Player Matchup

Kali
Kali
Gold III
AnbuVibe
Kali
Gold III
Level 86
God Stats
15W - 9L
1,575 SR
Queue Stats
332W - 358L
1,473 MMR
Party 4
Cupid
Cupid
Gold II
Flomar
Cupid
Gold II
Level 97
God Stats
6W - 10L
1,510 SR
Queue Stats
72W - 71L
1,623 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
LaneBot34
Gilgamesh
Gold II
Level 153
God Stats
1W - 3L
1,108 SR
Queue Stats
89W - 95L
1,494 MMR
Party 4
Bake Kujira
Bake Kujira
Gold V
PotatoePapi
Bake Kujira
Gold V
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 184L
1,336 MMR
Party 2
Janus
Janus
Gold III
SpecialNeedy137
Janus
Gold III
Level 79
God Stats
41W - 36L
1,523 SR
Queue Stats
218W - 221L
1,480 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,443 SR
1,481 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,400 SR
1,466 MMR
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold V
FabricioTM
Neith
Gold V
Level 200
God Stats
4W - 15L
1,437 SR
Queue Stats
231W - 247L
1,379 MMR
Party 1
Cerberus
Cerberus
Bronze III
Troubuhl
Cerberus
Bronze III
Level 109
God Stats
0W - 2L
1,317 SR
Queue Stats
2W - 8L
1,454 MMR
Solo
Fenrir
Fenrir
Bronze III
juanvVd
Fenrir
Bronze III
Level 127
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Tyr
Tyr
Bronze III
pedro44
Tyr
Bronze III
Level 149
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
3 / 4 / 5
9,177
540
9,696
16,773
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Flomar
Cupid
16
7 / 6 / 4
10,228
602
13,680
14,174
4,980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
LaneBot34
Gilgamesh
17
11 / 0 / 7
11,293
664
14,637
13,934
10,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
PotatoePapi
Bake Kujira
14
3 / 1 / 9
9,265
545
10,332
14,816
14,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 0 / 5
10,151
597
5,921
6,463
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Nu WaKumbhakarnaChaacThor

VS

Bans
DanzaburouSerqetAthenaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 4 / 2
8,324
490
9,695
15,848
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
16
5 / 5 / 5
9,899
582
13,203
15,899
5,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Troubuhl
Cerberus
12
3 / 5 / 2
7,540
444
5,526
16,105
13,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
juanvVd
Fenrir
11
1 / 7 / 2
7,174
422
6,855
14,677
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
10
0 / 6 / 1
6,860
404
2,975
10,724
7,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
27
Kills
11
11
Deaths
27
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
2
0.75
W
Kali
3
4
5
1.38
L
Neith
5
5
5
1.5
W
Cupid
Flomar
Cupid
7
6
4
1.5
W
Gilgamesh
LaneBot34
Gilgamesh
11
0
7
14.5
W
Bake Kujira
PotatoePapi
Bake Kujira
3
1
9
7.5
W
3
0
5
5.5
L
Cerberus
Troubuhl
Cerberus
3
5
2
0.8
L
Fenrir
juanvVd
Fenrir
1
7
2
0.29
L
Tyr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,266
Damage
38,254
66,160
Taken
73,253
38,670
Mitigated
36,470
23,511
Healing
20,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,695
394
1,225
6,883
15,848
4,633
263
4,966
10,466
54,012
3,218
W
Kali
9,696
4,960
0
8,150
16,773
6,614
0
3,724
13,049
0
68,159
L
Neith
13,203
2,673
0
5,024
15,899
5,671
948
2,884
12,895
0
88,103
W
Cupid
Flomar
Cupid
13,680
8,562
465
6,623
14,174
4,980
907
2,483
11,691
0
68,782
W
Gilgamesh
LaneBot34
Gilgamesh
14,637
5,255
0
3,737
13,934
10,850
33
1,887
12,047
0
79,463
W
Bake Kujira
PotatoePapi
Bake Kujira
10,332
5,372
0
2,158
14,816
14,127
268
5,394
9,422
37,513
1,827
W
5,921
284
0
2,378
6,463
2,099
62
1,730
4,733
88,394
0
L
Cerberus
Troubuhl
Cerberus
5,526
996
0
4,756
16,105
13,365
0
4,571
11,227
25,750
0
L
Fenrir
juanvVd
Fenrir
6,855
1,700
0
1,841
14,677
5,703
0
2,336
11,964
0
42,797
L
Tyr
2,975
151
0
924
10,724
7,098
0
757
9,563
0
27,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,114
Gold Earned
39,797
532
Minions Killed
413
0
Camps Cleared
0
1,828,645
Distance Traveled
1,599,234
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,324
490
104
6
0
346,177
0
W
Kali
9,177
540
97
6
0
372,695
2
L
Neith
9,899
582
153
9
0
273,216
0
W
Cupid
10,228
602
112
7
0
304,648
0
W
Gilgamesh
11,293
664
110
6
0
365,106
4
W
Bake Kujira
9,265
545
42
2
0
381,766
2
W
Janus
10,151
597
171
10
0
404,430
4
L
Cerberus
7,540
444
30
2
0
303,411
0
L
Fenrir
7,174
422
71
4
0
385,685
0
L
Tyr
6,860
404
55
3
0
290,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role