Player Matchup

Apollo
Apollo
MisfitMurikidz
Apollo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,825 Elo+
Party 1
Nu Wa
Nu Wa
OG_LINXSTER
Nu Wa
Level 146
God Stats
27W - 28L
1,524 SR
Queue Stats
620W - 595L
1,515 Elo+
Solo
Anubis
Anubis
SynopticTV
Anubis
Level 114
God Stats
45W - 40L
1,512 SR
Queue Stats
202W - 218L
1,383 Elo+
Solo
Chaac
Chaac
TheRockbraian
Chaac
Level 152
God Stats
5W - 4L
1,739 SR
Queue Stats
23W - 25L
1,456 Elo+
Solo
Mercury
Mercury
sparkydewski
Mercury
Level 153
God Stats
1W - 1L
1,674 SR
Queue Stats
12W - 13L
1,519 Elo+
Party 1
Team Averages
Level 138
1,590 SR
1,540 Elo+

VS

Team Averages
Level 113
1,593 SR
1,504 Elo+
Eset
Eset
 
Eset
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
AYSFLORES95
Ares
Level 89
God Stats
5W - 3L
1,792 SR
Queue Stats
128W - 114L
1,497 Elo+
Party 2
Chaac
Chaac
Dantopia7
Chaac
Level 105
God Stats
223W - 174L
1,602 SR
Queue Stats
601W - 569L
1,516 Elo+
Solo
Neith
Neith
MarcoosCantu552
Neith
Level 109
God Stats
4W - 6L
1,573 SR
Queue Stats
141W - 132L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,526
553
3,644
5,305
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 2
6,245
625
3,137
3,511
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
SynopticTV
Anubis
10
0 / 4 / 1
5,152
515
1,290
5,338
1,627
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
3 / 1 / 3
5,197
520
5,455
8,087
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
sparkydewski
Mercury
12
6 / 0 / 3
6,773
677
3,873
5,031
1,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
0 / 2 / 0
6,604
660
1,787
3,656
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
 
Ravana
10
0 / 1 / 1
5,260
526
2,655
4,616
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 2
4,799
480
1,518
7,681
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chaac
Dantopia7
Chaac
12
4 / 1 / 0
7,541
754
3,764
5,587
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 3 / 0
5,298
530
6,013
6,273
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
6
6
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
2
0
0
L
Ravana
 
Ravana
0
1
1
0.5
L
0
4
2
0.25
L
Chaac
Dantopia7
Chaac
4
1
0
4
L
2
3
0
0.67
W
1
1
3
2.5
W
1
0
2
2
W
Anubis
SynopticTV
Anubis
0
4
1
0.13
W
3
1
3
4.5
W
Mercury
sparkydewski
Mercury
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,399
Damage
15,737
27,272
Taken
27,813
10,163
Mitigated
12,166
7,401
Healing
5,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,787
277
0
410
3,656
1,102
0
1,905
1,751
53,836
1,112
L
Ravana
 
Ravana
2,655
635
0
689
4,616
2,107
0
183
4,433
0
40,216
L
1,518
312
111
410
7,681
5,048
0
402
6,933
8,572
2,311
L
Chaac
Dantopia7
Chaac
3,764
816
0
1,366
5,587
2,038
0
1,583
4,004
0
52,449
L
6,013
2,684
0
2,136
6,273
1,871
0
354
5,762
0
37,685
W
3,644
2,354
0
1,500
5,305
1,222
398
232
5,073
0
28,751
W
3,137
606
0
921
3,511
879
0
1,580
1,783
42,919
0
W
Anubis
SynopticTV
Anubis
1,290
42
0
1,323
5,338
1,627
0
0
5,338
26,235
0
W
5,455
602
0
3,370
8,087
4,695
160
730
7,357
0
21,448
W
Mercury
sparkydewski
Mercury
3,873
1,953
0
287
5,031
1,740
584
116
4,915
0
42,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,893
Gold Earned
29,502
307
Minions Killed
367
0
Camps Cleared
0
1,076,298
Distance Traveled
1,057,778
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,604
660
123
12
0
198,525
0
L
Ravana
5,260
526
66
7
0
235,309
0
L
Ares
4,799
480
24
2
0
211,154
0
L
Chaac
7,541
754
97
10
0
211,358
2
L
Neith
5,298
530
57
6
0
201,432
0
W
Apollo
5,526
553
64
6
0
201,538
3
W
Nu Wa
6,245
625
98
10
0
226,059
0
W
Anubis
5,152
515
50
5
0
169,261
0
W
Chaac
5,197
520
21
2
0
203,989
1
W
Mercury
6,773
677
74
7
0
275,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role