Player Matchup

Ra
Ra
GrugLord
Ra
Level 123
God Stats
12W - 7L
1,681 SR
Queue Stats
215W - 230L
1,551 Elo+
Party 4
Fenrir
Fenrir
Marranona7170
Fenrir
Level 64
God Stats
3W - 1L
1,416 SR
Queue Stats
154W - 171L
1,461 Elo+
Party 3
Cerberus
Cerberus
Tabanoy
Cerberus
Level 27
God Stats
7W - 10L
1,445 SR
Queue Stats
16W - 38L
1,347 Elo+
Party 3
Osiris
Osiris
Toepfe02
Osiris
Level 67
God Stats
30W - 31L
1,542 SR
Queue Stats
222W - 234L
1,511 Elo+
Party 4
Medusa
Medusa
moneyman9221
Medusa
Level 149
God Stats
6W - 4L
1,704 SR
Queue Stats
198W - 187L
1,519 Elo+
Party 3
Team Averages
Level 86
1,558 SR
1,478 Elo+

VS

Team Averages
Level 132
1,390 SR
1,518 Elo+
Cernunnos
Cernunnos
Azrael57
Cernunnos
Level 145
God Stats
0W - 4L
1,199 SR
Queue Stats
283W - 258L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
ClownPrinceBucky
Baron Samedi
Level 87
God Stats
139W - 131L
1,543 SR
Queue Stats
462W - 448L
1,509 Elo+
Party 2
Fafnir
Fafnir
HydroDemon10
Fafnir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
Tragic_Melodys
Gilgamesh
Level 129
God Stats
0W - 3L
1,132 SR
Queue Stats
93W - 106L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
USFBull98
Morgan Le Fay
Level 143
God Stats
4W - 4L
1,578 SR
Queue Stats
51W - 51L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 3
12,156
640
9,973
7,872
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 2 / 4
10,344
544
10,910
14,317
6,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
Tabanoy
Cerberus
15
5 / 1 / 3
9,140
481
9,666
13,373
10,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Toepfe02
Osiris
18
2 / 0 / 1
11,533
607
11,556
15,837
13,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
17
1 / 2 / 5
10,245
539
9,411
11,209
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Azrael57
Cernunnos
16
2 / 5 / 0
9,651
508
8,001
12,705
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ClownPrinceBucky
Baron Samedi
15
0 / 3 / 0
8,532
449
10,065
16,241
14,302
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fafnir
12
1 / 5 / 2
8,802
463
8,721
17,790
20,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Tragic_Melodys
Gilgamesh
12
2 / 4 / 0
7,818
411
6,909
13,825
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
USFBull98
Morgan Le Fay
16
0 / 3 / 1
9,306
490
5,005
9,099
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
20
Kills
5
5
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Azrael57
Cernunnos
2
5
0
0.4
L
Baron Samedi
ClownPrinceBucky
Baron Samedi
0
3
0
0
W
5
0
3
6.5
L
Fafnir
1
5
2
0.4
W
7
2
4
4.5
W
Cerberus
Tabanoy
Cerberus
5
1
3
6.5
W
Osiris
Toepfe02
Osiris
2
0
1
2.5
L
Gilgamesh
Tragic_Melodys
Gilgamesh
2
4
0
0.5
L
Morgan Le Fay
USFBull98
Morgan Le Fay
0
3
1
0.17
W
Medusa
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,516
Damage
38,701
62,608
Taken
69,660
37,985
Mitigated
45,428
23,790
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Azrael57
Cernunnos
8,001
3,155
0
3,117
12,705
3,891
339
2,995
9,506
0
80,543
L
Baron Samedi
ClownPrinceBucky
Baron Samedi
10,065
1,295
0
5,322
16,241
14,302
0
0
16,241
56,622
1,168
W
9,973
569
1,666
3,355
7,872
3,484
229
4,295
3,577
115,746
1,224
L
Fafnir
8,721
2,171
0
3,110
17,790
20,345
0
7,464
9,293
30,932
903
W
10,910
1,968
0
4,788
14,317
6,038
0
4,754
9,563
0
80,474
W
Cerberus
Tabanoy
Cerberus
9,666
558
0
2,563
13,373
10,357
311
3,000
10,373
35,116
0
W
Osiris
Toepfe02
Osiris
11,556
2,506
0
7,954
15,837
13,635
0
8,934
6,903
0
88,966
L
Gilgamesh
Tragic_Melodys
Gilgamesh
6,909
2,645
177
1,943
13,825
4,362
0
3,556
9,949
0
46,898
L
Morgan Le Fay
USFBull98
Morgan Le Fay
5,005
57
0
2,339
9,099
2,528
0
3,456
5,171
81,483
496
W
Medusa
9,411
3,359
0
3,464
11,209
4,471
293
2,643
8,566
0
90,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,418
Gold Earned
44,109
660
Minions Killed
533
0
Camps Cleared
0
2,003,001
Distance Traveled
1,678,024
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,651
508
149
8
0
315,328
0
L
Baron Samedi
8,532
449
97
5
0
298,288
0
W
Ra
12,156
640
197
10
0
449,075
2
L
Fafnir
8,802
463
53
3
0
358,303
0
W
Fenrir
10,344
544
111
6
0
424,429
0
W
Cerberus
9,140
481
65
3
0
401,162
1
W
Osiris
11,533
607
137
7
0
343,156
0
L
Gilgamesh
7,818
411
61
3
0
331,191
0
L
Morgan Le Fay
9,306
490
173
9
0
374,914
0
W
Medusa
10,245
539
150
8
0
385,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role