921
528
30
2
0
294,566
4
W
Athena
7,539
503
98
7
0
299,650
2
W
Fenrir
8,935
596
94
6
0
322,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role