Player Matchup

Izanami
Izanami
GonzoGoGo
Izanami
Level 7
God Stats
1W - 6L
1,118 SR
Queue Stats
2W - 16L
1,177 Elo+
Party 1
Ymir
Ymir
ImmaculateMac
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 56L
1,283 Elo+
Party 1
Thanatos
Thanatos
Lunesaniac
Thanatos
Level 108
God Stats
2W - 9L
1,173 SR
Queue Stats
52W - 147L
1,309 Elo+
Party 1
Anubis
Anubis
Mathatron625
Anubis
Level 107
God Stats
14W - 33L
1,489 SR
Queue Stats
63W - 148L
1,345 Elo+
Party 1
King Arthur
King Arthur
Yougo1001
King Arthur
Level 116
God Stats
1W - 5L
1,328 SR
Queue Stats
49W - 139L
1,346 Elo+
Party 1
Team Averages
Level 80
1,322 SR
1,292 Elo+

VS

Team Averages
Level 112
1,584 SR
1,530 Elo+
Hun Batz
Hun Batz
HaroldMessi10
Hun Batz
Level 105
God Stats
0W - 3L
1,321 SR
Queue Stats
30W - 21L
1,591 Elo+
Solo
Tyr
Tyr
Liime69
Tyr
Level 136
God Stats
0W - 1L
1,821 SR
Queue Stats
22W - 19L
1,545 Elo+
Solo
Cthulhu
Cthulhu
RinkoVT
Cthulhu
Level 122
God Stats
4W - 8L
1,546 SR
Queue Stats
812W - 724L
1,523 Elo+
Solo
Anubis
Anubis
SilverReaper878
Anubis
Level 66
God Stats
41W - 36L
1,588 SR
Queue Stats
69W - 62L
1,487 Elo+
Solo
Rama
Rama
TwoTimeTony
Rama
Level 129
God Stats
20W - 11L
1,644 SR
Queue Stats
264W - 253L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GonzoGoGo
Izanami
10
0 / 0 / 0
5,214
401
662
1,564
354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 0
6,969
536
624
8,122
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
Lunesaniac
Thanatos
13
3 / 3 / 1
6,903
531
3,680
12,285
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
4 / 2 / 1
7,277
560
6,919
6,202
2,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Yougo1001
King Arthur
13
2 / 0 / 1
7,464
574
8,368
13,632
8,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HaroldMessi10
Hun Batz
10
1 / 3 / 1
6,176
475
1,590
8,095
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tyr
10
0 / 1 / 0
6,541
503
4,221
9,473
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
RinkoVT
Cthulhu
11
0 / 2 / 6
6,690
515
6,063
9,639
6,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 2
7,055
543
4,805
4,700
1,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 0
8,999
692
5,196
2,962
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
9
Kills
6
7
Deaths
9
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
GonzoGoGo
Izanami
0
0
0
0
L
Hun Batz
HaroldMessi10
Hun Batz
1
3
1
0.5
W
0
2
0
0
L
Tyr
0
1
0
0
W
Thanatos
Lunesaniac
Thanatos
3
3
1
1.17
W
Anubis
4
2
1
2.25
L
Cthulhu
RinkoVT
Cthulhu
0
2
6
1.5
L
1
2
2
1
L
4
1
0
4
W
King Arthur
Yougo1001
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,253
Damage
21,875
41,805
Taken
34,869
20,787
Mitigated
16,024
14,395
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GonzoGoGo
Izanami
662
550
0
186
1,564
354
0
398
1,166
0
21,021
L
Hun Batz
HaroldMessi10
Hun Batz
1,590
290
0
3,152
8,095
1,711
432
2,011
6,084
0
32,609
W
624
106
16
1,497
8,122
5,078
0
1,679
6,443
31,940
1,249
L
Tyr
4,221
614
0
3,839
9,473
5,880
0
0
9,473
0
35,643
W
Thanatos
Lunesaniac
Thanatos
3,680
522
0
7,554
12,285
4,392
0
2,694
9,591
0
50,988
W
Anubis
6,919
158
0
1,126
6,202
2,465
0
2,835
3,367
44,864
0
L
Cthulhu
RinkoVT
Cthulhu
6,063
382
50
1,993
9,639
6,130
279
3,470
6,169
32,711
0
L
4,805
88
0
1,833
4,700
1,387
34
1,915
2,785
44,123
0
L
5,196
3,704
0
1,317
2,962
916
249
147
2,815
0
78,578
W
King Arthur
Yougo1001
King Arthur
8,368
1,492
0
4,016
13,632
8,498
0
3,498
10,134
0
52,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,827
Gold Earned
35,461
373
Minions Killed
382
0
Camps Cleared
0
1,259,903
Distance Traveled
1,195,857
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,214
401
57
4
0
163,208
0
L
Hun Batz
6,176
475
62
5
0
230,685
2
W
Ymir
6,969
536
53
4
0
272,808
2
L
Tyr
6,541
503
68
5
0
195,259
0
W
Thanatos
6,903
531
86
7
0
302,732
2
W
Anubis
7,277
560
84
6
0
244,418
0
L
Cthulhu
6,690
515
55
4
0
273,441
4
L
Anubis
7,055
543
59
5
0
241,027
0
L
Rama
8,999
692
138
11
0
255,445
0
W
King Arthur
7,464
574
93
7
0
276,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role