Player Matchup

Thor
Thor
 
Thor
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Asopau
Bacchus
Level 29
God Stats
1W - 3L
1,425 SR
Queue Stats
62W - 67L
1,376 Elo+
Party 2
Amaterasu
Amaterasu
ChasedDragon405
Amaterasu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 83L
1,365 Elo+
Party 2
Neith
Neith
Miggy10
Neith
Level 18
God Stats
1W - 2L
1,741 SR
Queue Stats
20W - 34L
1,336 Elo+
Party 2
Nu Wa
Nu Wa
Slade9910
Nu Wa
Level 159
God Stats
193W - 139L
1,615 SR
Queue Stats
299W - 290L
1,517 Elo+
Solo
Team Averages
Level 70
1,556 SR
1,419 Elo+

VS

Team Averages
Level 111
1,593 SR
1,391 Elo+
Arachne
Arachne
Akeromebye
Arachne
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,358 Elo+
Party 1
Poseidon
Poseidon
Caplops
Poseidon
Level 159
God Stats
20W - 19L
1,576 SR
Queue Stats
290W - 284L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FlashyDragon71
Morgan Le Fay
Level 73
God Stats
3W - 0L
1,890 SR
Queue Stats
8W - 4L
1,382 Elo+
Party 1
Chiron
Chiron
IsmailMozip
Chiron
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
502W - 480L
1,415 Elo+
Solo
Yemoja
Yemoja
did_I_make_salty
Yemoja
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 112L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 7 / 0
5,740
442
3,857
12,241
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Asopau
Bacchus
10
0 / 1 / 1
6,321
486
3,715
11,840
9,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
ChasedDragon405
Amaterasu
10
1 / 4 / 0
5,973
459
2,791
12,950
6,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Miggy10
Neith
10
1 / 5 / 0
5,878
452
3,163
8,900
2,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Slade9910
Nu Wa
13
1 / 4 / 0
6,697
515
5,195
8,037
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akeromebye
Arachne
12
0 / 2 / 5
7,068
544
3,338
8,424
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Caplops
Poseidon
14
6 / 0 / 1
8,418
648
10,282
6,396
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
FlashyDragon71
Morgan Le Fay
14
9 / 0 / 0
8,826
679
11,333
8,847
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chiron
15
5 / 0 / 0
9,590
738
7,887
7,108
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 1 / 5
7,383
568
1,918
5,570
3,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
20
21
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
7
0
0
W
Arachne
Akeromebye
Arachne
0
2
5
1.25
L
Bacchus
Asopau
Bacchus
0
1
1
0.5
W
Poseidon
Caplops
Poseidon
6
0
1
6.5
L
Amaterasu
ChasedDragon405
Amaterasu
1
4
0
0.25
W
Morgan Le Fay
FlashyDragon71
Morgan Le Fay
9
0
0
9
W
Chiron
5
0
0
5
L
Neith
Miggy10
Neith
1
5
0
0.2
L
Nu Wa
Slade9910
Nu Wa
1
4
0
0.25
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,721
Damage
34,758
53,968
Taken
36,345
23,117
Mitigated
13,742
14,723
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,857
389
0
2,979
12,241
2,798
0
7,230
4,977
0
36,391
W
Arachne
Akeromebye
Arachne
3,338
2,242
0
2,443
8,424
3,191
778
796
7,497
0
40,692
L
Bacchus
Asopau
Bacchus
3,715
783
0
3,741
11,840
9,418
0
4,954
6,319
24,140
0
W
Poseidon
Caplops
Poseidon
10,282
1,626
0
1,276
6,396
2,149
1,459
2,476
3,874
54,446
3,953
L
Amaterasu
ChasedDragon405
Amaterasu
2,791
585
0
4,008
12,950
6,362
0
0
12,950
0
27,502
W
Morgan Le Fay
FlashyDragon71
Morgan Le Fay
11,333
1,079
196
1,655
8,847
2,871
386
2,610
5,944
63,497
2,403
W
Chiron
7,887
3,015
72
2,530
7,108
2,463
3,122
457
6,368
0
74,796
L
Neith
Miggy10
Neith
3,163
783
0
1,571
8,900
2,669
0
5,884
2,692
0
35,257
L
Nu Wa
Slade9910
Nu Wa
5,195
1,974
0
2,424
8,037
1,870
0
4,231
3,806
51,488
0
W
1,918
527
5,057
1,771
5,570
3,068
280
2,026
3,475
19,107
345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,609
Gold Earned
41,285
349
Minions Killed
470
0
Camps Cleared
0
1,295,838
Distance Traveled
1,231,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,740
442
59
5
0
271,208
0
W
Arachne
7,068
544
69
5
0
253,127
0
L
Bacchus
6,321
486
59
5
0
278,306
0
W
Poseidon
8,418
648
117
9
0
252,663
0
L
Amaterasu
5,973
459
48
4
0
263,333
0
W
Morgan Le Fay
8,826
679
115
9
0
263,716
0
W
Chiron
9,590
738
126
10
0
230,279
0
L
Neith
5,878
452
62
5
0
235,795
0
L
Nu Wa
6,697
515
121
9
0
247,196
0
W
Yemoja
7,383
568
43
3
0
231,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role