Player Matchup

Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Bronze III
JijahKun
Cliodhna
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,502 MMR
Party 2
Hel
Hel
Gold III
Shiku Hikan
Hel
Gold III
Level 203
God Stats
20W - 23L
1,542 SR
Queue Stats
48W - 52L
1,517 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
SpideryBacchus9
Cu Chulainn
Platinum IV
Level 126
God Stats
30W - 37L
1,498 SR
Queue Stats
646W - 630L
1,592 MMR
Solo
Ganesha
Ganesha
Silver II
TtvIssa_Gamerr31
Ganesha
Silver II
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,593 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,508 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,670 SR
1,557 MMR
Odin
Odin
Gold I
AspireCharisma
Odin
Gold I
Level 145
God Stats
171W - 136L
1,639 SR
Queue Stats
184W - 171L
1,577 MMR
Solo
Martichoras
Martichoras
Silver II
GasAlot
Martichoras
Silver II
Level 128
God Stats
1W - 0L
1,861 SR
Queue Stats
14W - 13L
1,541 MMR
Party 1
Janus
Janus
Gold III
JohnnyZenns
Janus
Gold III
Level 127
God Stats
1W - 0L
1,337 SR
Queue Stats
31W - 27L
1,599 MMR
Solo
Fenrir
Fenrir
Platinum V
LLodaxx9030
Fenrir
Platinum V
Level 107
God Stats
38W - 25L
1,684 SR
Queue Stats
524W - 549L
1,574 MMR
Solo
Atlas
Atlas
Bronze IV
Noℓℓige
Atlas
Bronze IV
Level 109
God Stats
1W - 0L
1,827 SR
Queue Stats
11W - 5L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 3 / 0
6,486
499
3,306
7,256
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
JijahKun
Cliodhna
11
0 / 5 / 1
5,766
444
5,132
10,236
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 5 / 0
7,021
540
5,310
8,573
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
SpideryBacchus9
Cu Chulainn
12
0 / 3 / 0
6,776
521
5,800
13,402
10,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 1
5,918
455
1,893
9,450
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SusanoAresScyllaAchilles

VS

Bans
ArachneDanzaburouPoseidonThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,577
583
9,550
9,749
9,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
GasAlot
Martichoras
14
3 / 0 / 6
7,879
606
8,478
4,704
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
4 / 0 / 4
7,794
600
5,573
5,230
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
13
7 / 0 / 2
7,409
570
7,271
8,219
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 1 / 8
7,559
581
5,009
10,524
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
20
20
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
0
0
W
1
0
0
1
W
Martichoras
GasAlot
Martichoras
3
0
6
6
L
Cliodhna
JijahKun
Cliodhna
0
5
1
0.1
W
4
0
4
6
W
Fenrir
7
0
2
8
W
5
1
8
9
L
1
5
0
0.2
L
Cu Chulainn
SpideryBacchus9
Cu Chulainn
0
3
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,441
Damage
35,881
48,917
Taken
38,426
24,203
Mitigated
23,438
12,001
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,306
903
0
2,222
7,256
2,128
0
1,355
5,901
0
48,116
W
9,550
2,378
0
2,428
9,749
9,016
14
705
9,044
4,549
58,637
W
Martichoras
GasAlot
Martichoras
8,478
2,931
0
1,861
4,704
1,684
810
78
4,626
0
69,146
L
Cliodhna
JijahKun
Cliodhna
5,132
990
0
1,166
10,236
3,393
0
2,431
7,723
0
38,580
W
5,573
693
0
664
5,230
1,474
0
2,436
2,482
56,487
0
W
Fenrir
7,271
1,741
0
2,922
8,219
3,174
0
1,038
7,079
0
49,616
W
5,009
1,937
0
2,743
10,524
8,090
412
2,793
7,555
25,753
832
L
5,310
91
740
3,011
8,573
2,375
0
3,679
4,639
50,169
825
L
Cu Chulainn
SpideryBacchus9
Cu Chulainn
5,800
1,171
0
3,079
13,402
10,604
0
1,666
11,736
1,285
51,438
L
1,893
122
107
1,676
9,450
5,703
0
2,524
6,908
17,727
521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
38,218
408
Minions Killed
431
0
Camps Cleared
0
1,278,356
Distance Traveled
1,335,470
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,486
499
116
9
0
250,504
3
W
Odin
7,577
583
110
8
0
262,767
0
W
Martichoras
7,879
606
125
10
0
249,294
0
L
Cliodhna
5,766
444
60
5
0
294,757
2
W
Janus
7,794
600
90
7
0
263,690
0
W
Fenrir
7,409
570
77
6
0
305,152
0
W
Atlas
7,559
581
29
2
0
254,567
0
L
Hel
7,021
540
123
9
0
254,733
4
L
Cu Chulainn
6,776
521
97
7
0
226,465
3
L
Ganesha
5,918
455
12
1
0
251,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role