Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Andfa1702
Artio
Level 148
God Stats
5W - 2L
1,818 SR
Queue Stats
365W - 360L
1,492 Elo+
Solo
Maui
Maui
MapleSyrrups
Maui
Level 157
God Stats
1W - 3L
1,600 SR
Queue Stats
771W - 735L
1,542 Elo+
Solo
Anhur
Anhur
NZbambe
Anhur
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,449 Elo+
Solo
Team Averages
Level 138
1,584 SR
1,496 Elo+

VS

Team Averages
Level 106
1,566 SR
1,487 Elo+
Fafnir
Fafnir
ChronicAJ
Fafnir
Level 119
God Stats
20W - 17L
1,530 SR
Queue Stats
26W - 27L
1,499 Elo+
Party 1
Izanami
Izanami
DavZ33
Izanami
Level 122
God Stats
3W - 5L
1,740 SR
Queue Stats
43W - 58L
1,477 Elo+
Party 1
Ra
Ra
MartVar2014
Ra
Level 66
God Stats
4W - 1L
1,534 SR
Queue Stats
97W - 94L
1,440 Elo+
Solo
Serqet
Serqet
joaquin247
Serqet
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 66L
1,470 Elo+
Party 1
Mulan
Mulan
t3ch96
Mulan
Level 95
God Stats
32W - 25L
1,525 SR
Queue Stats
65W - 52L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 2 / 0
6,357
578
5,156
5,055
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
 
Da Ji
9
1 / 4 / 1
5,327
484
4,146
8,969
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Andfa1702
Artio
12
4 / 2 / 1
6,450
586
6,669
10,619
8,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 3 / 0
5,887
535
2,794
12,747
5,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
NZbambe
Anhur
8
0 / 6 / 0
4,676
425
1,183
7,156
1,784
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ChronicAJ
Fafnir
10
5 / 0 / 6
7,099
645
4,844
8,597
8,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
DavZ33
Izanami
11
5 / 3 / 5
7,272
661
8,202
5,734
1,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 2
6,319
574
902
4,723
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
joaquin247
Serqet
13
5 / 0 / 3
6,983
635
6,048
9,782
3,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
t3ch96
Mulan
11
2 / 5 / 0
6,831
621
7,474
12,500
5,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
10
Kills
17
17
Deaths
10
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
2
0
1.5
L
Da Ji
 
Da Ji
1
4
1
0.38
L
Artio
Andfa1702
Artio
4
2
1
2.25
W
Fafnir
ChronicAJ
Fafnir
5
0
6
8
W
Izanami
DavZ33
Izanami
5
3
5
2.5
L
2
3
0
0.67
W
0
2
2
0.5
L
Anhur
NZbambe
Anhur
0
6
0
0
W
Serqet
joaquin247
Serqet
5
0
3
6.5
W
Mulan
t3ch96
Mulan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,948
Damage
27,470
44,546
Taken
41,336
19,718
Mitigated
19,841
14,400
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,156
817
160
1,391
5,055
1,311
0
632
4,339
34,775
3,498
L
Da Ji
 
Da Ji
4,146
1,081
0
2,527
8,969
2,550
0
947
7,834
0
30,136
L
Artio
Andfa1702
Artio
6,669
709
102
4,522
10,619
8,269
0
0
10,284
30,955
0
W
Fafnir
ChronicAJ
Fafnir
4,844
1,328
178
3,600
8,597
8,375
135
1,900
6,667
14,086
0
W
Izanami
DavZ33
Izanami
8,202
5,299
0
1,558
5,734
1,816
795
1,543
4,181
0
52,257
L
2,794
626
1,645
3,893
12,747
5,804
0
2,560
10,187
25,336
0
W
902
323
144
2,159
4,723
1,242
0
2,633
1,756
40,916
0
L
Anhur
NZbambe
Anhur
1,183
654
0
160
7,156
1,784
135
1,607
5,549
0
21,973
W
Serqet
joaquin247
Serqet
6,048
2,629
0
4,889
9,782
3,162
0
2,380
7,200
0
45,619
W
Mulan
t3ch96
Mulan
7,474
1,684
0
4,272
12,500
5,246
716
4,687
6,999
0
44,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,697
Gold Earned
34,504
272
Minions Killed
354
0
Camps Cleared
0
1,009,750
Distance Traveled
1,088,211
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,357
578
71
6
0
206,468
0
L
Da Ji
5,327
484
62
6
0
213,391
0
L
Artio
6,450
586
62
6
0
218,972
1
W
Fafnir
7,099
645
17
2
0
219,784
1
W
Izanami
7,272
661
94
9
0
197,272
0
L
Maui
5,887
535
44
4
0
183,439
6
W
Ra
6,319
574
77
7
0
223,481
4
L
Anhur
4,676
425
33
3
0
187,480
0
W
Serqet
6,983
635
89
8
0
273,731
0
W
Mulan
6,831
621
77
7
0
173,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role