Player Matchup

Morgan Le Fay
Morgan Le Fay
AtonofBees
Morgan Le Fay
Level 157
God Stats
2W - 1L
1,692 SR
Queue Stats
216W - 167L
1,624 Elo+
Solo
Tyr
Tyr
DamageArthur
Tyr
Level 184
God Stats
1W - 0L
1,087 SR
Queue Stats
158W - 207L
1,460 Elo+
Party 2
Medusa
Medusa
HenryisJogging
Medusa
Level 123
God Stats
24W - 19L
1,644 SR
Queue Stats
204W - 244L
1,466 Elo+
Party 2
Atlas
Atlas
Perdition98
Atlas
Level 198
God Stats
4W - 0L
1,615 SR
Queue Stats
100W - 82L
1,579 Elo+
Party 2
Arachne
Arachne
urlocalsnackpack
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,505 Elo+
Party 2
Team Averages
Level 134
1,507 SR
1,527 Elo+

VS

Team Averages
Level 128
1,628 SR
1,566 Elo+
Izanami
Izanami
AstoFGZ
Izanami
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 160L
1,597 Elo+
Solo
Ao Kuang
Ao Kuang
BlidosDax
Ao Kuang
Level 99
God Stats
7W - 9L
1,476 SR
Queue Stats
105W - 95L
1,515 Elo+
Solo
Ares
Ares
Chase7845
Ares
Level 99
God Stats
0W - 1L
1,768 SR
Queue Stats
40W - 28L
1,543 Elo+
Party 1
Tiamat
Tiamat
IMABEEEAST
Tiamat
Level 148
God Stats
1W - 1L
1,823 SR
Queue Stats
178W - 174L
1,511 Elo+
Solo
Cliodhna
Cliodhna
TheJudicatør
Cliodhna
Level 145
God Stats
0W - 2L
1,574 SR
Queue Stats
95W - 65L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AtonofBees
Morgan Le Fay
13
2 / 1 / 5
7,494
681
6,542
6,547
2,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
5 / 0 / 0
8,020
729
7,311
9,043
5,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 0 / 1
7,570
688
7,055
5,254
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 6
7,291
663
4,730
7,624
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 3 / 3
6,795
618
5,833
9,554
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstoFGZ
Izanami
10
0 / 4 / 0
5,417
492
2,173
5,330
1,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
BlidosDax
Ao Kuang
9
0 / 5 / 0
5,332
485
2,299
11,062
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
9
1 / 2 / 0
5,394
490
2,114
10,228
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
IMABEEEAST
Tiamat
9
1 / 6 / 1
5,389
490
3,658
8,157
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cliodhna
TheJudicatør
Cliodhna
11
3 / 3 / 2
6,181
562
7,369
9,299
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
20
Kills
5
5
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
AstoFGZ
Izanami
0
4
0
0
W
Morgan Le Fay
AtonofBees
Morgan Le Fay
2
1
5
4.5
L
Ao Kuang
BlidosDax
Ao Kuang
0
5
0
0
L
Ares
1
2
0
0.5
W
5
0
0
5
W
5
0
1
5.5
L
Tiamat
IMABEEEAST
Tiamat
1
6
1
0.25
W
3
1
6
6
L
Cliodhna
TheJudicatør
Cliodhna
3
3
2
1.33
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,471
Damage
17,613
38,022
Taken
44,076
18,400
Mitigated
17,305
12,734
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AstoFGZ
Izanami
2,173
1,228
0
940
5,330
1,465
0
1,260
4,070
0
41,470
W
Morgan Le Fay
AtonofBees
Morgan Le Fay
6,542
151
0
2,133
6,547
2,162
0
1,797
4,374
52,754
1,050
L
Ao Kuang
BlidosDax
Ao Kuang
2,299
451
0
4,307
11,062
3,614
0
0
11,062
29,043
0
L
Ares
2,114
0
0
2,332
10,228
5,942
0
2,851
7,377
12,795
260
W
7,311
295
0
4,799
9,043
5,773
153
2,307
6,736
0
50,338
W
7,055
2,985
0
385
5,254
1,784
520
757
4,497
0
58,991
L
Tiamat
IMABEEEAST
Tiamat
3,658
327
0
1,355
8,157
3,479
0
5,153
3,004
22,644
0
W
4,730
1,819
0
2,472
7,624
5,197
0
1,762
5,759
13,333
1,091
L
Cliodhna
TheJudicatør
Cliodhna
7,369
1,001
0
3,110
9,299
2,805
0
1,933
7,366
0
40,342
W
5,833
4,453
0
2,945
9,554
3,484
55
1,089
8,294
0
41,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,170
Gold Earned
27,713
376
Minions Killed
288
0
Camps Cleared
0
1,162,518
Distance Traveled
1,140,777
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,417
492
81
7
0
220,583
0
W
Morgan Le Fay
7,494
681
109
10
0
233,918
0
L
Ao Kuang
5,332
485
56
5
0
210,022
0
L
Ares
5,394
490
30
3
0
230,052
0
W
Tyr
8,020
729
93
8
0
216,247
1
W
Medusa
7,570
688
102
9
0
222,610
0
L
Tiamat
5,389
490
50
5
0
217,933
1
W
Atlas
7,291
663
12
1
0
218,607
2
L
Cliodhna
6,181
562
71
6
0
262,187
0
W
Arachne
6,795
618
60
5
0
271,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role