Player Matchup

Ares
Ares
DaCAPTA1N63
Ares
Level 147
God Stats
8W - 5L
1,509 SR
Queue Stats
40W - 37L
1,507 Elo+
Party 1
Ix Chel
Ix Chel
FiestyLobster
Ix Chel
Level 158
God Stats
9W - 4L
1,650 SR
Queue Stats
93W - 93L
1,477 Elo+
Party 1
Izanami
Izanami
FrankSrfromAcctt
Izanami
Level 80
God Stats
10W - 12L
1,525 SR
Queue Stats
72W - 100L
1,410 Elo+
Party 1
Chernobog
Chernobog
ImFSeven
Chernobog
Level 154
God Stats
17W - 8L
1,697 SR
Queue Stats
286W - 294L
1,502 Elo+
Solo
Amaterasu
Amaterasu
lonewolfLC
Amaterasu
Level 134
God Stats
2W - 5L
1,414 SR
Queue Stats
95W - 137L
1,406 Elo+
Party 1
Team Averages
Level 135
1,559 SR
1,460 Elo+

VS

Team Averages
Level 132
1,575 SR
1,425 Elo+
Loki
Loki
BigPeenBoi16
Loki
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,191 Elo+
Solo
Khepri
Khepri
ChristianL25
Khepri
Level 147
God Stats
1W - 1L
1,578 SR
Queue Stats
149W - 121L
1,503 Elo+
Party 2
Medusa
Medusa
Joshgc
Medusa
Level 154
God Stats
0W - 1L
1,731 SR
Queue Stats
334W - 323L
1,497 Elo+
Solo
Hades
Hades
Meliodas Fun264
Hades
Level 166
God Stats
368W - 321L
1,505 SR
Queue Stats
485W - 472L
1,443 Elo+
Solo
Vulcan
Vulcan
SebastianTK
Vulcan
Level 164
God Stats
9W - 11L
1,560 SR
Queue Stats
336W - 299L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,699
609
4,989
8,853
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
12
4 / 0 / 2
6,913
628
6,440
5,736
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 1
7,363
669
6,073
6,510
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
ImFSeven
Chernobog
13
2 / 0 / 1
6,668
606
3,379
7,505
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
lonewolfLC
Amaterasu
12
4 / 2 / 3
7,735
703
6,526
11,485
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,107
464
2,816
8,294
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
9
0 / 2 / 3
5,436
494
3,445
8,298
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Joshgc
Medusa
11
2 / 3 / 0
6,037
549
4,998
8,421
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 1
4,866
442
2,592
7,291
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
11
2 / 2 / 0
5,993
545
4,501
5,750
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
4
5
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Khepri
0
2
3
0.75
W
2
1
6
5
W
Ix Chel
4
0
2
5
W
4
2
1
2.25
W
Chernobog
ImFSeven
Chernobog
2
0
1
2.5
L
Medusa
Joshgc
Medusa
2
3
0
0.67
L
0
5
1
0.1
L
Vulcan
2
2
0
1
W
Amaterasu
lonewolfLC
Amaterasu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,407
Damage
18,352
40,089
Taken
38,054
18,194
Mitigated
13,928
15,560
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,816
602
0
3,050
8,294
1,760
0
2,428
5,797
0
26,124
L
Khepri
3,445
565
0
1,861
8,298
5,077
0
4,182
3,976
18,221
2,127
W
4,989
430
0
2,399
8,853
6,317
0
2,411
6,442
16,861
0
W
Ix Chel
6,440
744
576
1,782
5,736
2,058
0
3,260
2,476
50,728
771
W
6,073
3,671
0
1,787
6,510
2,078
848
775
5,735
0
52,829
W
Chernobog
ImFSeven
Chernobog
3,379
1,649
0
2,146
7,505
2,546
180
876
6,629
0
47,311
L
Medusa
Joshgc
Medusa
4,998
992
0
2,377
8,421
2,365
0
654
7,767
0
45,351
L
2,592
102
0
1,271
7,291
3,023
0
899
6,388
22,794
0
L
Vulcan
4,501
82
0
1,464
5,750
1,703
0
2,903
2,713
41,190
0
W
Amaterasu
lonewolfLC
Amaterasu
6,526
2,918
0
6,870
11,485
5,195
657
3,123
8,362
0
55,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
27,439
399
Minions Killed
263
0
Camps Cleared
0
1,139,011
Distance Traveled
1,104,988
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,107
464
52
5
0
233,849
0
L
Khepri
5,436
494
30
3
0
240,107
2
W
Ares
6,699
609
21
2
0
258,361
2
W
Ix Chel
6,913
628
102
9
0
220,124
2
W
Izanami
7,363
669
102
9
0
193,837
2
W
Chernobog
6,668
606
83
8
0
251,544
0
L
Medusa
6,037
549
66
6
0
212,998
3
L
Hades
4,866
442
37
3
0
184,556
0
L
Vulcan
5,993
545
78
7
0
233,478
1
W
Amaterasu
7,735
703
91
8
0
215,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role