Player Matchup

Charon
Charon
Atomik8222
Charon
Level 124
God Stats
2W - 3L
1,483 SR
Queue Stats
119W - 126L
1,431 Elo+
Solo
Odin
Odin
DJ Snuffles
Odin
Level 48
God Stats
5W - 9L
1,315 SR
Queue Stats
111W - 154L
1,371 Elo+
Party 2
Anhur
Anhur
UnderpaidMGI
Anhur
Level 33
God Stats
1W - 3L
1,386 SR
Queue Stats
86W - 133L
1,351 Elo+
Party 2
Janus
Janus
XSightOfTerrorX
Janus
Level 111
God Stats
1W - 2L
1,525 SR
Queue Stats
50W - 47L
1,525 Elo+
Solo
Baba Yaga
Baba Yaga
trenshod
Baba Yaga
Level 107
God Stats
14W - 13L
1,470 SR
Queue Stats
243W - 243L
1,507 Elo+
Solo
Team Averages
Level 85
1,436 SR
1,437 Elo+

VS

Team Averages
Level 66
1,482 SR
1,471 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dressedlord
Tsukuyomi
Level 35
God Stats
2W - 4L
1,154 SR
Queue Stats
9W - 11L
1,436 Elo+
Solo
Izanami
Izanami
You Oofs1334
Izanami
Level 43
God Stats
3W - 1L
1,793 SR
Queue Stats
94W - 102L
1,452 Elo+
Party 1
Yemoja
Yemoja
lion-eagle7
Yemoja
Level 62
God Stats
12W - 16L
1,462 SR
Queue Stats
264W - 280L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Atomik8222
Charon
11
0 / 2 / 0
6,753
1,126
3,675
9,065
4,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 0
6,048
1,008
7,113
6,546
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 0
6,056
1,009
3,825
3,320
943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 0
5,537
923
0
0
0
Baba Yaga
trenshod
Baba Yaga
11
0 / 0 / 0
6,083
1,014
3,114
1,161
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

360

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 0 / 1
6,424
1,071
2,173
4,377
3,148
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
 
Scylla
11
0 / 0 / 2
6,216
1,036
3,726
3,542
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Dressedlord
Tsukuyomi
11
1 / 0 / 1
6,518
1,086
3,895
3,328
1,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
You Oofs1334
Izanami
11
0 / 0 / 2
6,045
1,008
3,659
5,447
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Yemoja
11
0 / 0 / 2
6,738
1,123
3,059
4,480
3,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
2
2
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
1
1.5
W
Scylla
 
Scylla
0
0
2
1
L
Charon
Atomik8222
Charon
0
2
0
0
L
0
0
0
0
W
Tsukuyomi
Dressedlord
Tsukuyomi
1
0
1
1.5
L
0
0
0
0
L
0
0
0
0
W
Izanami
You Oofs1334
Izanami
0
0
2
1
W
Yemoja
0
0
2
1
L
Baba Yaga
trenshod
Baba Yaga
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,727
Damage
16,512
20,092
Taken
21,174
9,474
Mitigated
10,935
4,164
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,173
35
2,499
1,120
4,377
3,148
0
1,387
2,990
1,530
10,716
W
Scylla
 
Scylla
3,726
493
0
0
3,542
1,188
0
897
2,645
23,439
0
L
Charon
Atomik8222
Charon
3,675
433
1,460
2,013
9,065
4,859
0
2,480
6,309
16,868
0
L
7,113
0
0
400
6,546
3,341
0
2,655
3,799
0
11,845
W
Tsukuyomi
Dressedlord
Tsukuyomi
3,895
1,310
0
230
3,328
1,364
0
302
3,026
0
15,741
L
3,825
1,735
0
0
3,320
943
0
1,111
2,203
0
15,456
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
You Oofs1334
Izanami
3,659
2,013
0
415
5,447
1,924
0
2,334
3,113
0
8,311
W
Yemoja
3,059
407
2,911
1,729
4,480
3,311
0
1,791
2,689
5,856
0
L
Baba Yaga
trenshod
Baba Yaga
3,114
103
0
291
1,161
331
0
270
891
16,698
425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
31,941
96
Minions Killed
130
3
Camps Cleared
6
417,253
Distance Traveled
573,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,424
1,071
17
3
0
125,609
0
W
Scylla
6,216
1,036
72
12
0
107,438
0
L
Charon
6,753
1,126
30
5
0
95,151
0
L
Odin
6,048
1,008
9
2
1
128,604
0
W
Tsukuyomi
6,518
1,086
23
4
5
116,560
0
L
Anhur
6,056
1,009
26
4
1
95,773
0
L
Janus
5,537
923
0
0
0
0
0
W
Izanami
6,045
1,008
16
3
1
109,580
0
W
Yemoja
6,738
1,123
2
0
0
114,364
0
L
Baba Yaga
6,083
1,014
31
5
1
97,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role