Player Matchup

Gilgamesh
Gilgamesh
KingBluz
Gilgamesh
Level 104
God Stats
11W - 4L
1,723 SR
Queue Stats
442W - 423L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
QueenBluz
Nu Wa
Level 81
God Stats
78W - 67L
1,553 SR
Queue Stats
349W - 323L
1,447 Elo+
Party 1
Xbalanque
Xbalanque
TWest2127
Xbalanque
Level 142
God Stats
6W - 3L
1,545 SR
Queue Stats
164W - 177L
1,477 Elo+
Solo
Athena
Athena
Tyseer11
Athena
Level 84
God Stats
3W - 1L
1,608 SR
Queue Stats
92W - 72L
1,512 Elo+
Solo
Kukulkan
Kukulkan
raspberritic
Kukulkan
Level 143
God Stats
3W - 0L
1,522 SR
Queue Stats
132W - 78L
1,633 Elo+
Solo
Team Averages
Level 111
1,590 SR
1,509 Elo+

VS

Team Averages
Level 111
1,500 SR
1,472 Elo+
Nu Wa
Nu Wa
Captian_Keef
Nu Wa
Level 106
God Stats
261W - 262L
1,496 SR
Queue Stats
265W - 272L
1,474 Elo+
Solo
Bacchus
Bacchus
DaKiNGNME813
Bacchus
Level 126
God Stats
2W - 3L
1,487 SR
Queue Stats
115W - 124L
1,423 Elo+
Solo
Charybdis
Charybdis
DarkKnightRamza1
Charybdis
Level 135
God Stats
551W - 557L
1,524 SR
Queue Stats
613W - 625L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Hiii x Stymin
Kukulkan
Level 92
God Stats
8W - 8L
1,477 SR
Queue Stats
24W - 27L
1,481 Elo+
Party 2
Horus
Horus
JARUSELEM
Horus
Level 96
God Stats
1W - 1L
1,518 SR
Queue Stats
44W - 56L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingBluz
Gilgamesh
16
3 / 3 / 8
10,063
1,006
15,559
17,342
12,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
QueenBluz
Nu Wa
16
4 / 2 / 8
10,526
1,053
12,690
6,683
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TWest2127
Xbalanque
16
3 / 2 / 7
10,526
1,053
11,787
7,508
2,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Athena
Tyseer11
Athena
16
0 / 3 / 9
10,449
1,045
7,330
17,516
22,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
raspberritic
Kukulkan
16
3 / 0 / 7
10,310
1,031
14,293
6,106
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

269

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
9,634
963
13,537
10,392
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
DaKiNGNME813
Bacchus
15
1 / 3 / 9
9,806
981
9,984
18,359
20,235
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
16
4 / 2 / 2
10,997
1,100
12,127
10,231
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Hiii x Stymin
Kukulkan
15
0 / 2 / 6
9,432
943
7,047
5,214
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
JARUSELEM
Horus
15
3 / 3 / 4
10,022
1,002
7,715
20,784
22,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
13
Kills
10
10
Deaths
13
39
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
Bacchus
DaKiNGNME813
Bacchus
1
3
9
1.83
L
Charybdis
4
2
2
2.5
L
Kukulkan
Hiii x Stymin
Kukulkan
0
2
6
1.5
L
Horus
JARUSELEM
Horus
3
3
4
1.67
W
Gilgamesh
KingBluz
Gilgamesh
3
3
8
2.33
W
Nu Wa
QueenBluz
Nu Wa
4
2
8
4
W
Xbalanque
TWest2127
Xbalanque
3
2
7
3.25
W
Athena
Tyseer11
Athena
0
3
9
1.5
W
Kukulkan
raspberritic
Kukulkan
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,659
Damage
50,410
55,155
Taken
64,980
41,972
Mitigated
52,207
3,767
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,537
3,254
0
50
10,392
4,124
0
4,510
5,436
32,365
0
L
Bacchus
DaKiNGNME813
Bacchus
9,984
624
10
654
18,359
20,235
0
10,731
7,145
16,309
0
L
Charybdis
12,127
5,257
0
2,046
10,231
3,546
0
3,981
5,999
0
47,042
L
Kukulkan
Hiii x Stymin
Kukulkan
7,047
464
0
340
5,214
1,713
0
1,942
3,125
25,080
0
L
Horus
JARUSELEM
Horus
7,715
2,205
2,394
6,242
20,784
22,589
0
11,307
8,636
0
12,812
W
Gilgamesh
KingBluz
Gilgamesh
15,559
5,171
0
1,852
17,342
12,372
0
9,314
7,829
0
26,046
W
Nu Wa
QueenBluz
Nu Wa
12,690
3,427
0
150
6,683
2,311
0
4,120
2,441
30,032
0
W
Xbalanque
TWest2127
Xbalanque
11,787
5,002
0
0
7,508
2,537
0
4,081
3,317
0
40,117
W
Athena
Tyseer11
Athena
7,330
1,322
0
1,438
17,516
22,827
0
8,892
8,335
20,193
2,142
W
Kukulkan
raspberritic
Kukulkan
14,293
2,109
0
327
6,106
1,925
0
4,161
1,902
41,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,874
Gold Earned
49,891
228
Minions Killed
187
6
Camps Cleared
10
962,660
Distance Traveled
814,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,634
963
38
4
0
169,736
0
L
Bacchus
9,806
981
10
1
0
176,245
0
L
Charybdis
10,997
1,100
76
8
7
162,805
0
L
Kukulkan
9,432
943
56
6
1
117,344
0
L
Horus
10,022
1,002
7
1
2
188,469
0
W
Gilgamesh
10,063
1,006
24
2
2
206,991
0
W
Nu Wa
10,526
1,053
38
4
2
174,015
0
W
Xbalanque
10,526
1,053
73
7
1
200,330
0
W
Athena
10,449
1,045
37
4
0
198,173
0
W
Kukulkan
10,310
1,031
56
6
1
183,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role