Player Matchup

Hou Yi
Hou Yi
Diamond V
CandyMonsterPLC
Hou Yi
Diamond V
Level 127
God Stats
20W - 14L
1,783 SR
Queue Stats
182W - 141L
1,662 MMR
Party 2
Ix Chel
Ix Chel
Diamond III
ChiicoCruzz
Ix Chel
Diamond III
Level 172
God Stats
6W - 4L
1,668 SR
Queue Stats
196W - 122L
1,992 MMR
Party 2
Cthulhu
Cthulhu
Platinum I
Sofoke
Cthulhu
Platinum I
Level 154
God Stats
2W - 0L
1,515 SR
Queue Stats
132W - 103L
1,759 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,655 SR
1,805 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,743 SR
1,585 MMR
Hera
Hera
Gold I
Kraik_93
Hera
Gold I
Level 154
God Stats
174W - 141L
1,706 SR
Queue Stats
314W - 306L
1,338 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
SrHell051
Xing Tian
Platinum II
Level 108
God Stats
6W - 1L
1,969 SR
Queue Stats
60W - 43L
1,807 MMR
Party 1
Medusa
Medusa
Platinum IV
libarditocm
Medusa
Platinum IV
Level 62
God Stats
40W - 40L
1,555 SR
Queue Stats
161W - 134L
1,609 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 4
12,614
901
10,912
10,591
4,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
ChiicoCruzz
Ix Chel
18
3 / 2 / 7
11,785
842
14,820
14,451
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
Sofoke
Cthulhu
19
2 / 2 / 8
11,992
857
11,043
17,065
18,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
KuzenboThothSobekSerqetCu Chulainn

VS

Bans
CamazotzAtlasOdinHun BatzGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 6 / 2
10,010
715
8,358
13,440
5,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
SrHell051
Xing Tian
16
0 / 1 / 4
9,641
689
9,145
16,360
16,561
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
16
3 / 3 / 0
10,363
740
12,400
11,528
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
4
4
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
Ix Chel
ChiicoCruzz
Ix Chel
3
2
7
3.25
L
Hera
1
6
2
0.33
W
Cthulhu
Sofoke
Cthulhu
2
2
8
3
L
Xing Tian
SrHell051
Xing Tian
0
1
4
2
L
Medusa
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,775
Damage
29,903
42,107
Taken
41,328
29,576
Mitigated
25,736
14,059
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,912
4,420
0
2,347
10,591
4,880
2,696
2,982
7,359
0
69,116
W
Ix Chel
ChiicoCruzz
Ix Chel
14,820
1,248
3,273
5,564
14,451
5,749
990
7,821
6,386
49,731
0
L
Hera
8,358
1,412
0
2,000
13,440
5,294
0
8,357
4,819
41,402
0
W
Cthulhu
Sofoke
Cthulhu
11,043
140
466
2,409
17,065
18,947
273
5,176
11,398
40,172
4,206
L
Xing Tian
SrHell051
Xing Tian
9,145
137
0
3,713
16,360
16,561
0
8,077
7,875
20,848
1,520
L
Medusa
12,400
3,869
0
1,423
11,528
3,881
347
7,459
3,569
0
39,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,391
Gold Earned
30,014
227
Minions Killed
147
0
Camps Cleared
0
930,697
Distance Traveled
837,848
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,614
901
93
7
0
299,646
0
W
Ix Chel
11,785
842
63
5
0
309,582
0
L
Hera
10,010
715
73
5
0
240,896
1
W
Cthulhu
11,992
857
71
5
0
321,469
0
L
Xing Tian
9,641
689
28
2
0
300,933
9
L
Medusa
10,363
740
46
3
0
296,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role