Player Matchup

Ah Puch
Ah Puch
Bronze III
 
Ah Puch
Bronze III
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
DANIELDANGEL29
Tsukuyomi
Gold III
Level 160
God Stats
14W - 13L
1,567 SR
Queue Stats
162W - 172L
1,523 MMR
Solo
Jing Wei
Jing Wei
Gold II
NERUJUDGE
Jing Wei
Gold II
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 54L
1,523 MMR
Solo
Ganesha
Ganesha
Gold III
PRESTAELANHUR
Ganesha
Gold III
Level 153
God Stats
3W - 4L
1,595 SR
Queue Stats
100W - 118L
1,524 MMR
Solo
Nike
Nike
Bronze III
Wαylαnd
Nike
Bronze III
Level 159
God Stats
2W - 0L
1,721 SR
Queue Stats
11W - 10L
1,538 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,576 SR
1,522 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,503 SR
1,525 MMR
Odin
Odin
Gold III
 
Odin
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
LucasNiki34
Mulan
Silver II
Level 124
God Stats
2W - 4L
1,421 SR
Queue Stats
12W - 12L
1,522 MMR
Solo
Medusa
Medusa
Gold III
Tamalderajas176
Medusa
Gold III
Level 113
God Stats
2W - 3L
1,488 SR
Queue Stats
317W - 333L
1,532 MMR
Solo
Atlas
Atlas
Silver II
TtvIssa_Gamerr31
Atlas
Silver II
Level 98
God Stats
6W - 5L
1,637 SR
Queue Stats
6W - 6L
1,547 MMR
Solo
Scylla
Scylla
Gold IV
superplayer6
Scylla
Gold IV
Level 67
God Stats
7W - 8L
1,471 SR
Queue Stats
76W - 74L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 3 / 2
8,203
631
6,342
6,532
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
DANIELDANGEL29
Tsukuyomi
11
2 / 2 / 3
6,838
526
4,336
7,805
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jing Wei
NERUJUDGE
Jing Wei
12
2 / 3 / 1
7,109
547
6,013
7,777
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
12
1 / 0 / 3
7,439
572
4,783
9,573
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
14
6 / 0 / 0
8,580
660
4,177
6,439
3,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ChaacPoseidonAgniDanzaburou

VS

Bans
KumbhakarnaBacchusRaijinNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
2 / 2 / 3
6,030
464
3,324
8,568
6,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
1 / 3 / 0
6,286
484
3,375
7,710
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 0
6,644
511
4,882
8,644
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 4
5,758
443
3,865
8,843
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
13
2 / 3 / 2
7,205
554
5,292
6,240
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
14
Kills
8
8
Deaths
14
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
3
2
1.33
L
Odin
 
Odin
2
2
3
1.75
W
Tsukuyomi
DANIELDANGEL29
Tsukuyomi
2
2
3
1.75
L
1
3
0
0.33
W
Jing Wei
NERUJUDGE
Jing Wei
2
3
1
0.83
W
Ganesha
1
0
3
2.5
L
3
3
0
1
L
0
3
4
0.67
W
Nike
6
0
0
6
L
Scylla
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,651
Damage
20,738
38,126
Taken
40,005
18,602
Mitigated
18,988
13,487
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,342
117
0
1,864
6,532
2,023
0
3,950
2,195
52,832
1,450
L
Odin
 
Odin
3,324
1,234
0
2,650
8,568
6,224
0
674
7,820
556
25,728
W
Tsukuyomi
DANIELDANGEL29
Tsukuyomi
4,336
1,799
0
3,231
7,805
2,414
375
1,717
5,964
0
53,345
L
3,375
239
0
2,094
7,710
2,873
0
466
7,024
0
40,873
W
Jing Wei
NERUJUDGE
Jing Wei
6,013
4,100
0
3,028
7,777
2,626
402
1,202
6,575
0
52,859
W
Ganesha
4,783
745
0
3,186
9,573
8,273
0
2,179
7,394
39,238
0
L
4,882
1,211
0
1,822
8,644
2,523
0
1,463
7,138
0
52,796
L
3,865
1,484
118
1,723
8,843
5,855
0
3,661
5,140
21,200
880
W
Nike
4,177
606
0
2,178
6,439
3,266
0
368
6,071
0
53,261
L
Scylla
5,292
52
0
415
6,240
1,513
0
4,818
1,422
42,799
777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
31,923
429
Minions Killed
374
0
Camps Cleared
0
1,321,787
Distance Traveled
1,216,720
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,203
631
107
8
0
248,350
2
L
Odin
6,030
464
55
4
0
233,974
0
W
Tsukuyomi
6,838
526
75
6
0
301,472
1
L
Mulan
6,286
484
83
6
0
240,791
0
W
Jing Wei
7,109
547
118
9
0
249,409
2
W
Ganesha
7,439
572
17
1
0
261,981
1
L
Medusa
6,644
511
93
7
0
245,818
0
L
Atlas
5,758
443
30
2
0
250,153
3
W
Nike
8,580
660
112
9
0
260,575
2
L
Scylla
7,205
554
113
9
0
245,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role