Player Matchup

Chronos
Chronos
Bokatt
Chronos
Level 101
God Stats
0W - 2L
1,265 SR
Queue Stats
107W - 121L
1,537 Elo+
Solo
Ix Chel
Ix Chel
GioVicious
Ix Chel
Level 126
God Stats
1W - 3L
1,173 SR
Queue Stats
37W - 34L
1,444 Elo+
Party 2
Merlin
Merlin
SasukeBankai
Merlin
Level 169
God Stats
21W - 17L
1,524 SR
Queue Stats
460W - 434L
1,506 Elo+
Solo
Ymir
Ymir
TurddCutter
Ymir
Level 129
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Freya
Freya
saggisaq
Freya
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,422 Elo+
Party 2
Team Averages
Level 125
1,367 SR
1,482 Elo+

VS

Team Averages
Level 125
1,644 SR
1,495 Elo+
Horus
Horus
Jx-ike
Horus
Level 129
God Stats
3W - 0L
1,814 SR
Queue Stats
199W - 188L
1,520 Elo+
Solo
Achilles
Achilles
Kirigiri20
Achilles
Level 101
God Stats
3W - 0L
1,816 SR
Queue Stats
262W - 247L
1,471 Elo+
Party 1
Chronos
Chronos
RedPorcupine
Chronos
Level 83
God Stats
4W - 0L
1,819 SR
Queue Stats
87W - 103L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
Saturns7thSon
Danzaburou
Level 157
God Stats
8W - 7L
1,478 SR
Queue Stats
423W - 419L
1,468 Elo+
Solo
Discordia
Discordia
xXNeonDeonXx
Discordia
Level 155
God Stats
6W - 6L
1,294 SR
Queue Stats
182W - 189L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bokatt
Chronos
15
0 / 7 / 7
8,769
626
6,987
16,505
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
GioVicious
Ix Chel
17
4 / 7 / 4
10,523
752
17,384
18,106
8,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
16
2 / 10 / 6
10,177
727
14,127
15,366
5,454
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 7
10,148
725
9,009
33,934
30,683
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Freya
saggisaq
Freya
18
5 / 5 / 3
10,564
755
12,446
15,648
5,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jx-ike
Horus
19
4 / 2 / 23
12,493
892
10,697
22,820
26,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Kirigiri20
Achilles
16
5 / 3 / 11
10,353
740
9,243
12,631
16,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
RedPorcupine
Chronos
18
4 / 3 / 16
11,134
795
17,825
15,569
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Saturns7thSon
Danzaburou
18
6 / 3 / 13
12,092
864
20,201
18,298
7,699
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
xXNeonDeonXx
Discordia
20
14 / 3 / 12
12,878
920
32,988
8,944
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
108
12
Kills
33
34
Deaths
14
27
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bokatt
Chronos
0
7
7
0.5
L
Ix Chel
GioVicious
Ix Chel
4
7
4
0.86
W
Horus
Jx-ike
Horus
4
2
23
7.75
W
Achilles
Kirigiri20
Achilles
5
3
11
3.5
W
Chronos
RedPorcupine
Chronos
4
3
16
4
L
Merlin
2
10
6
0.5
W
Danzaburou
Saturns7thSon
Danzaburou
6
3
13
4.17
L
1
5
7
0.9
L
Freya
saggisaq
Freya
5
5
3
1.3
W
Discordia
xXNeonDeonXx
Discordia
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,953
Damage
90,954
99,559
Taken
78,262
56,521
Mitigated
61,005
35,395
Healing
39,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bokatt
Chronos
6,987
1,591
884
4,105
16,505
6,411
0
8,215
8,205
14,618
0
L
Ix Chel
GioVicious
Ix Chel
17,384
1,845
6,167
4,525
18,106
8,355
104
9,822
8,114
39,458
29
W
Horus
Jx-ike
Horus
10,697
3,058
8,025
11,308
22,820
26,493
100
16,189
6,631
2,432
15,614
W
Achilles
Kirigiri20
Achilles
9,243
1,252
2,002
2,386
12,631
16,125
198
9,938
2,693
0
12,358
W
Chronos
RedPorcupine
Chronos
17,825
7,362
685
3,272
15,569
6,956
4,227
11,442
4,127
31,127
961
L
Merlin
14,127
319
1,422
1,760
15,366
5,454
0
6,962
8,269
30,682
424
W
Danzaburou
Saturns7thSon
Danzaburou
20,201
5,421
1,884
7,491
18,298
7,699
1,599
15,890
2,408
0
48,016
L
9,009
209
653
10,034
33,934
30,683
0
17,472
16,126
21,605
0
L
Freya
saggisaq
Freya
12,446
3,812
694
5,151
15,648
5,618
140
9,918
5,543
19,672
358
W
Discordia
xXNeonDeonXx
Discordia
32,988
262
1,985
858
8,944
3,732
696
5,870
3,074
56,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,181
Gold Earned
58,950
146
Minions Killed
167
0
Camps Cleared
0
1,161,593
Distance Traveled
1,308,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,769
626
24
2
0
231,460
0
L
Ix Chel
10,523
752
54
4
0
229,959
0
W
Horus
12,493
892
12
1
0
289,280
0
W
Achilles
10,353
740
4
0
0
249,468
0
W
Chronos
11,134
795
33
2
0
247,375
0
L
Merlin
10,177
727
31
2
0
209,671
0
W
Danzaburou
12,092
864
60
4
0
264,823
0
L
Ymir
10,148
725
20
1
0
240,148
0
L
Freya
10,564
755
17
1
0
250,355
0
W
Discordia
12,878
920
58
4
0
257,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role