Player Matchup

Scylla
Scylla
Platinum IV
CSGO4EVER
Scylla
Platinum IV
Level 69
God Stats
23W - 13L
1,701 SR
Queue Stats
52W - 32L
1,833 MMR
Party 1
Neith
Neith
Platinum IV
danny8594
Neith
Platinum IV
Level 104
God Stats
1W - 0L
1,312 SR
Queue Stats
53W - 33L
1,819 MMR
Party 1
Bacchus
Bacchus
Platinum II
ziggiii
Bacchus
Platinum II
Level 63
God Stats
2W - 2L
1,237 SR
Queue Stats
48W - 31L
1,938 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 79
1,417 SR
1,863 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,578 SR
1,709 MMR
Heimdallr
Heimdallr
Platinum V
Soldier764
Heimdallr
Platinum V
Level 113
God Stats
14W - 8L
1,786 SR
Queue Stats
81W - 72L
1,746 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold II
d87fresh
Kumbhakarna
Gold II
Level 145
God Stats
10W - 14L
1,517 SR
Queue Stats
884W - 1,001L
1,605 MMR
Solo
Discordia
Discordia
Platinum V
v3lo91
Discordia
Platinum V
Level 129
God Stats
10W - 15L
1,431 SR
Queue Stats
88W - 77L
1,776 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CSGO4EVER
Scylla
19
9 / 2 / 5
13,232
945
11,480
9,122
2,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
danny8594
Neith
17
2 / 4 / 8
11,557
826
13,167
11,053
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
ziggiii
Bacchus
17
5 / 7 / 7
11,786
842
10,411
16,335
15,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuKuzenboCerberus

VS

Bans
GaneshaNe ZhaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Soldier764
Heimdallr
17
7 / 7 / 5
11,918
851
6,984
15,982
5,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
d87fresh
Kumbhakarna
15
1 / 4 / 7
10,312
737
5,044
16,716
13,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
v3lo91
Discordia
18
4 / 5 / 6
11,918
851
16,673
10,645
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
12
13
Deaths
16
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
CSGO4EVER
Scylla
9
2
5
5.75
L
Heimdallr
Soldier764
Heimdallr
7
7
5
1.36
L
Kumbhakarna
d87fresh
Kumbhakarna
1
4
7
1.13
W
Neith
danny8594
Neith
2
4
8
1.5
L
Discordia
v3lo91
Discordia
4
5
6
1.4
W
Bacchus
ziggiii
Bacchus
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,058
Damage
28,701
36,510
Taken
43,343
21,847
Mitigated
21,939
5,920
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CSGO4EVER
Scylla
11,480
1,216
0
901
9,122
2,723
948
7,269
1,841
50,337
0
L
Heimdallr
Soldier764
Heimdallr
6,984
2,984
0
1,840
15,982
5,498
1,026
7,460
7,953
0
37,648
L
Kumbhakarna
d87fresh
Kumbhakarna
5,044
155
0
4,164
16,716
13,028
0
6,622
9,616
23,932
0
W
Neith
danny8594
Neith
13,167
3,605
0
1,958
11,053
3,467
1,054
7,132
3,898
0
38,260
L
Discordia
v3lo91
Discordia
16,673
356
0
1,615
10,645
3,413
138
6,063
4,139
50,751
0
W
Bacchus
ziggiii
Bacchus
10,411
841
0
3,061
16,335
15,657
444
7,316
8,972
15,376
896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,575
Gold Earned
34,148
170
Minions Killed
156
0
Camps Cleared
0
774,460
Distance Traveled
726,190
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,232
945
91
7
0
251,099
2
L
Heimdallr
11,918
851
48
3
0
222,288
0
L
Kumbhakarna
10,312
737
36
3
0
243,647
2
W
Neith
11,557
826
65
5
0
208,586
0
L
Discordia
11,918
851
72
5
0
260,255
0
W
Bacchus
11,786
842
14
1
0
314,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role