Player Matchup

Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
JOEMOE 16
Ah Puch
Level 146
God Stats
0W - 2L
1,604 SR
Queue Stats
11W - 23L
1,348 Elo+
Solo
Awilix
Awilix
MsVexMilkers
Awilix
Level 134
God Stats
8W - 8L
1,699 SR
Queue Stats
193W - 180L
1,531 Elo+
Solo
Kukulkan
Kukulkan
NitrousTalisman
Kukulkan
Level 69
God Stats
86W - 72L
1,530 SR
Queue Stats
151W - 173L
1,425 Elo+
Party 1
Nike
Nike
NobleCoconut
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 63L
1,648 Elo+
Solo
Team Averages
Level 120
1,566 SR
1,490 Elo+

VS

Team Averages
Level 113
1,627 SR
1,605 Elo+
Bastet
Bastet
IISmirfCakesII
Bastet
Level 127
God Stats
53W - 58L
1,504 SR
Queue Stats
163W - 165L
1,515 Elo+
Solo
Chaac
Chaac
Joao 360RJ
Chaac
Level 89
God Stats
7W - 11L
1,219 SR
Queue Stats
576W - 573L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Kraytox
Jormungandr
Level 147
God Stats
8W - 1L
1,968 SR
Queue Stats
268W - 117L
1,702 Elo+
Party 2
Izanami
Izanami
MiseryReigns
Izanami
Level 75
God Stats
14W - 10L
1,611 SR
Queue Stats
22W - 18L
1,509 Elo+
Solo
Anubis
Anubis
PrideThe7thSin
Anubis
Level 128
God Stats
9W - 1L
1,834 SR
Queue Stats
160W - 38L
1,796 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 2
6,121
1,224
2,035
6,360
3,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
JOEMOE 16
Ah Puch
11
0 / 1 / 4
6,133
1,227
4,453
4,890
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
10
2 / 0 / 2
6,327
1,265
3,613
5,187
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
11
1 / 2 / 3
6,154
1,231
5,065
3,999
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
5,319
1,064
100
1,264
680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

345

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,188
1,238
1,655
2,785
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
11
1 / 2 / 2
6,012
1,202
4,727
4,144
2,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Kraytox
Jormungandr
11
1 / 0 / 4
6,303
1,261
7,768
5,454
4,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
MiseryReigns
Izanami
11
1 / 1 / 1
5,984
1,197
2,476
3,343
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 2
6,397
1,279
3,362
2,320
1,174
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
4
Kills
5
5
Deaths
4
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
2
2
W
1
1
1
1.5
L
Ah Puch
JOEMOE 16
Ah Puch
0
1
4
2
W
Chaac
1
2
2
1
W
Jormungandr
Kraytox
Jormungandr
1
0
4
3
W
Izanami
MiseryReigns
Izanami
1
1
1
1.5
L
Awilix
2
0
2
3
L
Kukulkan
1
2
3
1.25
L
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,266
Damage
19,988
21,700
Taken
18,046
8,149
Mitigated
9,979
741
Healing
2,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,035
0
0
188
6,360
3,186
0
3,928
2,127
2,232
107
W
1,655
561
0
129
2,785
993
0
1,236
1,549
0
9,692
L
Ah Puch
JOEMOE 16
Ah Puch
4,453
33
0
553
4,890
1,461
0
2,685
2,019
17,126
0
W
Chaac
4,727
603
0
546
4,144
2,392
0
3,039
1,105
0
8,234
W
Jormungandr
Kraytox
Jormungandr
7,768
914
0
727
5,454
4,178
0
3,092
2,362
12,253
0
W
Izanami
MiseryReigns
Izanami
2,476
1,672
0
449
3,343
1,242
0
2,211
1,132
0
17,048
L
Awilix
3,613
1,818
0
0
5,187
1,777
0
1,522
3,518
0
9,115
L
Kukulkan
5,065
189
0
0
3,999
1,045
0
2,253
1,466
20,588
0
L
100
100
0
0
1,264
680
0
92
1,135
0
1,524
W
3,362
142
0
1,126
2,320
1,174
0
1,868
452
18,516
397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,054
Gold Earned
30,884
92
Minions Killed
115
3
Camps Cleared
7
394,427
Distance Traveled
534,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,121
1,224
2
0
0
86,682
0
W
Bastet
6,188
1,238
13
3
2
107,611
0
L
Ah Puch
6,133
1,227
38
8
1
108,365
0
W
Chaac
6,012
1,202
10
2
2
105,104
0
W
Jormungandr
6,303
1,261
6
1
1
121,691
0
W
Izanami
5,984
1,197
53
11
0
97,139
0
L
Awilix
6,327
1,265
13
3
2
113,096
0
L
Kukulkan
6,154
1,231
35
7
0
78,235
0
L
Nike
5,319
1,064
4
1
0
8,049
0
W
Anubis
6,397
1,279
33
7
2
103,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role