Player Matchup

Neith
Neith
Chillbert
Neith
Level 28
God Stats
2W - 0L
1,666 SR
Queue Stats
107W - 113L
1,525 Elo+
Solo
Hercules
Hercules
Dtoxx
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
Hoedizzle
Cthulhu
Level 69
God Stats
8W - 4L
1,516 SR
Queue Stats
251W - 226L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
Jankizzle
Danzaburou
Level 123
God Stats
2W - 2L
1,395 SR
Queue Stats
25W - 28L
1,389 Elo+
Party 2
Chiron
Chiron
blacchus
Chiron
Level 140
God Stats
3W - 4L
1,337 SR
Queue Stats
124W - 140L
1,433 Elo+
Solo
Team Averages
Level 93
1,483 SR
1,446 Elo+

VS

Team Averages
Level 114
1,444 SR
1,435 Elo+
Maman Brigitte
Maman Brigitte
EmoElmo46
Maman Brigitte
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,448 Elo+
Solo
Nu Wa
Nu Wa
Hailstarlord
Nu Wa
Level 148
God Stats
3W - 1L
1,753 SR
Queue Stats
476W - 462L
1,468 Elo+
Party 1
Yu Huang
Yu Huang
KUSHKILLA1229
Yu Huang
Level 158
God Stats
3W - 9L
1,374 SR
Queue Stats
327W - 324L
1,485 Elo+
Party 1
Charybdis
Charybdis
MiseryReigns
Charybdis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,392 Elo+
Solo
The Morrigan
The Morrigan
covax
The Morrigan
Level 121
God Stats
1W - 12L
1,092 SR
Queue Stats
510W - 632L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chillbert
Neith
20
8 / 3 / 21
13,396
893
12,658
14,989
5,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
Dtoxx
Hercules
14
2 / 7 / 9
9,855
657
4,907
18,791
15,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Hoedizzle
Cthulhu
20
9 / 6 / 16
13,264
884
21,024
22,695
26,819
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Jankizzle
Danzaburou
20
6 / 7 / 17
12,917
861
15,516
17,404
7,341
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
blacchus
Chiron
18
9 / 5 / 12
11,919
795
18,034
18,038
5,935
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
EmoElmo46
Maman Brigitte
19
5 / 8 / 12
12,048
803
8,374
18,749
8,335
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
6 / 7 / 11
12,621
841
18,360
17,370
6,878
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
KUSHKILLA1229
Yu Huang
20
9 / 5 / 9
12,468
831
20,360
16,765
7,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
MiseryReigns
Charybdis
17
6 / 7 / 6
10,463
698
19,483
14,991
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
covax
The Morrigan
14
1 / 8 / 7
9,548
637
7,325
14,063
14,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
72
34
Kills
27
28
Deaths
35
75
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Neith
Chillbert
Neith
8
3
21
6.17
W
Hercules
Dtoxx
Hercules
2
7
9
0.93
L
Maman Brigitte
EmoElmo46
Maman Brigitte
5
8
12
1.38
L
6
7
11
1.64
W
Cthulhu
Hoedizzle
Cthulhu
9
6
16
2.83
W
Danzaburou
Jankizzle
Danzaburou
6
7
17
2.07
L
Yu Huang
KUSHKILLA1229
Yu Huang
9
5
9
2.7
L
Charybdis
MiseryReigns
Charybdis
6
7
6
1.29
W
Chiron
blacchus
Chiron
9
5
12
3
L
The Morrigan
covax
The Morrigan
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,139
Damage
73,902
91,917
Taken
81,938
61,485
Mitigated
43,385
31,748
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chillbert
Neith
12,658
1,742
1,221
4,510
14,989
5,576
2,207
10,247
4,742
0
46,380
W
Hercules
Dtoxx
Hercules
4,907
596
517
4,694
18,791
15,814
142
9,666
9,125
0
18,798
L
Maman Brigitte
EmoElmo46
Maman Brigitte
8,374
74
2,613
5,584
18,749
8,335
380
3,075
15,674
18,299
875
L
18,360
4,516
1,380
3,886
17,370
6,878
1,444
4,722
12,648
35,636
0
W
Cthulhu
Hoedizzle
Cthulhu
21,024
431
2,364
3,878
22,695
26,819
190
8,988
13,707
41,841
1,835
W
Danzaburou
Jankizzle
Danzaburou
15,516
5,792
1,698
3,478
17,404
7,341
1,932
12,840
4,564
0
47,150
L
Yu Huang
KUSHKILLA1229
Yu Huang
20,360
613
310
2,428
16,765
7,760
1,347
4,300
12,465
29,928
0
L
Charybdis
MiseryReigns
Charybdis
19,483
7,369
386
1,590
14,991
5,904
0
3,822
11,169
0
32,607
W
Chiron
blacchus
Chiron
18,034
2,727
3,159
6,229
18,038
5,935
2,696
11,025
6,960
0
32,430
L
The Morrigan
covax
The Morrigan
7,325
1,531
736
883
14,063
14,508
221
3,373
10,671
13,489
3,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,351
Gold Earned
57,148
208
Minions Killed
131
0
Camps Cleared
0
1,355,532
Distance Traveled
1,139,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,396
893
57
4
0
291,602
0
W
Hercules
9,855
657
20
1
0
255,427
0
L
Maman Brigitte
12,048
803
33
2
0
282,899
0
L
Nu Wa
12,621
841
40
3
0
232,956
0
W
Cthulhu
13,264
884
40
3
0
283,491
0
W
Danzaburou
12,917
861
64
4
0
245,633
0
L
Yu Huang
12,468
831
22
1
0
252,685
0
L
Charybdis
10,463
698
25
2
0
229,849
0
W
Chiron
11,919
795
27
2
0
279,379
0
L
The Morrigan
9,548
637
11
1
0
141,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role