Player Matchup

Horus
Horus
Gold I
FuegoMyEggo
Horus
Gold I
Level 126
God Stats
3W - 1L
1,365 SR
Queue Stats
87W - 79L
1,666 MMR
Solo
Arachne
Arachne
Gold I
HATEIMGR8
Arachne
Gold I
Level 134
God Stats
20W - 28L
1,502 SR
Queue Stats
727W - 718L
1,631 MMR
Solo
Medusa
Medusa
Platinum IV
JolIyy
Medusa
Platinum IV
Level 89
God Stats
2W - 1L
1,690 SR
Queue Stats
62W - 62L
1,712 MMR
Solo
Janus
Janus
Gold I
itsRémy
Janus
Gold I
Level 157
God Stats
9W - 8L
1,602 SR
Queue Stats
196W - 195L
1,686 MMR
Solo
Artio
Artio
Silver I
veyseI
Artio
Silver I
Level 40
God Stats
2W - 3L
1,668 SR
Queue Stats
42W - 31L
1,637 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,565 SR
1,667 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,449 SR
1,666 MMR
Apollo
Apollo
Gold I
ASAP Moses
Apollo
Gold I
Level 185
God Stats
7W - 5L
1,625 SR
Queue Stats
286W - 285L
1,674 MMR
Solo
Scylla
Scylla
Platinum II
Lockerest
Scylla
Platinum II
Level 149
God Stats
1W - 2L
1,489 SR
Queue Stats
169W - 167L
1,753 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
SSChastiefol
Ratatoskr
Silver I
Level 123
God Stats
0W - 1L
1,376 SR
Queue Stats
3W - 1L
1,636 MMR
Solo
Chaac
Chaac
Gold II
dreigonprain
Chaac
Gold II
Level 156
God Stats
3W - 6L
1,522 SR
Queue Stats
292W - 294L
1,643 MMR
Solo
Cerberus
Cerberus
Gold II
sxnoj
Cerberus
Gold II
Level 116
God Stats
1W - 2L
1,235 SR
Queue Stats
126W - 131L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 6
5,538
615
4,201
5,925
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
HATEIMGR8
Arachne
10
1 / 1 / 2
5,003
556
2,887
6,223
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
JolIyy
Medusa
11
5 / 0 / 4
6,657
740
6,239
4,708
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
itsRémy
Janus
10
4 / 3 / 5
5,808
645
3,965
4,052
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
veyseI
Artio
10
2 / 2 / 0
5,849
650
5,745
7,219
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
KumbhakarnaAthenaNu WaAo Kuang

VS

Bans
RavanaSerqetCthulhuDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ASAP Moses
Apollo
7
0 / 4 / 1
4,146
461
2,666
4,858
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Scylla
Lockerest
Scylla
8
0 / 2 / 1
4,686
521
1,716
3,563
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
SSChastiefol
Ratatoskr
9
4 / 5 / 1
5,151
572
4,835
7,502
2,521
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 1
4,696
522
2,870
7,122
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
sxnoj
Cerberus
7
2 / 2 / 0
4,645
516
3,154
7,776
4,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
6
6
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
ASAP Moses
Apollo
0
4
1
0.13
W
3
0
6
6
W
Arachne
HATEIMGR8
Arachne
1
1
2
2
W
Medusa
JolIyy
Medusa
5
0
4
7
L
Scylla
Lockerest
Scylla
0
2
1
0.25
L
Ratatoskr
SSChastiefol
Ratatoskr
4
5
1
0.9
L
0
2
1
0.25
W
Janus
itsRémy
Janus
4
3
5
2.17
L
Cerberus
sxnoj
Cerberus
2
2
0
1
W
Artio
veyseI
Artio
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
15,241
28,127
Taken
30,821
9,460
Mitigated
11,958
9,115
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ASAP Moses
Apollo
2,666
1,397
0
720
4,858
1,486
0
71
4,787
0
21,596
W
4,201
1,532
400
1,532
5,925
2,449
0
1,765
4,160
0
17,638
W
Arachne
HATEIMGR8
Arachne
2,887
2,337
0
1,825
6,223
1,730
0
273
5,950
0
40,779
W
Medusa
JolIyy
Medusa
6,239
2,986
0
1,591
4,708
1,548
0
1,054
3,654
0
47,923
L
Scylla
Lockerest
Scylla
1,716
171
0
460
3,563
904
0
1,601
1,744
27,773
0
L
Ratatoskr
SSChastiefol
Ratatoskr
4,835
1,627
0
297
7,502
2,521
0
1,732
5,510
0
22,981
L
2,870
856
0
2,644
7,122
2,266
0
4,189
2,428
0
25,581
W
Janus
itsRémy
Janus
3,965
248
0
516
4,052
1,104
0
1,275
2,777
28,444
728
L
Cerberus
sxnoj
Cerberus
3,154
183
0
2,589
7,776
4,781
0
1,004
6,660
9,898
0
W
Artio
veyseI
Artio
5,745
820
0
3,251
7,219
2,629
0
503
6,716
32,740
1,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,855
Gold Earned
23,324
324
Minions Killed
216
0
Camps Cleared
0
949,860
Distance Traveled
845,871
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,146
461
49
5
0
168,122
1
W
Horus
5,538
615
31
3
0
192,601
3
W
Arachne
5,003
556
67
7
0
220,617
0
W
Medusa
6,657
740
84
9
0
172,366
0
L
Scylla
4,686
521
56
6
0
160,763
0
L
Ratatoskr
5,151
572
46
5
0
202,658
0
L
Chaac
4,696
522
54
6
0
134,040
0
W
Janus
5,808
645
69
8
0
199,361
0
L
Cerberus
4,645
516
11
1
0
180,288
5
W
Artio
5,849
650
73
8
0
164,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role