Player Matchup

Bastet
Bastet
CannonBaal
Bastet
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 93L
1,485 Elo+
Party 1
Charon
Charon
HOGGBOX
Charon
Level 147
God Stats
1W - 1L
1,735 SR
Queue Stats
74W - 69L
1,493 Elo+
Party 1
Medusa
Medusa
StealinF4ces
Medusa
Level 97
God Stats
0W - 2L
1,702 SR
Queue Stats
9W - 18L
1,369 Elo+
Party 1
Heimdallr
Heimdallr
ZanahorioKGB
Heimdallr
Level 140
God Stats
0W - 2L
1,227 SR
Queue Stats
43W - 32L
1,574 Elo+
Solo
Hera
Hera
ii Megatron q
Hera
Level 153
God Stats
1W - 1L
1,707 SR
Queue Stats
140W - 133L
1,462 Elo+
Party 1
Team Averages
Level 139
1,574 SR
1,477 Elo+

VS

Team Averages
Level 158
1,522 SR
1,511 Elo+
Kukulkan
Kukulkan
Im Einstein bro
Kukulkan
Level 195
God Stats
4W - 1L
1,724 SR
Queue Stats
296W - 308L
1,525 Elo+
Party 2
Skadi
Skadi
KhFanatic95
Skadi
Level 153
God Stats
2W - 1L
1,650 SR
Queue Stats
49W - 47L
1,499 Elo+
Solo
Ares
Ares
Lady Tredici
Ares
Level 154
God Stats
2W - 7L
1,224 SR
Queue Stats
366W - 396L
1,521 Elo+
Party 3
Vulcan
Vulcan
TrediciTrading
Vulcan
Level 129
God Stats
4W - 2L
1,512 SR
Queue Stats
298W - 314L
1,507 Elo+
Party 3
Fenrir
Fenrir
xLt McMuffin
Fenrir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CannonBaal
Bastet
15
2 / 4 / 2
7,845
785
6,763
9,119
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
HOGGBOX
Charon
13
0 / 3 / 2
7,481
748
3,495
7,914
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
11
0 / 6 / 2
6,486
649
2,654
8,114
2,818
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
ZanahorioKGB
Heimdallr
14
3 / 3 / 5
8,456
846
7,097
7,342
2,560
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 0
7,409
741
6,445
6,524
3,172
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 1 / 12
9,119
912
7,281
6,653
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 17
8,667
867
5,425
5,738
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 2 / 13
8,139
814
3,193
7,634
7,152
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
9 / 2 / 10
9,650
965
13,301
4,968
2,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
14
6 / 2 / 12
8,682
868
6,090
12,033
7,456
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
85
7
Kills
21
21
Deaths
8
11
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Bastet
CannonBaal
Bastet
2
4
2
0.75
L
Charon
HOGGBOX
Charon
0
3
2
0.33
W
Kukulkan
2
1
12
8
W
2
1
17
10.5
W
2
2
13
4.25
L
Medusa
0
6
2
0.17
W
9
2
10
7
L
Heimdallr
ZanahorioKGB
Heimdallr
3
3
5
1.83
L
2
5
0
0.4
W
Fenrir
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,454
Damage
35,290
39,013
Taken
37,026
18,999
Mitigated
21,516
6,881
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CannonBaal
Bastet
6,763
878
310
1,072
9,119
3,266
0
5,460
3,580
0
15,190
L
Charon
HOGGBOX
Charon
3,495
382
86
964
7,914
7,183
0
3,903
3,879
14,408
0
W
Kukulkan
7,281
171
360
416
6,653
2,731
538
187
6,466
25,793
243
W
5,425
1,558
713
1,155
5,738
2,033
1,801
2,630
3,108
0
19,165
W
3,193
193
107
253
7,634
7,152
480
2,347
5,287
4,627
279
L
Medusa
2,654
413
392
532
8,114
2,818
0
5,691
2,305
0
5,862
W
13,301
306
528
292
4,968
2,144
56
2,028
2,940
29,143
0
L
Heimdallr
ZanahorioKGB
Heimdallr
7,097
2,170
1,207
1,665
7,342
2,560
0
4,827
2,443
0
22,623
L
6,445
1,063
498
155
6,524
3,172
0
3,457
2,991
19,029
0
W
Fenrir
6,090
823
0
3,297
12,033
7,456
0
2,748
9,285
0
10,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,677
Gold Earned
44,257
104
Minions Killed
130
0
Camps Cleared
0
802,613
Distance Traveled
975,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,845
785
15
2
0
193,543
0
L
Charon
7,481
748
8
1
0
148,438
0
W
Kukulkan
9,119
912
51
5
0
183,243
0
W
Skadi
8,667
867
29
3
0
193,816
0
W
Ares
8,139
814
3
0
0
206,803
0
L
Medusa
6,486
649
15
2
0
129,685
0
W
Vulcan
9,650
965
34
3
0
199,575
0
L
Heimdallr
8,456
846
36
4
0
152,711
0
L
Hera
7,409
741
30
3
0
178,236
0
W
Fenrir
8,682
868
13
1
0
191,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role