Player Matchup

Ymir
Ymir
CRANEO0O
Ymir
Level 47
God Stats
2W - 2L
1,697 SR
Queue Stats
33W - 33L
1,506 Elo+
Solo
Heimdallr
Heimdallr
HezzHlol
Heimdallr
Level 61
God Stats
3W - 4L
1,456 SR
Queue Stats
121W - 132L
1,443 Elo+
Solo
Kukulkan
Kukulkan
ODGDQuez
Kukulkan
Level 45
God Stats
0W - 2L
1,719 SR
Queue Stats
22W - 46L
1,273 Elo+
Solo
Cabrakan
Cabrakan
TedStriker2610
Cabrakan
Level 69
God Stats
8W - 16L
1,371 SR
Queue Stats
256W - 272L
1,410 Elo+
Solo
Fenrir
Fenrir
godisdiaomao
Fenrir
Level 61
God Stats
7W - 7L
1,462 SR
Queue Stats
89W - 91L
1,445 Elo+
Solo
Team Averages
Level 57
1,541 SR
1,415 Elo+

VS

Team Averages
Level 87
1,488 SR
1,437 Elo+
Serqet
Serqet
 
Serqet
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
IGumihoI
Medusa
Level 76
God Stats
45W - 37L
1,561 SR
Queue Stats
199W - 185L
1,402 Elo+
Party 1
Nox
Nox
TOPPLAYER86
Nox
Level 114
God Stats
19W - 14L
1,541 SR
Queue Stats
491W - 431L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
WerewolfKi2
Kuzenbo
Level 81
God Stats
12W - 12L
1,325 SR
Queue Stats
232W - 226L
1,411 Elo+
Party 1
Bellona
Bellona
nike20024
Bellona
Level 69
God Stats
16W - 15L
1,515 SR
Queue Stats
152W - 152L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 5 / 1
5,065
507
3,621
7,778
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
HezzHlol
Heimdallr
10
1 / 4 / 2
5,009
501
4,006
6,676
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ODGDQuez
Kukulkan
9
0 / 4 / 1
4,629
463
2,465
5,380
1,364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cabrakan
7
1 / 2 / 2
4,617
462
931
4,502
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
10
2 / 0 / 1
5,391
539
2,950
6,466
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
3 / 2 / 2
5,525
553
2,348
5,631
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
IGumihoI
Medusa
10
4 / 1 / 1
6,103
610
4,676
6,462
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 0
6,885
689
4,563
3,878
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
WerewolfKi2
Kuzenbo
7
0 / 2 / 3
5,057
506
2,706
8,020
5,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
nike20024
Bellona
10
4 / 1 / 0
6,074
607
4,100
6,883
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
15
15
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
2
2
2
L
Ymir
1
5
1
0.3
L
Heimdallr
HezzHlol
Heimdallr
1
4
2
0.5
W
Medusa
IGumihoI
Medusa
4
1
1
4.5
L
Kukulkan
ODGDQuez
Kukulkan
0
4
1
0.13
W
4
0
0
4
L
Cabrakan
1
2
2
1
W
Kuzenbo
WerewolfKi2
Kuzenbo
0
2
3
0.75
L
Fenrir
2
0
1
2.5
W
Bellona
nike20024
Bellona
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,973
Damage
18,393
30,802
Taken
30,874
12,546
Mitigated
13,477
5,409
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,348
623
0
2,491
5,631
1,451
0
568
5,017
0
24,683
L
Ymir
3,621
516
0
1,000
7,778
2,850
0
861
6,917
26,815
0
L
Heimdallr
HezzHlol
Heimdallr
4,006
1,283
0
654
6,676
1,976
0
1,026
5,482
0
30,341
W
Medusa
IGumihoI
Medusa
4,676
2,303
0
2,138
6,462
1,818
589
340
6,122
0
36,428
L
Kukulkan
ODGDQuez
Kukulkan
2,465
522
0
1,447
5,380
1,364
0
3,095
2,201
26,620
0
W
4,563
209
0
1,988
3,878
1,288
0
1,219
2,659
43,635
2,411
L
Cabrakan
931
250
0
758
4,502
3,851
0
1,033
3,247
2,421
0
W
Kuzenbo
WerewolfKi2
Kuzenbo
2,706
1,318
0
2,109
8,020
5,503
7
1,793
6,187
12,804
0
L
Fenrir
2,950
655
0
1,550
6,466
2,505
0
1,157
5,309
0
38,277
W
Bellona
nike20024
Bellona
4,100
1,182
0
2,189
6,883
3,417
0
2,647
3,872
0
30,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,711
Gold Earned
29,644
201
Minions Killed
276
0
Camps Cleared
0
905,098
Distance Traveled
996,762
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,525
553
54
5
0
242,687
0
L
Ymir
5,065
507
49
5
0
180,749
0
L
Heimdallr
5,009
501
44
4
0
189,025
0
W
Medusa
6,103
610
58
6
0
207,006
0
L
Kukulkan
4,629
463
44
4
0
173,969
2
W
Nox
6,885
689
88
9
0
214,502
0
L
Cabrakan
4,617
462
3
0
0
147,597
0
W
Kuzenbo
5,057
506
19
2
0
158,772
0
L
Fenrir
5,391
539
61
6
0
213,758
0
W
Bellona
6,074
607
57
6
0
173,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role