Player Matchup

Athena
Athena
BearGeek77
Athena
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,097 Elo+
Party 2
Nu Wa
Nu Wa
BunzORbiscuits
Nu Wa
Level 149
God Stats
2W - 3L
1,561 SR
Queue Stats
93W - 82L
1,505 Elo+
Solo
Medusa
Medusa
aliasdisel
Medusa
Level 78
God Stats
2W - 1L
1,643 SR
Queue Stats
24W - 18L
1,540 Elo+
Party 2
Ymir
Ymir
fireamorte
Ymir
Level 124
God Stats
26W - 14L
1,510 SR
Queue Stats
151W - 140L
1,424 Elo+
Party 3
Amaterasu
Amaterasu
goodboy_91
Amaterasu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 131L
1,392 Elo+
Party 3
Team Averages
Level 105
1,543 SR
1,392 Elo+

VS

Team Averages
Level 86
1,507 SR
1,485 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CaptOdie1203
Cthulhu
Level 66
God Stats
2W - 2L
1,628 SR
Queue Stats
26W - 25L
1,460 Elo+
Solo
Freya
Freya
Ducklez
Freya
Level 121
God Stats
0W - 2L
1,280 SR
Queue Stats
175W - 164L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
FaultedMist5707
Danzaburou
Level 109
God Stats
0W - 1L
1,600 SR
Queue Stats
7W - 4L
1,574 Elo+
Solo
Awilix
Awilix
OnlyJihyo
Awilix
Level 49
God Stats
5W - 4L
1,528 SR
Queue Stats
151W - 146L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BearGeek77
Athena
10
0 / 0 / 4
5,713
571
1,174
4,545
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 2 / 2
6,726
673
8,147
5,349
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
aliasdisel
Medusa
11
4 / 0 / 0
5,820
582
6,276
4,552
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 4
6,636
664
3,993
6,446
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
goodboy_91
Amaterasu
10
0 / 0 / 2
6,034
603
2,869
10,870
6,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 1 / 1
6,541
654
5,596
9,203
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
CaptOdie1203
Cthulhu
10
0 / 1 / 0
5,794
579
3,347
7,339
4,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
Ducklez
Freya
10
2 / 6 / 0
5,621
562
3,018
8,606
2,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
FaultedMist5707
Danzaburou
9
0 / 2 / 0
5,018
502
955
4,216
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
OnlyJihyo
Awilix
8
0 / 3 / 2
4,966
497
3,299
8,830
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
2
2
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
1
0.5
W
Athena
BearGeek77
Athena
0
0
4
2
W
4
2
2
2.5
L
Cthulhu
CaptOdie1203
Cthulhu
0
1
0
0
L
Freya
Ducklez
Freya
2
6
0
0.33
L
Danzaburou
FaultedMist5707
Danzaburou
0
2
0
0
L
Awilix
OnlyJihyo
Awilix
0
3
2
0.33
W
Medusa
aliasdisel
Medusa
4
0
0
4
W
4
0
4
6
W
Amaterasu
goodboy_91
Amaterasu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,459
Damage
16,215
31,762
Taken
38,194
15,814
Mitigated
16,957
11,671
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,596
2,410
0
3,329
9,203
6,145
0
3,375
5,828
0
45,716
W
Athena
BearGeek77
Athena
1,174
342
0
1,023
4,545
3,073
0
801
3,744
12,300
0
W
8,147
1,916
0
246
5,349
1,500
786
1,683
3,624
45,158
0
L
Cthulhu
CaptOdie1203
Cthulhu
3,347
57
0
1,999
7,339
4,364
0
889
6,450
26,481
1,670
L
Freya
Ducklez
Freya
3,018
1,031
0
1,507
8,606
2,390
0
4,268
4,338
23,478
1,608
L
Danzaburou
FaultedMist5707
Danzaburou
955
83
0
1,666
4,216
1,257
0
1,077
3,139
0
25,554
L
Awilix
OnlyJihyo
Awilix
3,299
1,234
0
817
8,830
2,801
0
3,705
5,125
0
29,591
W
Medusa
aliasdisel
Medusa
6,276
2,932
0
3,241
4,552
1,381
0
1,856
2,696
0
47,497
W
3,993
607
0
500
6,446
2,980
0
884
5,520
46,241
0
W
Amaterasu
goodboy_91
Amaterasu
2,869
1,301
0
6,661
10,870
6,880
0
733
9,475
0
28,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
27,940
292
Minions Killed
263
0
Camps Cleared
0
1,061,580
Distance Traveled
1,107,176
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,541
654
82
8
0
226,778
1
W
Athena
5,713
571
25
3
0
220,782
0
W
Nu Wa
6,726
673
68
7
0
180,663
2
L
Cthulhu
5,794
579
31
3
0
230,185
0
L
Freya
5,621
562
42
4
0
199,397
2
L
Danzaburou
5,018
502
62
6
0
200,523
0
L
Awilix
4,966
497
46
5
0
250,293
1
W
Medusa
5,820
582
68
7
0
217,983
0
W
Ymir
6,636
664
79
8
0
247,500
0
W
Amaterasu
6,034
603
52
5
0
194,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role