Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Evaneez
Osiris
Level 122
God Stats
6W - 11L
1,490 SR
Queue Stats
232W - 220L
1,519 Elo+
Solo
Cernunnos
Cernunnos
Eye_vee17
Cernunnos
Level 109
God Stats
2W - 5L
1,460 SR
Queue Stats
71W - 77L
1,476 Elo+
Solo
Vulcan
Vulcan
bakuhernan
Vulcan
Level 148
God Stats
1W - 1L
1,761 SR
Queue Stats
27W - 27L
1,492 Elo+
Solo
Kali
Kali
hollowlight56
Kali
Level 158
God Stats
2W - 3L
1,494 SR
Queue Stats
200W - 220L
1,472 Elo+
Solo
Team Averages
Level 121
1,541 SR
1,492 Elo+

VS

Team Averages
Level 138
1,530 SR
1,485 Elo+
Bake Kujira
Bake Kujira
MisterGreeen
Bake Kujira
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
336W - 317L
1,481 Elo+
Solo
Ymir
Ymir
PoppyShoeLow
Ymir
Level 142
God Stats
3W - 1L
1,550 SR
Queue Stats
220W - 218L
1,450 Elo+
Solo
Arachne
Arachne
anonymouseradio
Arachne
Level 129
God Stats
3W - 1L
1,555 SR
Queue Stats
91W - 82L
1,487 Elo+
Party 1
Chiron
Chiron
corpsefiesta
Chiron
Level 172
God Stats
5W - 10L
1,474 SR
Queue Stats
346W - 340L
1,474 Elo+
Party 1
Vulcan
Vulcan
skaadufk
Vulcan
Level 141
God Stats
77W - 70L
1,569 SR
Queue Stats
77W - 70L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 2 / 0
7,269
519
5,363
13,544
10,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Evaneez
Osiris
13
0 / 4 / 1
7,113
508
6,140
15,352
9,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Eye_vee17
Cernunnos
13
1 / 1 / 4
6,954
497
8,617
7,848
2,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
bakuhernan
Vulcan
11
0 / 4 / 0
6,399
457
2,177
5,671
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 1
6,678
477
2,978
10,524
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
MisterGreeen
Bake Kujira
12
0 / 3 / 4
7,044
503
4,871
12,255
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 1 / 0
9,050
646
7,257
10,651
10,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 0 / 0
7,876
563
3,385
7,609
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
12
2 / 2 / 0
7,087
506
8,594
9,365
2,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
skaadufk
Vulcan
15
3 / 0 / 4
9,091
649
8,269
4,573
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
13
13
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
2
0
2
L
Osiris
Evaneez
Osiris
0
4
1
0.13
L
Cernunnos
Eye_vee17
Cernunnos
1
1
4
3
W
Bake Kujira
MisterGreeen
Bake Kujira
0
3
4
0.67
W
3
1
0
3
W
5
0
0
5
L
Vulcan
bakuhernan
Vulcan
0
4
0
0
W
Chiron
2
2
0
1
L
1
2
1
0.75
W
Vulcan
skaadufk
Vulcan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,275
Damage
32,376
52,939
Taken
44,453
27,596
Mitigated
26,438
18,929
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,363
233
0
4,602
13,544
10,188
0
3,312
10,160
29,253
2,443
L
Osiris
Evaneez
Osiris
6,140
2,470
0
6,347
15,352
9,634
0
7,355
7,301
0
53,194
L
Cernunnos
Eye_vee17
Cernunnos
8,617
4,270
0
5,134
7,848
2,659
154
1,555
6,293
0
59,942
W
Bake Kujira
MisterGreeen
Bake Kujira
4,871
1,668
238
2,789
12,255
8,006
16
3,120
9,135
22,713
1,144
W
7,257
1,922
0
2,547
10,651
10,885
146
631
10,020
64,049
4,082
W
3,385
2,526
0
4,100
7,609
3,070
0
358
7,251
0
51,374
L
Vulcan
bakuhernan
Vulcan
2,177
144
0
704
5,671
1,325
0
4,290
1,066
42,348
895
W
Chiron
8,594
3,566
709
2,956
9,365
2,862
243
1,903
7,462
0
53,443
L
2,978
1,066
0
2,142
10,524
3,790
0
1,778
8,654
0
46,179
W
Vulcan
skaadufk
Vulcan
8,269
42
0
1,757
4,573
1,615
743
1,146
3,427
64,452
1,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
40,148
464
Minions Killed
462
0
Camps Cleared
0
1,338,638
Distance Traveled
1,427,146
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,269
519
97
7
0
293,309
8
L
Osiris
7,113
508
100
7
0
227,603
3
L
Cernunnos
6,954
497
100
7
0
255,681
0
W
Bake Kujira
7,044
503
33
2
0
295,147
7
W
Ymir
9,050
646
129
9
0
229,687
4
W
Arachne
7,876
563
76
5
0
339,743
3
L
Vulcan
6,399
457
87
6
0
259,680
5
W
Chiron
7,087
506
85
6
0
239,890
0
L
Kali
6,678
477
80
6
0
302,365
2
W
Vulcan
9,091
649
139
10
0
322,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role